- [WIP] Migrating to jail_audio
This commit is contained in:
120
chirp.cpp
120
chirp.cpp
@@ -13,7 +13,7 @@
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#define MAX_CHANNELS 5
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typedef void (*waveform_t)(const uint16_t, const uint32_t, const uint8_t); //, uint8_t*, const uint8_t);
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typedef void (*waveform_t)(const uint16_t, const uint32_t, uint8_t*, const uint8_t, const uint8_t);
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static waveform_t waveforms[6];
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const static uint16_t lengths[10] = { 313, 625, 938, 1250, 1875, 2500, 3750, 5000, 7500, 10000 };
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@@ -23,28 +23,35 @@ const float periods[108] = { 1348.49207, 1272.80688, 1201.37, 1133.94214, 1070.2
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SDL_AudioDeviceID audio_device;
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uint8_t audio_state = AUDIO_NONE;
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#define RELATIVE 0
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#define SEQUENTIAL 1
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struct instrument_t {
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uint8_t waveform = 0;
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int8_t volume[8] = {0,0,0,0,0,0,0,0};
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uint8_t volume_data = RELATIVE;
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int8_t pitch[8] = {0,0,0,0,0,0,0,0};
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uint8_t pitch_data = RELATIVE;
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};
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struct channel_t {
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char* song = NULL;
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char* song_ptr = NULL;
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char* song_start = NULL;
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uint32_t count = 0;
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float length = 0.25f;
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uint8_t volume = 32;
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uint8_t octave = 4;
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uint32_t tempo = 44100;
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uint8_t waveform = 0;
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uint8_t instrument = 0;
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Uint8* play_pos;
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int32_t play_len;
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Uint8 play_buffer[132300];
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char* stack[10] = {NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL};
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uint8_t stackpos = 0;
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char* labels[10] = {NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL};
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instrument_t instruments[5];
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instrument_t instruments[10];
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};
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static channel_t channels[MAX_CHANNELS];
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@@ -90,31 +97,31 @@ void audioCallback(void * userdata, uint8_t * stream, int len) {
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#define COUNT (channels[c].count++ % period)
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void square_waveform(const uint16_t period, const uint32_t length, const uint8_t c) {
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for( uint32_t i = 0; i < length; i++ ) channels[c].play_buffer[i] = ( COUNT < (period >> 1) ? channels[c].volume : -channels[c].volume );
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void square_waveform(const uint16_t period, const uint32_t length, uint8_t* buffer, const uint8_t volume, const uint8_t c) {
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for( uint32_t i = 0; i < length; i++ ) buffer[i] = ( COUNT < (period >> 1) ? volume : -volume );
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}
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void saw_waveform(const uint16_t period, const uint32_t length, const uint8_t c) {
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for( uint32_t i = 0; i < length; i++ ) channels[c].play_buffer[i] = -channels[c].volume + uint16_t( float(COUNT) / float(period) * channels[c].volume*2 );
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void saw_waveform(const uint16_t period, const uint32_t length, uint8_t* buffer, const uint8_t volume, const uint8_t c) {
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for( uint32_t i = 0; i < length; i++ ) buffer[i] = -volume + uint16_t( float(COUNT) / float(period) * volume*2 );
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}
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void triangle_waveform(const uint16_t period, const uint32_t length, const uint8_t c) {
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void triangle_waveform(const uint16_t period, const uint32_t length, uint8_t* buffer, const uint8_t volume, const uint8_t c) {
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for( uint32_t i = 0; i < length; i++ ) {
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uint16_t pos = COUNT;
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uint16_t half_period = period >> 1;
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if (pos < half_period) {
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channels[c].play_buffer[i] = -channels[c].volume + uint16_t( (float(pos) / float(half_period)) * float(channels[c].volume*2) );
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buffer[i] = -volume + uint16_t( (float(pos) / float(half_period)) * float(volume*2) );
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} else {
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channels[c].play_buffer[i] = channels[c].volume - uint16_t( (float(pos-half_period) / float(half_period)) * float(channels[c].volume*2) );
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buffer[i] = volume - uint16_t( (float(pos-half_period) / float(half_period)) * float(volume*2) );
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}
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}
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}
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void pulse12_waveform(const uint16_t period, const uint32_t length, const uint8_t c) {
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for( uint32_t i = 0; i < length; i++ ) channels[c].play_buffer[i] = ( COUNT < (period >> 3) ? channels[c].volume : -channels[c].volume );
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void pulse12_waveform(const uint16_t period, const uint32_t length, uint8_t* buffer, const uint8_t volume, const uint8_t c) {
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for( uint32_t i = 0; i < length; i++ ) buffer[i] = ( COUNT < (period >> 3) ? volume : -volume );
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}
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void pulse25_waveform(const uint16_t period, const uint32_t length, const uint8_t c) {
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for( uint32_t i = 0; i < length; i++ ) channels[c].play_buffer[i] = ( COUNT < (period >> 2) ? channels[c].volume : -channels[c].volume );
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void pulse25_waveform(const uint16_t period, const uint32_t length, uint8_t* buffer, const uint8_t volume, const uint8_t c) {
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for( uint32_t i = 0; i < length; i++ ) buffer[i] = ( COUNT < (period >> 2) ? volume : -volume );
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}
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void pulse75_waveform(const uint16_t period, const uint32_t length, const uint8_t c) {
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for( uint32_t i = 0; i < length; i++ ) channels[c].play_buffer[i] = ( COUNT < uint16_t(period-(period >> 2)) ? channels[c].volume : -channels[c].volume );
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void noise_waveform(const uint16_t period, const uint32_t length, uint8_t* buffer, const uint8_t volume, const uint8_t c) {
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for( uint32_t i = 0; i < length; i++ ) buffer[i] = rand()%2==0 ? volume : -volume;
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}
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void chirp_init() {
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@@ -126,17 +133,34 @@ void chirp_init() {
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waveforms[2] = &triangle_waveform;
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waveforms[3] = &pulse12_waveform;
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waveforms[4] = &pulse25_waveform;
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waveforms[5] = &pulse75_waveform;
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waveforms[5] = &noise_waveform;
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for (uint8_t i=0;i<MAX_CHANNELS;++i) channels[i].song=NULL;
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}
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uint32_t interpret_note(const int c, const uint8_t note, const char param ) {
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const uint32_t length = ( param == -1 ? channels[c].length : ((float)lengths[uint8_t(param)])/10000.0f ) * channels[c].tempo;
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if( note == SILENCE ) { memset( channels[c].play_buffer, 0, length ); return length; }
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if( note == NOISE ) { for( uint32_t i = 0; i < length; i++ ) channels[c].play_buffer[i] = rand()%2==0 ? channels[c].volume : -channels[c].volume; return length; }
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//if( note == NOISE ) { for( uint32_t i = 0; i < length; i++ ) channels[c].play_buffer[i] = rand()%2==0 ? channels[c].volume : -channels[c].volume; return length; }
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const uint16_t period = periods[note + channels[c].octave*12];
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waveforms[channels[c].waveform](period, length, c); //channels[c].play_buffer, channels[c].volume);
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uint32_t l = 0;
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uint8_t envelope_pos=0;
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uint8_t* buffer = channels[c].play_buffer;
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uint32_t min_len = uint32_t(0.0313f * channels[c].tempo);
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uint8_t fullnote = note + channels[c].octave*12;
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uint8_t fullvolume = channels[c].volume;
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while (l<length) {
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uint8_t actualnote = fullnote + channels[c].instruments[channels[c].instrument].pitch[envelope_pos];
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if (channels[c].instruments[channels[c].instrument].pitch_data==SEQUENTIAL) fullnote = actualnote;
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const uint16_t period = periods[actualnote];
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uint8_t actualvolume = fullvolume + (channels[c].instruments[channels[c].instrument].volume[envelope_pos] << 3);
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if (channels[c].instruments[channels[c].instrument].volume_data==SEQUENTIAL) fullvolume = actualvolume;
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waveforms[channels[c].instruments[channels[c].instrument].waveform](period, min_len, buffer, actualvolume, c); //channels[c].play_buffer, channels[c].volume);
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l+=min_len;
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envelope_pos=(envelope_pos+1)&7;
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buffer += min_len;
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}
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return length;
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}
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@@ -156,7 +180,7 @@ int chirp_play(const char* new_song) {
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channels[c].stackpos=0;
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channels[c].song = (char*)malloc( strlen( new_song ) + 1 );
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strcpy( channels[c].song, new_song );
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channels[c].song_ptr = channels[c].song;
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channels[c].song_ptr = channels[c].song_start = channels[c].song;
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audio_state = AUDIO_PLAY;
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return c;
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@@ -209,13 +233,65 @@ int32_t interpret_next_token(const int c) { //uint8_t* buffer) {
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param = *++*token;
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if( param >= 48 && param <= 57 ) { channels[c].tempo = tempos[param - 48] * 10; ++*token; }
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return 0;
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case 'w':
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case 'i':
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param = *++*token;
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if( param >= 48 && param <= 57 ) { channels[c].instrument = param - 48; ++*token; }
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return 0;
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/* case 'w':
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param = *++*token;
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if( param >= 48 && param <= 57 ) { channels[c].waveform = param - 48; ++*token; }
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return 0;*/
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case '{':
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{
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uint8_t instrument = 0;
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param = *++*token;
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if( param >= 48 && param <= 57 ) { instrument = param - 48; param = *++*token; }
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while (param != '}') {
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switch (param) {
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case 'w':
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param = *++*token;
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if( param >= 48 && param <= 57 ) { channels[c].instruments[instrument].waveform = param - 48; param = *++*token; }
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break;
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case 'v':
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channels[c].instruments[instrument].volume_data = RELATIVE;
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param = *++*token;
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if (param=='r') { channels[c].instruments[instrument].volume_data = RELATIVE; param = *++*token; }
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if (param=='s') { channels[c].instruments[instrument].volume_data = SEQUENTIAL; param = *++*token; }
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for (int i=0;i<8;++i) {
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int8_t sign = 1;
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if (param=='-') { sign=-1; param = *++*token; }
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if( param >= 48 && param <= 57 ) channels[c].instruments[instrument].volume[i] = (param-48)*sign;
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param = *++*token;
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}
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break;
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case 'p':
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channels[c].instruments[instrument].pitch_data = RELATIVE;
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param = *++*token;
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if (param=='r') { channels[c].instruments[instrument].pitch_data = RELATIVE; param = *++*token; }
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if (param=='s') { channels[c].instruments[instrument].pitch_data = SEQUENTIAL; param = *++*token; }
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for (int i=0;i<8;++i) {
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int8_t sign = 1;
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if (param=='-') { sign=-1; param = *++*token; }
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if( param >= 48 && param <= 57 ) channels[c].instruments[instrument].pitch[i] = (param-48)*sign;
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param = *++*token;
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}
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break;
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case '}':
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default:
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param = *++*token;
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break;
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}
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//param = *++*token;
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}
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return 0;
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}
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case '!':
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channels[c].stackpos = 0;
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channels[c].song_start = ++*token;
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return 0;
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case '=':
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channels[c].stackpos = 0;
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channels[c].song_ptr = channels[c].song;
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channels[c].song_ptr = channels[c].song_start;
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return 0;
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case '[':
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param = *++*token;
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@@ -2,15 +2,9 @@ x=0
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function _init()
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text="HOLA MINI"
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--playchirp("l0v4o4fg#o5cv2o4fg#o5cv1o4fg#o5cv4o4fg#o5cv2o4fg#o5cv1o4fg#o5c")
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--playchirp("w3t4l0o2fv2fv4l1fv2l0fv1fv4l1fv2l0fv1fv4l1fv2l0fv1fv4fv2fv4l1fv2l0fv1fv4l1g#v2l0g#v1g#v4l1a#v2l0a#v1a#v4o3l1cv2l0cv1c")
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--playchirp("t9 v4l0 o2fco1f#o0g# l6r o2l0f v3f v2f v1f v4l4r l0rv1rv4fv3fv2fv1fv4fco1f#o0g#l3ro2l0fco1f#o0g#l3ro2l0fv3fv2fv1fl6r=")
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playchirp("w4t9l0v4o3fg#o4cv2o3fg#o4cv1o3fg#o4cl4rl0rv4o3fg#o4cv2o3fg#o4cv1o3fg#o4cl4rl0r")
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playchirp("w0t9 [0v4o2l0fv3fv2fv1fv4fv3fv2fv1fl3rv4l0fv3fv2fv1frv3rv2rv1rv4fv3fv2fv1fl3rv4l0fv3fv2fv1f][1v4fv3fv2fv1fv4l3rl0dv3dv2dv1dv4l3rl0d#v3d#v2d#v1d#v4l3rl0ev3ev2ev1el3r]@0[2v4fv3fv2fv1fv4l3rl0gv3gv2gv1gv4l3rl0g#v3g#v2g#v1g#v4l3rl0av3av2av1al3r]=")
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playchirp("w3t9 v3l0o2fco1f#o0g# l6r o2l0nv3nv2nv1n l5r v4l0nv3nv2nv1n v3l0o2fco1f#o0g# l3r v3l0o2fco1f#o0g# l3r o2l0nv3nv2nv1n l6r=")
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playchirp("{0w3vs-10000000ps0-5-6-90000}{1w5v0-1-2-30000p00000000}!t9v4o2 l3i0f l6r i1l3f l5r l3f i0f r f r i1f l6r=") -- drums
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playchirp("t9v4{0w0v0-1-2-30000}o2 ! l9 rrrrrrrr l3 [0 frrfg#rgr][1 frrfa#>c<a#g#]@0@1@0@1@0[2 f>fr<f>frfr<] =") -- bass
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playchirp("t9v1 {1w0v44422211p037037037} l9 rrrrrrrrrrrrrrrr i1 [0 l5frfl3rl5dl3rl5<a#raa#ra#l3rl5al3rl8r>]") -- arp
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end
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function _update()
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@@ -19,26 +13,14 @@ function _update()
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x=x+1
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if x>160 then x=-strlen(text)*4 end
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end
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0 x
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1 xx
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2 xxx
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3 xxxx
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4 xxxxxx
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5 xxxxxxxx
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6 xxxxxxxxxxxx
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7 xxxxxxxxxxxxxxxx
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8 xxxxxxxxxxxxxxxxxxxxxxxx
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9 xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
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t9 {1w4v44422211a037037037} i1 l5 f l4 r l0 r l5 f l4 r l0 r
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w4 t9
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l0
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v4 o3f g# o4c
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v2 o3f g# o4c
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v1 o3f g# o4c
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l4r l0r
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v4 o3f g# o4c
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v2 o3f g# o4c
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v1 o3f g# o4c
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l4r l0r
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-- 0 *
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-- 1 **
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-- 2 ***
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-- 3 ****
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-- 4 ******
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-- 5 ********
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-- 6 ************
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-- 7 ****************
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-- 8 ************************
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-- 9 ********************************
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259
jail_audio.cpp
Normal file
259
jail_audio.cpp
Normal file
@@ -0,0 +1,259 @@
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#include "jail_audio.h"
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#include "stb_vorbis.c"
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#include <SDL2/SDL.h>
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#include <stdio.h>
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#include "jfile.h"
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#define JA_MAX_SIMULTANEOUS_CHANNELS 5
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struct JA_Sound_t {
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Uint32 length {0};
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Uint8* buffer {NULL};
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};
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struct JA_Channel_t {
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JA_Sound sound;
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int pos {0};
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int times {0};
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JA_Channel_state state { JA_CHANNEL_FREE };
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};
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struct JA_Music_t {
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int samples {0};
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int pos {0};
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int times {0};
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short* output {NULL};
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JA_Music_state state {JA_MUSIC_INVALID};
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};
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JA_Music current_music{NULL};
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JA_Channel_t channels[JA_MAX_SIMULTANEOUS_CHANNELS];
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int JA_freq {48000};
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SDL_AudioFormat JA_format {AUDIO_S16};
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Uint8 JA_channels {2};
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int JA_volume = 128;
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SDL_AudioDeviceID sdlAudioDevice = 0;
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void audioCallback(void * userdata, uint8_t * stream, int len) {
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SDL_memset(stream, 0, len);
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if (current_music != NULL && current_music->state == JA_MUSIC_PLAYING) {
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const int size = SDL_min(len, current_music->samples*2-current_music->pos);
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SDL_MixAudioFormat(stream, (Uint8*)(current_music->output+current_music->pos), AUDIO_S16, size, JA_volume);
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current_music->pos += size/2;
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if (size < len) {
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if (current_music->times != 0) {
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SDL_MixAudioFormat(stream+size, (Uint8*)current_music->output, AUDIO_S16, len-size, JA_volume);
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current_music->pos = (len-size)/2;
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if (current_music->times > 0) current_music->times--;
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} else {
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current_music->pos = 0;
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current_music->state = JA_MUSIC_STOPPED;
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}
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}
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}
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// Mixar els channels mi amol
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for (int i = 0; i < JA_MAX_SIMULTANEOUS_CHANNELS; i++) {
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if (channels[i].state == JA_CHANNEL_PLAYING) {
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const int size = SDL_min(len, channels[i].sound->length - channels[i].pos);
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SDL_MixAudioFormat(stream, channels[i].sound->buffer + channels[i].pos, AUDIO_S16, size, JA_volume/2);
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channels[i].pos += size;
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if (size < len) {
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if (channels[i].times != 0) {
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SDL_MixAudioFormat(stream + size, channels[i].sound->buffer, AUDIO_S16, len-size, JA_volume/2);
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channels[i].pos = len-size;
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if (channels[i].times > 0) channels[i].times--;
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} else {
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JA_StopChannel(i);
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}
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}
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}
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}
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}
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void JA_Init(const int freq, const SDL_AudioFormat format, const int channels) {
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JA_freq = freq;
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JA_format = format;
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JA_channels = channels;
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SDL_AudioSpec audioSpec{JA_freq, JA_format, JA_channels, 0, 1024, 0, 0, audioCallback, NULL};
|
||||
if (sdlAudioDevice != 0) SDL_CloseAudioDevice(sdlAudioDevice);
|
||||
sdlAudioDevice = SDL_OpenAudioDevice(NULL, 0, &audioSpec, NULL, 0);
|
||||
SDL_PauseAudioDevice(sdlAudioDevice, 0);
|
||||
}
|
||||
|
||||
void JA_Quit() {
|
||||
SDL_PauseAudioDevice(sdlAudioDevice, 1);
|
||||
if (sdlAudioDevice != 0) SDL_CloseAudioDevice(sdlAudioDevice);
|
||||
sdlAudioDevice = 0;
|
||||
}
|
||||
|
||||
JA_Music JA_LoadMusic(const char* filename) {
|
||||
int chan, samplerate;
|
||||
JA_Music music = new JA_Music_t();
|
||||
|
||||
int fsize;
|
||||
Uint8 *buffer = (Uint8*)file_getfilebuffer(filename, fsize);
|
||||
|
||||
// [RZC 28/08/22] Carreguem primer el arxiu en memòria i després el descomprimim. Es algo més rapid.
|
||||
/*
|
||||
FILE *f = fopen(filename, "rb");
|
||||
fseek(f, 0, SEEK_END);
|
||||
long fsize = ftell(f);
|
||||
fseek(f, 0, SEEK_SET);
|
||||
Uint8 *buffer = (Uint8*)malloc(fsize + 1);
|
||||
fread(buffer, fsize, 1, f);
|
||||
fclose(f);
|
||||
*/
|
||||
|
||||
music->samples = stb_vorbis_decode_memory(buffer, fsize, &chan, &samplerate, &music->output);
|
||||
free(buffer);
|
||||
// [RZC 28/08/22] Abans el descomprimiem mentre el teniem obert
|
||||
// music->samples = stb_vorbis_decode_filename(filename, &chan, &samplerate, &music->output);
|
||||
|
||||
SDL_AudioCVT cvt;
|
||||
SDL_BuildAudioCVT(&cvt, AUDIO_S16, chan, samplerate, JA_format, JA_channels, JA_freq);
|
||||
if (cvt.needed) {
|
||||
cvt.len = music->samples * chan * 2;
|
||||
cvt.buf = (Uint8 *) SDL_malloc(cvt.len * cvt.len_mult);
|
||||
SDL_memcpy(cvt.buf, music->output, cvt.len);
|
||||
SDL_ConvertAudio(&cvt);
|
||||
free(music->output);
|
||||
music->output = (short*)cvt.buf;
|
||||
}
|
||||
music->pos = 0;
|
||||
music->state = JA_MUSIC_STOPPED;
|
||||
|
||||
return music;
|
||||
}
|
||||
|
||||
void JA_PlayMusic(JA_Music music, const int loop) {
|
||||
if (current_music != NULL) {
|
||||
current_music->pos = 0;
|
||||
current_music->state = JA_MUSIC_STOPPED;
|
||||
}
|
||||
current_music = music;
|
||||
current_music->pos = 0;
|
||||
current_music->state = JA_MUSIC_PLAYING;
|
||||
current_music->times = loop;
|
||||
}
|
||||
|
||||
void JA_PauseMusic() {
|
||||
if (current_music == NULL || current_music->state == JA_MUSIC_INVALID) return;
|
||||
current_music->state = JA_MUSIC_PAUSED;
|
||||
}
|
||||
|
||||
void JA_ResumeMusic() {
|
||||
if (current_music == NULL || current_music->state == JA_MUSIC_INVALID) return;
|
||||
current_music->state = JA_MUSIC_PLAYING;
|
||||
}
|
||||
|
||||
void JA_StopMusic() {
|
||||
if (current_music == NULL || current_music->state == JA_MUSIC_INVALID) return;
|
||||
current_music->pos = 0;
|
||||
current_music->state = JA_MUSIC_STOPPED;
|
||||
}
|
||||
|
||||
JA_Music_state JA_GetMusicState() {
|
||||
if (current_music == NULL) return JA_MUSIC_INVALID;
|
||||
return current_music->state;
|
||||
}
|
||||
|
||||
void JA_DeleteMusic(JA_Music music) {
|
||||
if (current_music == music) current_music = NULL;
|
||||
free(music->output);
|
||||
delete music;
|
||||
}
|
||||
|
||||
JA_Sound JA_NewSound(Uint8* buffer, Uint32 length) {
|
||||
JA_Sound sound = new JA_Sound_t();
|
||||
sound->buffer = buffer;
|
||||
sound->length = length;
|
||||
return sound;
|
||||
}
|
||||
|
||||
JA_Sound JA_LoadSound(const char* filename) {
|
||||
JA_Sound sound = new JA_Sound_t();
|
||||
SDL_AudioSpec wavSpec;
|
||||
|
||||
//SDL_LoadWAV(filename, &wavSpec, &sound->buffer, &sound->length);
|
||||
int size;
|
||||
char *buffer = file_getfilebuffer(filename, size);
|
||||
SDL_LoadWAV_RW(SDL_RWFromMem(buffer, size),1, &wavSpec, &sound->buffer, &sound->length);
|
||||
free(buffer);
|
||||
|
||||
SDL_AudioCVT cvt;
|
||||
SDL_BuildAudioCVT(&cvt, wavSpec.format, wavSpec.channels, wavSpec.freq, JA_format, JA_channels, JA_freq);
|
||||
cvt.len = sound->length;
|
||||
cvt.buf = (Uint8 *) SDL_malloc(cvt.len * cvt.len_mult);
|
||||
SDL_memcpy(cvt.buf, sound->buffer, sound->length);
|
||||
SDL_ConvertAudio(&cvt);
|
||||
SDL_FreeWAV(sound->buffer);
|
||||
sound->buffer = cvt.buf;
|
||||
sound->length = cvt.len_cvt;
|
||||
|
||||
return sound;
|
||||
}
|
||||
|
||||
int JA_PlaySound(JA_Sound sound, const int loop) {
|
||||
int channel = 0;
|
||||
while (channel < JA_MAX_SIMULTANEOUS_CHANNELS && channels[channel].state != JA_CHANNEL_FREE) { channel++; }
|
||||
if (channel == JA_MAX_SIMULTANEOUS_CHANNELS) channel = 0;
|
||||
|
||||
channels[channel].sound = sound;
|
||||
channels[channel].times = loop;
|
||||
channels[channel].pos = 0;
|
||||
channels[channel].state = JA_CHANNEL_PLAYING;
|
||||
return channel;
|
||||
}
|
||||
|
||||
void JA_DeleteSound(JA_Sound sound) {
|
||||
for (int i = 0; i < JA_MAX_SIMULTANEOUS_CHANNELS; i++) {
|
||||
if (channels[i].sound == sound) JA_StopChannel(i);
|
||||
}
|
||||
SDL_free(sound->buffer);
|
||||
delete sound;
|
||||
}
|
||||
|
||||
void JA_PauseChannel(const int channel) {
|
||||
if (channel == -1) {
|
||||
for (int i = 0; i < JA_MAX_SIMULTANEOUS_CHANNELS; i++) {
|
||||
if (channels[i].state == JA_CHANNEL_PLAYING) channels[i].state = JA_CHANNEL_PAUSED;
|
||||
}
|
||||
} else if (channel >= 0 && channel < JA_MAX_SIMULTANEOUS_CHANNELS) {
|
||||
if (channels[channel].state == JA_CHANNEL_PLAYING) channels[channel].state = JA_CHANNEL_PAUSED;
|
||||
}
|
||||
}
|
||||
|
||||
void JA_ResumeChannel(const int channel) {
|
||||
if (channel == -1) {
|
||||
for (int i = 0; i < JA_MAX_SIMULTANEOUS_CHANNELS; i++) {
|
||||
if (channels[i].state == JA_CHANNEL_PAUSED) channels[i].state = JA_CHANNEL_PLAYING;
|
||||
}
|
||||
} else if (channel >= 0 && channel < JA_MAX_SIMULTANEOUS_CHANNELS) {
|
||||
if (channels[channel].state == JA_CHANNEL_PAUSED) channels[channel].state = JA_CHANNEL_PLAYING;
|
||||
}
|
||||
}
|
||||
|
||||
void JA_StopChannel(const int channel) {
|
||||
if (channel == -1) {
|
||||
for (int i = 0; i < JA_MAX_SIMULTANEOUS_CHANNELS; i++) {
|
||||
channels[i].state = JA_CHANNEL_FREE;
|
||||
channels[i].pos = 0;
|
||||
channels[i].sound = NULL;
|
||||
}
|
||||
} else if (channel >= 0 && channel < JA_MAX_SIMULTANEOUS_CHANNELS) {
|
||||
channels[channel].state = JA_CHANNEL_FREE;
|
||||
channels[channel].pos = 0;
|
||||
channels[channel].sound = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
JA_Channel_state JA_GetChannelState(const int channel) {
|
||||
if (channel < 0 || channel >= JA_MAX_SIMULTANEOUS_CHANNELS) return JA_CHANNEL_INVALID;
|
||||
return channels[channel].state;
|
||||
}
|
||||
|
||||
int JA_SetVolume(int volume) {
|
||||
JA_volume = volume > 128 ? 128 : volume < 0 ? 0 : volume;
|
||||
return JA_volume;
|
||||
}
|
||||
30
jail_audio.h
Normal file
30
jail_audio.h
Normal file
@@ -0,0 +1,30 @@
|
||||
#pragma once
|
||||
#include <SDL2/SDL.h>
|
||||
|
||||
enum JA_Channel_state { JA_CHANNEL_INVALID, JA_CHANNEL_FREE, JA_CHANNEL_PLAYING, JA_CHANNEL_PAUSED };
|
||||
enum JA_Music_state { JA_MUSIC_INVALID, JA_MUSIC_PLAYING, JA_MUSIC_PAUSED, JA_MUSIC_STOPPED };
|
||||
|
||||
typedef struct JA_Sound_t *JA_Sound;
|
||||
typedef struct JA_Music_t *JA_Music;
|
||||
|
||||
void JA_Init(const int freq, const SDL_AudioFormat format, const int channels);
|
||||
void JA_Quit();
|
||||
|
||||
JA_Music JA_LoadMusic(const char* filename);
|
||||
void JA_PlayMusic(JA_Music music, const int loop = -1);
|
||||
void JA_PauseMusic();
|
||||
void JA_ResumeMusic();
|
||||
void JA_StopMusic();
|
||||
JA_Music_state JA_GetMusicState();
|
||||
void JA_DeleteMusic(JA_Music music);
|
||||
|
||||
JA_Sound JA_NewSound(Uint8* buffer, Uint32 length);
|
||||
JA_Sound JA_LoadSound(const char* filename);
|
||||
int JA_PlaySound(JA_Sound sound, const int loop = 0);
|
||||
void JA_PauseChannel(const int channel);
|
||||
void JA_ResumeChannel(const int channel);
|
||||
void JA_StopChannel(const int channel);
|
||||
JA_Channel_state JA_GetChannelState(const int channel);
|
||||
void JA_DeleteSound(JA_Sound sound);
|
||||
|
||||
int JA_SetVolume(int volume);
|
||||
Reference in New Issue
Block a user