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jdd_opendingux/data/room/25.room

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name=no 25
bgColor=blue
border=yellow
tileMapFile=25.tmx
tileSetFile=standard.png
roomUp=0
roomDown=0
roomLeft=06.room
roomRight=26.room
itemColor1=yellow
itemColor2=cyan
[enemy]
tileSetFile=batman_bell.png
animation=batman_bell.ani
width=16
height=16
x=14
y=12
vx=0
vy=0
x1=14
y1=12
x2=14
y2=12
color=bright_cyan
[/enemy]
[enemy]
tileSetFile=bell.png
animation=bell.ani
width=16
height=16
x=14
y=2
vx=0
vy=0
x1=14
y1=2
x2=14
y2=2
color=bright_yellow
[/enemy]
[item]
tileSetFile=items.png
tile=48
x=17
y=8
counter=1
[/item]