forked from jaildesigner-jailgames/jaildoctors_dilemma
17 lines
192 B
C++
17 lines
192 B
C++
#include "destsurface.h"
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namespace DestSurface
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{
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void Init(SDL_Renderer *renderer, SDL_Texture *texture) {
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}
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void Clear() {
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}
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uint32_t *getPixels() {
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}
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}
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