eliminats metodes deprecated

migracions finals a time based
migracions de jail_audio a Audio
This commit is contained in:
2025-10-31 10:32:23 +01:00
parent 1bb3d00e7c
commit 2f20ac422e
15 changed files with 50 additions and 136 deletions

View File

@@ -13,7 +13,7 @@
#include "core/rendering/surface_sprite.hpp" // Para SSprite
#include "core/rendering/text.hpp" // Para Text, TEXT_CENTER, TEXT_COLOR
#include "core/resources/resource.hpp" // Para Resource
#include "external/jail_audio.h" // Para JA_PlaySound
#include "core/audio/audio.hpp" // Para Audio
#include "game/options.hpp" // Para Options, options, NotificationPosition
#include "utils/delta_timer.hpp" // Para DeltaTimer
#include "utils/utils.hpp" // Para PaletteColor
@@ -240,7 +240,7 @@ void Notifier::show(std::vector<std::string> texts, NotificationText text_is, Ui
notifications_.emplace_back(n);
// Reproduce el sonido de la notificación
JA_PlaySound(Resource::get()->getSound("notify.wav"));
Audio::get()->playSound("notify.wav", Audio::Group::INTERFACE);
}
// Indica si hay notificaciones activas