Resuelto: los enemigos se crean con la paleta por defecto

This commit is contained in:
2022-11-01 09:48:35 +01:00
parent 008cce9f8b
commit cb62cb8eb0
2 changed files with 2 additions and 1 deletions

View File

@@ -397,6 +397,7 @@ Room::Room(room_t *room, SDL_Renderer *renderer, Screen *screen, Asset *asset, o
for (auto &enemy : room->enemies)
{
enemy.renderer = renderer;
enemy.palette = options->palette;
enemies.push_back(new Enemy(enemy));
}