Files
jdd_opendingux/data/room/57.room

100 lines
944 B
Plaintext

name=JAILGAMES GO TO HELL
bgColor=red
border=bright_red
tileMapFile=57.tmx
tileSetFile=standard.png
roomUp=0
roomDown=0
roomLeft=56.room
roomRight=58.room
itemColor1=yellow
itemColor2=green
autoSurface=left
[enemy]
tileSetFile=dimallas.png
animation=dimallas.ani
width=16
height=16
x=13
y=13
vx=0.5
vy=0
x1=6
y1=13
x2=20
y2=13
color=green
[/enemy]
[enemy]
tileSetFile=heavy.png
animation=heavy.ani
width=16
height=16
x=17
y=5
vx=0
vy=0.5
x1=17
y1=5
x2=17
y2=11
color=white
[/enemy]
[enemy]
tileSetFile=heavy.png
animation=heavy.ani
width=16
height=16
x=10
y=8
vx=0
vy=0.5
x1=10
y1=5
x2=10
y2=11
color=yellow
[/enemy]
[item]
tileSetFile=items.png
tile=32
x=7
y=8
counter=1
[/item]
[item]
tileSetFile=items.png
tile=32
x=14
y=8
counter=2
[/item]
[item]
tileSetFile=items.png
tile=32
x=21
y=8
counter=3
[/item]
[item]
tileSetFile=items.png
tile=32
x=9
y=14
counter=4
[/item]
[item]
tileSetFile=items.png
tile=32
x=19
y=14
counter=5
[/item]