Completada la recarga de recursos

This commit is contained in:
2022-11-07 22:52:40 +01:00
parent a28a93e791
commit 8cb7f5bce5
2 changed files with 4 additions and 4 deletions

View File

@@ -3,7 +3,7 @@ frameHeight=16
[animation]
name=default
speed=8
speed=6
loop=0
frames=0,1,2,3
[/animation]

View File

@@ -87,7 +87,7 @@ void Resource::loadOffsets(std::vector<std::string> list)
// Vuelve a cargar los offsets
void Resource::reLoadOffsets()
{
for (auto o : offsets)
for (auto &o : offsets)
{
delete o.textFile;
o.textFile = new textFile_t(LoadTextFile(asset->get(o.name), options->console));
@@ -109,7 +109,7 @@ void Resource::loadTileMaps(std::vector<std::string> list)
// Vuelve a cargar los mapas de tiles
void Resource::reLoadTileMaps()
{
for (auto tm : tileMaps)
for (auto &tm : tileMaps)
{
delete tm.tileMap;
tm.tileMap = new std::vector<int>(loadRoomTileFile(asset->get(tm.name), options->console));
@@ -144,7 +144,7 @@ void Resource::reLoadRooms()
{
reLoadTileMaps();
for (auto r : rooms)
for (auto &r : rooms)
{
delete r.room;
r.room = new room_t(loadRoomFile(asset->get(r.name)));