VERSIÓ 1.4.8:
- [NEW] draw.surfrot
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3
mini.h
3
mini.h
@@ -217,7 +217,8 @@ void sset(int x, int y, uint8_t color);
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void spr(uint8_t n, int x, int y, float w = 1.0f, float h = 1.0f, bool flip_x = false, bool flip_y = false);
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void blit(int sx, int sy, int sw, int sh, int dx, int dy, int dw=0, int dh=0, bool flip_x = false, bool flip_y = false, bool invert = false);
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void blit_r(int sx, int sy, int sw, int sh, int x, int y, float a);
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//void blit_r(int sx, int sy, int sw, int sh, int x, int y, float a);
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void blit_r(int sx, int sy, int sw, int sh, int dx, int dy, int dw, int dh, bool flip_x, bool flip_y, float angle_deg);
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void tline(int x0, int y0, int x1, int y1, float mx, float my, float mdx=0.125f, float mdy=0.0f);
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void thline(int x0, int y, int x1, float mx, float my, float mdx=0.125f, float mdy=0.0f);
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