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jdd_opendingux/data/room/01.room

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name=THE JAIL
bgColor=bright_blue
border=blue
tilemap=01.tmx
tileset=standard.png
roomUp=0
roomDown=0
roomLeft=0
roomRight=02.room
[enemy]
tileset=jailer.png
animation=jailer.ani
width=16
height=16
x=1
y=13
vx=0
vy=0
x1=1
y1=13
x2=1
y2=13
color=white
[/enemy]
[enemy]
tileset=jailer3.png
animation=jailer3.ani
width=16
height=16
x=4
y=13
vx=0
vy=0
x1=4
y1=13
x2=4
y2=13
color=white
[/enemy]
[enemy]
tileset=jailer.png
animation=jailer.ani
width=16
height=16
x=7
y=13
vx=0
vy=0
x1=7
y1=13
x2=7
y2=13
color=white
[/enemy]
[enemy]
tileset=jailer2.png
animation=jailer2.ani
width=16
height=16
x=10
y=13
vx=0
vy=0
x1=10
y1=13
x2=10
y2=13
color=white
[/enemy]
[enemy]
tileset=jailer.png
animation=jailer.ani
width=16
height=16
x=13
y=13
vx=0
vy=0
x1=13
y1=13
x2=13
y2=13
color=white
[/enemy]
[enemy]
tileset=printer.png
animation=printer.ani
width=16
height=16
x=2
y=9
vx=0
vy=0
x1=2
y1=9
x2=2
y2=9
color=white
[/enemy]
[enemy]
tileset=printer.png
animation=printer.ani
width=16
height=16
x=5
y=9
vx=0
vy=0
x1=5
y1=9
x2=5
y2=9
color=white
[/enemy]