- Música i só amb SDL_mixer
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12
Makefile
12
Makefile
@@ -3,22 +3,22 @@ source = *.cpp ./lua/*.c
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windows:
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@echo off
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g++ $(source) -Wall -Os -ffunction-sections -fdata-sections -Wl,--gc-sections -lmingw32 -lSDL2main -lSDL2 -o "$(executable).exe"
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g++ $(source) -Wall -Os -ffunction-sections -fdata-sections -Wl,--gc-sections -lmingw32 -lSDL2main -lSDL2 -lSDL2_mixer -o "$(executable).exe"
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strip -s -R .comment -R .gnu.version --strip-unneeded "$(executable).exe"
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windows_debug:
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@echo off
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g++ $(source) -D DEBUG -g -Wall -Os -lmingw32 -lSDL2main -lSDL2 -o "$(executable)_debug.exe"
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g++ $(source) -D DEBUG -g -Wall -Os -lmingw32 -lSDL2main -lSDL2 -lSDL2_mixer -o "$(executable)_debug.exe"
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macos:
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clang++ $(source) -Wall -Os -ffunction-sections -fdata-sections -lSDL2 -o "$(executable)"
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clang++ $(source) -Wall -Os -ffunction-sections -fdata-sections -lSDL2 -lSDL2_mixer -o "$(executable)"
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macos_debug:
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clang++ $(source) -D DEBUG -g -Wall -Os -ffunction-sections -fdata-sections -lSDL2 -o "$(executable)_debug"
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clang++ $(source) -D DEBUG -g -Wall -Os -ffunction-sections -fdata-sections -lSDL2 -lSDL2_mixer -o "$(executable)_debug"
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linux:
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g++ $(source) -Wall -Os -ffunction-sections -fdata-sections -Wl,--gc-sections -lSDL2 -o "$(executable)"
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g++ $(source) -Wall -Os -ffunction-sections -fdata-sections -Wl,--gc-sections -lSDL2 -lSDL2_mixer -o "$(executable)"
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strip -s -R .comment -R .gnu.version --strip-unneeded "$(executable)"
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linux_debug:
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g++ $(source) -D DEBUG -g -Wall -Os -ffunction-sections -fdata-sections -Wl,--gc-sections -lSDL2 -o "$(executable)_debug"
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g++ $(source) -D DEBUG -g -Wall -Os -ffunction-sections -fdata-sections -Wl,--gc-sections -lSDL2 -lSDL2_mixer -o "$(executable)_debug"
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