- [NEW] music.duration()

- [NEW] music.state()
- [NEW] contsants music.INVALID, music.PLAYING, music.PAUSED, music.STOPPED i music.DISABLED
- [NEW] El exemple en lua inclos te una secció per a mostrar les funcionalitats de la música
This commit is contained in:
2026-05-29 20:01:26 +02:00
parent eea4a67542
commit a45cb95030
9 changed files with 99 additions and 4 deletions
+24 -2
View File
@@ -320,6 +320,7 @@ namespace backend
if (m.stream) SDL_DestroyAudioStream(m.stream);
m.stream = nullptr;
current = -1;
}
void fadeOut(int milliseconds)
@@ -390,18 +391,39 @@ namespace backend
{
if (!music::enabled) return 0;
if (current<0 || current>static_cast<int>(musics.size())) {
log_msg(LOG_FAIL, "music::getPosition: Illegal music handle: %i\n", current);
//log_msg(LOG_FAIL, "music::getPosition: Illegal music handle: %i\n", current);
return 0;
}
auto &m = musics[current];
if (m.state == state::invalid) {
log_msg(LOG_FAIL, "music::getPosition: Invalidated music handle: %i\n", current);
//log_msg(LOG_FAIL, "music::getPosition: Invalidated music handle: %i\n", current);
return 0;
}
int sample = stb_vorbis_get_sample_offset(m.vorbis);
return float(sample) / float(m.info.sample_rate);
}
float getDuration()
{
if (!music::enabled) return 0;
if (current < 0 || current > static_cast<int>(musics.size())) {
//log_msg(LOG_FAIL, "music::getDuration: Illegal music handle: %i\n", current);
return 0;
}
auto &m = musics[current];
if (m.state == state::invalid) {
//log_msg(LOG_FAIL, "music::getDuration: Invalidated music handle: %i\n", current);
return 0;
}
// Total de muestras del stream
int total_samples = stb_vorbis_stream_length_in_samples(m.vorbis);
// Convertir a segundos
return float(total_samples) / float(m.info.sample_rate);
}
void enable(bool value)
{
if (!value && music::enabled && current>=0 && current<static_cast<int>(musics.size()) && musics[current].state==state::playing) stop();
+2 -1
View File
@@ -83,7 +83,7 @@ namespace backend
namespace music
{
enum state { invalid, playing, paused, stopped, disabled };
enum state { invalid=0, playing=1, paused=2, stopped=3, disabled=4 };
int load(const char* filename);
int load(const uint8_t* buffer, uint32_t length);
@@ -97,6 +97,7 @@ namespace backend
float setVolume(float vol);
void setPosition(float value);
float getPosition();
float getDuration();
void enable(bool value);
bool isEnabled();
}