forked from jaildesigner-jailgames/jaildoctors_dilemma
90 lines
832 B
Plaintext
90 lines
832 B
Plaintext
name=KILLING SPREE
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bgColor=black
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border=blue
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tileMapFile=14.tmx
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tileSetFile=standard.png
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roomUp=0
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roomDown=15.room
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roomLeft=13.room
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roomRight=45.room
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[enemy]
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tileSetFile=matatunos.png
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animation=matatunos.ani
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width=16
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height=16
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x=6
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y=5
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vx=0
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vy=0
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x1=6
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y1=5
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x2=6
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y2=5
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color=bright_blue
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[/enemy]
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[enemy]
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tileSetFile=batman.png
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animation=batman.ani
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width=8
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height=16
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x=9
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y=13
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vx=0.5
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vy=0
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x1=7
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y1=13
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x2=13
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y2=13
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color=blue
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flip=true
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[/enemy]
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[enemy]
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tileSetFile=tuno.png
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animation=tuno.ani
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width=16
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height=16
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x=21
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y=2
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vx=0
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vy=0.4
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x1=21
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y1=2
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x2=21
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y2=13
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color=red
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[/enemy]
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[enemy]
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tileSetFile=tuno.png
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animation=tuno.ani
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width=16
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height=16
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x=28
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y=8
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vx=0
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vy=0.4
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x1=28
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y1=2
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x2=28
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y2=13
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color=magenta
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[/enemy]
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[item]
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tileSetFile=items.png
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tile=0
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x=30
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y=14
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counter=1
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[/item]
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[item]
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tileSetFile=items.png
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tile=0
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x=25
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y=4
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counter=2
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[/item] |