Modificadas las llamadas para crear texturas

This commit is contained in:
2022-09-01 19:49:03 +02:00
parent 8f2e04b120
commit 4e219c47f6
7 changed files with 7 additions and 43 deletions

View File

@@ -13,8 +13,7 @@ Player::Player(player_t ini, std::string tileset, std::string animation, SDL_Ren
this->input = input;
// Crea objetos
texture = new LTexture();
texture->loadFromFile(asset->get(tileset), renderer);
texture = new LTexture(renderer, asset->get(tileset));
sprite = new AnimatedSprite(texture, renderer, animation);
// Inicializa variables
@@ -41,12 +40,8 @@ Player::Player(player_t ini, std::string tileset, std::string animation, SDL_Ren
// Destructor
Player::~Player()
{
texture->unload();
delete texture;
texture = nullptr;
delete sprite;
sprite = nullptr;
}
// Pinta el jugador en pantalla