- [NEW] shader.init(), shader.enable i shader.disable - [NEW] Deixe els shaders de Lynx i GBC de exemple. - [NEW] file_getfilebuffer() ara soporta un tercer paràmetre opcional, per a 'zeroterminar' el buffer per si es un arxiu de text.
1204 lines
43 KiB
C++
1204 lines
43 KiB
C++
#include "lua.h"
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#include "lua/lua.hpp"
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#include "mini.h"
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#include "jfile.h"
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#include <filesystem>
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namespace fs = std::filesystem;
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extern "C" {
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// surface
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// ===============================================
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static int cpp_surf_new(lua_State *L) {
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int w = luaL_checknumber(L, 1);
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int h = luaL_checknumber(L, 2);
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lua_pushinteger(L, newsurf(w, h));
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return 1;
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}
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static int cpp_surf_load(lua_State *L) {
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const char* str = luaL_checkstring(L, 1);
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lua_pushinteger(L, loadsurf(str));
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return 1;
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}
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static int cpp_surf_save(lua_State *L) {
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uint8_t surface = luaL_checkinteger(L, 1);
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const char* str = luaL_checkstring(L, 2);
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if (lua_istable(L, -1)) {
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const int len = SDL_min(256, lua_rawlen(L, -1));
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uint8_t *pal = (uint8_t*)malloc(len*3);
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uint8_t *p=pal;
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for (int i=1;i<=len;++i) {
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lua_rawgeti(L, -1, i);
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lua_getfield(L, -1, "r");
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*(p++) = luaL_checknumber(L, -1);
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lua_pop(L, 1);
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lua_getfield(L, -1, "g");
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*(p++) = luaL_checknumber(L, -1);
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lua_pop(L, 1);
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lua_getfield(L, -1, "b");
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*(p++) = luaL_checknumber(L, -1);
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lua_pop(L, 1);
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lua_pop(L, 1);
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//pal[i-1] = (r<<16)+(g<<8)+b;
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}
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savesurf(surface, str, pal, len-1);
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} else {
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savesurf(surface, str, nullptr);
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}
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return 0;
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}
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static int cpp_surf_free(lua_State *L) {
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uint8_t surface = luaL_checkinteger(L, 1);
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freesurf(surface);
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return 0;
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}
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static int cpp_surf_size(lua_State *L) {
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uint8_t surface = luaL_checkinteger(L, 1);
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lua_pushinteger(L, surfw(surface));
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lua_pushinteger(L, surfh(surface));
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return 2;
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}
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static int cpp_surf_target(lua_State *L) {
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const int numargs = lua_gettop(L);
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switch (numargs) {
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case 0: {
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setdest(0);
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return 0;
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}
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case 1: {
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uint8_t surface = luaL_checkinteger(L, 1);
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setdest(surface);
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return 0;
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}
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default:
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return luaL_error(L, "Function 'surface.target' Unexpected number of parameters.");
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};
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}
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static int cpp_surf_source(lua_State *L) {
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const int numargs = lua_gettop(L);
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switch (numargs) {
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case 0: {
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setsource(0);
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return 0;
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}
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case 1: {
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uint8_t surface = luaL_checkinteger(L, 1);
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setsource(surface);
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return 0;
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}
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default:
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return luaL_error(L, "Function 'surface.source' Unexpected number of parameters.");
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};
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}
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static int cpp_surf_cls(lua_State *L) {
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uint8_t color = luaL_optinteger(L, 1, 0);
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cls(color);
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return 0;
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}
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static int cpp_surf_pixel(lua_State *L) {
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if (lua_gettop(L)==2) {
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int x = luaL_checknumber(L, 1);
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int y = luaL_checknumber(L, 2);
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lua_pushinteger(L, sget(x, y));
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return 1;
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} else {
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int x = luaL_checknumber(L, 1);
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int y = luaL_checknumber(L, 2);
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uint8_t color = luaL_checkinteger(L, 3);
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pset(x, y, color);
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return 0;
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}
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}
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// map
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// ===============================================
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/*
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static int cpp_map_new(lua_State *L) {
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int w = luaL_checknumber(L, 1);
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int h = luaL_checknumber(L, 2);
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uint8_t s = newsurf(w, h);
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uint8_t old = getmap(); if (old) freesurf(old);
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setmap(s);
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return 0;
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}
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static int cpp_map_load(lua_State *L) {
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const char* str = luaL_checkstring(L, 1);
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uint8_t s = loadsurf(str);
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uint8_t old = getmap(); if (old) freesurf(old);
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setmap(s);
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return 0;
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}
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static int cpp_map_save(lua_State *L) {
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uint8_t surface = getmap();
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const char* str = luaL_checkstring(L, 1);
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savesurf(surface, str, nullptr);
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return 0;
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}
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*/
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static int cpp_map_surf(lua_State *L) {
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if (lua_gettop(L)==1) {
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uint8_t surface = luaL_checkinteger(L, 1);
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setmap(surface);
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} else {
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lua_pushinteger(L, getmap());
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return 1;
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}
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return 0;
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}
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static int cpp_map_draw(lua_State *L) {
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/*uint8_t celx = luaL_checknumber(L, 1);
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uint8_t cely = luaL_checknumber(L, 2);
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int sx = luaL_checknumber(L, 3);
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int sy = luaL_checknumber(L, 4);
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uint8_t celw = luaL_checknumber(L, 5);
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uint8_t celh = luaL_checknumber(L, 6);
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uint8_t layer = luaL_optinteger(L, 7, 0);*/
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//uint8_t surface = luaL_checkinteger(L, 1);
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//setsource(surface);
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map(); //celx, cely, sx, sy, celw, celh, layer);
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return 0;
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}
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static int cpp_map_tile(lua_State *L) {
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if (lua_gettop(L)==2) {
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int celx = luaL_checknumber(L, 1);
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int cely = luaL_checknumber(L, 2);
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lua_pushinteger(L, mget(celx, cely));
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return 1;
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} else {
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int celx = luaL_checknumber(L, 1);
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int cely = luaL_checknumber(L, 2);
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uint8_t snum = luaL_checkinteger(L, 3);
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mset(celx, cely, snum);
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return 0;
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}
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}
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// palette
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// ===============================================
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static int cpp_pal_load(lua_State *L) {
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const char* str = luaL_checkstring(L, 1);
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uint16_t size;
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uint32_t *pal = loadpal(str, &size);
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lua_createtable(L, 2, 0);
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for (int i=0;i<size;++i) {
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uint32_t color = pal[i];
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lua_createtable(L, 0, 3);
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lua_pushinteger(L, (color>>16)&0xff);
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lua_setfield(L, -2, "r");
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lua_pushinteger(L, (color>>8)&0xff);
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lua_setfield(L, -2, "g");
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lua_pushinteger(L, color&0xff);
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lua_setfield(L, -2, "b");
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lua_rawseti(L, -2, i+1);
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}
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free(pal);
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return 1;
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}
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static int cpp_pal_set(lua_State *L) {
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int r,g,b;
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if (lua_istable(L, -1)) {
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uint32_t pal[256];
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const int len = SDL_min(256, lua_rawlen(L, -1));
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for (int i=0;i<len;++i) {
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lua_rawgeti(L, -1, i+1);
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lua_getfield(L, -1, "r");
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r = luaL_checknumber(L, -1);
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lua_pop(L, 1);
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lua_getfield(L, -1, "g");
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g = luaL_checknumber(L, -1);
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lua_pop(L, 1);
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lua_getfield(L, -1, "b");
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b = luaL_checknumber(L, -1);
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lua_pop(L, 1);
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lua_pop(L, 1);
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pal[i] = (r<<16)+(g<<8)+b;
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}
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setpal(pal);
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}
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return 0;
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}
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static int cpp_pal_color(lua_State *L) {
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//if (lua_gettop(L) != 1) return luaL_error(L, "Function 'mini.palette.getColor' Unexpected number of parameters.");
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if (lua_gettop(L) == 1) {
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uint8_t index = luaL_checkinteger(L, 1);
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uint32_t color = getcolor(index);
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lua_pushinteger(L, (color>>16)&0xff);
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lua_pushinteger(L, (color>>8)&0xff);
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lua_pushinteger(L, color&0xff);
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return 3;
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} else {
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uint8_t index = luaL_checkinteger(L, 1);
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uint8_t r = luaL_checkinteger(L, 2);
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uint8_t g = luaL_optinteger(L, 3, 0);
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uint8_t b = luaL_optinteger(L, 4, 0);
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uint32_t color = (r<<16) + (g<<8) + b;
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setcolor(index, color);
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return 0;
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}
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}
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static int cpp_pal_trans(lua_State *L) {
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if (lua_gettop(L) == 0) {
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lua_pushinteger(L, gettrans());
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return 1;
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} else {
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uint8_t index = luaL_checkinteger(L, 1);
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settrans(index);
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return 0;
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}
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}
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static int cpp_pal_subpal(lua_State *L) {
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const int num_params = lua_gettop(L);
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uint8_t index, index2, color;
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switch (num_params) {
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case 0:
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reset_subpal();
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break;
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case 1:
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index = luaL_checkinteger(L, 1);
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subpal(index,index);
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break;
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case 2:
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index = luaL_checkinteger(L, 1);
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color = luaL_checkinteger(L, 2);
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subpal(index, color);
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break;
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case 3:
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index = luaL_checkinteger(L, 1);
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index2 = luaL_checkinteger(L, 2);
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color = luaL_checkinteger(L, 3);
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for (int i=index;i<=index2;++i) subpal(i, color);
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break;
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}
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return 0;
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}
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// viewport
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// ===============================================
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static int cpp_viewport_clip(lua_State *L) {
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if (lua_gettop(L)==0) {
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clip();
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return 0;
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} else {
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int x = luaL_checknumber(L, 1);
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int y = luaL_checknumber(L, 2);
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int w = luaL_checknumber(L, 3);
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int h = luaL_checknumber(L, 4);
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clip(x, y, w, h);
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return 0;
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}
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}
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static int cpp_viewport_origin(lua_State *L) {
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if (lua_gettop(L) == 0) {
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lua_pushinteger(L, camx());
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lua_pushinteger(L, camy());
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return 2;
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} else {
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int x = luaL_checknumber(L, 1);
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int y = luaL_checknumber(L, 2);
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origin(x, y);
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return 0;
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}
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}
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static int cpp_viewport_tolocal(lua_State *L) {
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int x = luaL_checknumber(L, 1);
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int y = luaL_checknumber(L, 2);
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lua_pushinteger(L, x+camx());
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lua_pushinteger(L, y+camy());
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return 2;
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}
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// draw
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// ===============================================
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/*static int cpp_draw_pen(lua_State *L) {
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uint8_t col = luaL_optinteger(L, 1, 6);
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color(col);
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return 0;
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}
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static int cpp_draw_paper(lua_State *L) {
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uint8_t col = luaL_optinteger(L, 1, 6);
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bcolor(col);
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return 0;
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}*/
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static int cpp_draw_line(lua_State *L) {
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int x0 = luaL_checknumber(L, 1);
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int y0 = luaL_checknumber(L, 2);
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int x1 = luaL_checknumber(L, 3);
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int y1 = luaL_checknumber(L, 4);
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uint8_t color = luaL_checkinteger(L, 5);
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line(x0, y0, x1, y1, color);
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return 0;
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}
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static int cpp_draw_hline(lua_State *L) {
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int x0 = luaL_checknumber(L, 1);
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int y = luaL_checknumber(L, 2);
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int x1 = luaL_checknumber(L, 3);
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uint8_t color = luaL_checkinteger(L, 4);
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hline(x0, y, x1, color);
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return 0;
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}
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static int cpp_draw_vline(lua_State *L) {
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int x = luaL_checknumber(L, 1);
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int y0 = luaL_checknumber(L, 2);
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int y1 = luaL_checknumber(L, 3);
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uint8_t color = luaL_checkinteger(L, 4);
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vline(x, y0, y1, color);
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return 0;
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}
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static int cpp_draw_rect(lua_State *L) {
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int x = luaL_checknumber(L, 1);
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int y = luaL_checknumber(L, 2);
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int w = luaL_checknumber(L, 3);
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int h = luaL_checknumber(L, 4);
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uint8_t color = luaL_checkinteger(L, 5);
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rect(x, y, w, h, color);
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return 0;
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}
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static int cpp_draw_rectfill(lua_State *L) {
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int x = luaL_checknumber(L, 1);
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int y = luaL_checknumber(L, 2);
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int w = luaL_checknumber(L, 3);
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int h = luaL_checknumber(L, 4);
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uint8_t color = luaL_checkinteger(L, 5);
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rectfill(x, y, w, h, color);
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return 0;
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}
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static int cpp_draw_circ(lua_State *L) {
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int x = luaL_checknumber(L, 1);
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int y = luaL_checknumber(L, 2);
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int r = luaL_optnumber(L, 3, 4);
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uint8_t color = luaL_checkinteger(L, 4);
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circ(x, y, r, color);
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return 0;
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}
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static int cpp_draw_circfill(lua_State *L) {
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int x = luaL_checknumber(L, 1);
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int y = luaL_checknumber(L, 2);
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int r = luaL_optnumber(L, 3, 4);
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uint8_t color = luaL_checkinteger(L, 4);
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circfill(x, y, r, color);
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return 0;
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}
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static int cpp_draw_oval(lua_State *L) {
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int x0 = luaL_checknumber(L, 1);
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int y0 = luaL_checknumber(L, 2);
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int x1 = luaL_checknumber(L, 3);
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int y1 = luaL_checknumber(L, 4);
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uint8_t color = luaL_checkinteger(L, 5);
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oval(x0, y0, x1, y1, color);
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return 0;
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}
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static int cpp_draw_ovalfill(lua_State *L) {
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int x0 = luaL_checknumber(L, 1);
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int y0 = luaL_checknumber(L, 2);
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int x1 = luaL_checknumber(L, 3);
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int y1 = luaL_checknumber(L, 4);
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uint8_t color = luaL_checkinteger(L, 5);
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ovalfill(x0, y0, x1, y1, color);
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return 0;
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}
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static int cpp_draw_pattern(lua_State *L) {
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uint16_t pat = luaL_checkinteger(L, 1);
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bool transparent = lua_toboolean(L, 2);
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fillp(pat, transparent);
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return 0;
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}
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/*static int cpp_draw_tline(lua_State *L) {
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int x0 = luaL_checknumber(L, 1);
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int y0 = luaL_checknumber(L, 2);
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int x1 = luaL_checknumber(L, 3);
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int y1 = luaL_checknumber(L, 4);
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float mx = luaL_checknumber(L, 5);
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float my = luaL_checknumber(L, 6);
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float mdx = luaL_optnumber(L, 7, 0.125f);
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float mdy = luaL_optnumber(L, 8, 0.0f);
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tline(x0, y0, x1, y1, mx, my, mdx, mdy);
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return 0;
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}
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static int cpp_draw_thline(lua_State *L) {
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int x0 = luaL_checknumber(L, 1);
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int y = luaL_checknumber(L, 2);
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int x1 = luaL_checknumber(L, 3);
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float mx = luaL_checknumber(L, 4);
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float my = luaL_checknumber(L, 5);
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float mdx = luaL_optnumber(L, 6, 0.125f);
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float mdy = luaL_optnumber(L, 7, 0.0f);
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thline(x0, y, x1, mx, my, mdx, mdy);
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return 0;
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}
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static int cpp_draw_tvline(lua_State *L) {
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int x = luaL_checknumber(L, 1);
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int y0 = luaL_checknumber(L, 2);
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int y1 = luaL_checknumber(L, 3);
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float mx = luaL_checknumber(L, 4);
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float my = luaL_checknumber(L, 5);
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float mdx = luaL_optnumber(L, 6, 0.0f);
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float mdy = luaL_optnumber(L, 7, 0.125f);
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tvline(x, y0, y1, mx, my, mdx, mdy);
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return 0;
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}*/
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|
|
static int cpp_draw_surface(lua_State *L) {
|
|
int sx = luaL_checknumber(L, 1);
|
|
int sy = luaL_checknumber(L, 2);
|
|
int sw = luaL_checknumber(L, 3);
|
|
int sh = luaL_checknumber(L, 4);
|
|
int dx = luaL_checknumber(L, 5);
|
|
int dy = luaL_checknumber(L, 6);
|
|
int dw = luaL_optnumber(L, 7, 0);
|
|
int dh = luaL_optnumber(L, 8, 0);
|
|
bool flip_x = lua_toboolean(L, 9);
|
|
bool flip_y = lua_toboolean(L, 10);
|
|
bool invert = lua_toboolean(L, 11);
|
|
blit(sx, sy, sw, sh, dx, dy, dw, dh, flip_x, flip_y, invert);
|
|
return 0;
|
|
}
|
|
|
|
static int cpp_draw_surfaceRotated(lua_State *L) {
|
|
int sx = luaL_checknumber(L, 1);
|
|
int sy = luaL_checknumber(L, 2);
|
|
int sw = luaL_checknumber(L, 3);
|
|
int sh = luaL_checknumber(L, 4);
|
|
int dx = luaL_checknumber(L, 5);
|
|
int dy = luaL_checknumber(L, 6);
|
|
float a = luaL_checknumber(L, 7);
|
|
blit_r(sx, sy, sw, sh, dx, dy, a);
|
|
return 0;
|
|
}
|
|
|
|
static int cpp_draw_text(lua_State *L) {
|
|
const char* str = luaL_checkstring(L, 1);
|
|
int x = luaL_checknumber(L, 2);
|
|
int y = luaL_checknumber(L, 3);
|
|
if (lua_gettop(L) > 3) {
|
|
uint8_t color = luaL_checkinteger(L, 4);
|
|
print(str, x, y, color);
|
|
} else {
|
|
print(str, x, y);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
// shaders
|
|
// ===============================================
|
|
|
|
static int cpp_shader_init(lua_State *L) {
|
|
const char* vstr = luaL_optstring(L, 1, NULL);
|
|
const char* fstr = luaL_optstring(L, 2, NULL);
|
|
shader_init(vstr, fstr);
|
|
return 0;
|
|
}
|
|
|
|
static int cpp_shader_enable(lua_State *L) {
|
|
shader_enable();
|
|
return 0;
|
|
}
|
|
|
|
static int cpp_shader_disable(lua_State *L) {
|
|
shader_disable();
|
|
return 0;
|
|
}
|
|
|
|
|
|
// music
|
|
// ===============================================
|
|
|
|
static int cpp_music_play(lua_State *L) {
|
|
const char* str = luaL_checkstring(L, 1);
|
|
const int loop = luaL_optinteger(L, 2, -1);
|
|
playmusic(str, loop);
|
|
return 0;
|
|
}
|
|
|
|
static int cpp_music_pause(lua_State *L) {
|
|
pausemusic();
|
|
return 0;
|
|
}
|
|
|
|
static int cpp_music_resume(lua_State *L) {
|
|
resumemusic();
|
|
return 0;
|
|
}
|
|
|
|
static int cpp_music_stop(lua_State *L) {
|
|
const int time = luaL_optinteger(L, 1, 1000);
|
|
stopmusic(time);
|
|
return 0;
|
|
}
|
|
|
|
static int cpp_music_pos(lua_State *L) {
|
|
if (lua_gettop(L) == 0) {
|
|
lua_pushnumber(L, musicpos());
|
|
return 1;
|
|
} else {
|
|
musicpos(luaL_checknumber(L, 1));
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
|
|
// sound
|
|
// ===============================================
|
|
|
|
static int cpp_sound_load(lua_State *L) {
|
|
const char* str = luaL_checkstring(L, 1);
|
|
lua_pushinteger(L,loadsound(str));
|
|
return 1;
|
|
}
|
|
|
|
static int cpp_sound_free(lua_State *L) {
|
|
const int sound = luaL_checknumber(L, 1);
|
|
freesound(sound);
|
|
return 0;
|
|
}
|
|
|
|
static int cpp_sound_play(lua_State *L) {
|
|
const int sound = luaL_checknumber(L, 1);
|
|
const int volume = luaL_optinteger(L, 2, -1);
|
|
lua_pushinteger(L,playsound(sound, volume));
|
|
return 1;
|
|
}
|
|
|
|
static int cpp_sound_stop(lua_State *L) {
|
|
const int sound = luaL_checknumber(L, 1);
|
|
stopsound(sound);
|
|
return 0;
|
|
}
|
|
|
|
|
|
// sys
|
|
// ===============================================
|
|
|
|
static int cpp_sys_time(lua_State *L) {
|
|
lua_pushnumber(L, time());
|
|
return 1;
|
|
}
|
|
|
|
static int cpp_sys_beat(lua_State *L) {
|
|
if (lua_gettop(L) == 0) {
|
|
lua_pushboolean(L, beat(-1));
|
|
return 1;
|
|
} else {
|
|
int16_t beats = luaL_optnumber(L, 1, -1);
|
|
beat(beats);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
static int cpp_sys_update(lua_State *L) {
|
|
if (lua_gettop(L) == 0) {
|
|
lua_pushinteger(L, getupdatemode());
|
|
return 1;
|
|
} else {
|
|
int mode = luaL_checknumber(L, 1);
|
|
int interval = luaL_optinteger(L, 2, 0);
|
|
setupdatemode(mode, interval);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
static int cpp_sys_dir(lua_State *L) {
|
|
lua_newtable(L);
|
|
int i=1;
|
|
for (const auto& entry : fs::directory_iterator("./data")) {
|
|
lua_pushstring(L, entry.path().u8string().c_str());
|
|
lua_rawseti(L, -2, i++);
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
static int cpp_sys_exit(lua_State *L) {
|
|
exit();
|
|
return 0;
|
|
}
|
|
|
|
static int cpp_sys_fps(lua_State *L) {
|
|
lua_pushnumber(L, getfps());
|
|
return 1;
|
|
}
|
|
|
|
static int cpp_sys_clipboard(lua_State *L) {
|
|
if (lua_gettop(L) == 0) {
|
|
lua_pushstring(L, SDL_GetClipboardText());
|
|
return 1;
|
|
} else {
|
|
const char* value = luaL_checkstring(L, 1);
|
|
SDL_SetClipboardText(value);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
|
|
// win
|
|
// ===============================================
|
|
|
|
static int cpp_win_zoom(lua_State *L) {
|
|
if (lua_gettop(L) == 0) {
|
|
lua_pushinteger(L, getzoom());
|
|
return 1;
|
|
} else {
|
|
const int value = luaL_optinteger(L, 1, 0);
|
|
setzoom(value);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
static int cpp_win_fullscreen(lua_State *L) {
|
|
if (lua_gettop(L) == 0) {
|
|
lua_pushboolean(L, getfullscreen());
|
|
return 1;
|
|
} else {
|
|
setfullscreen(lua_toboolean(L, 1));
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
static int cpp_win_cursor(lua_State *L) {
|
|
if (lua_gettop(L) == 0) {
|
|
lua_pushboolean(L, getcursor());
|
|
return 1;
|
|
} else {
|
|
setcursor(lua_toboolean(L, 1));
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
static int cpp_win_res(lua_State *L) {
|
|
if (lua_gettop(L) == 0) {
|
|
lua_pushinteger(L, scrw());
|
|
lua_pushinteger(L, scrh());
|
|
return 2;
|
|
} else {
|
|
const int w = luaL_optinteger(L, 1, 160);
|
|
const int h = luaL_optinteger(L, 2, 120);
|
|
setres(w, h);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
// conf
|
|
// ===============================================
|
|
|
|
static int cpp_conf_key(lua_State *L) {
|
|
const char* key = luaL_checkstring(L, 1);
|
|
if (lua_gettop(L) > 1) {
|
|
const char* value = luaL_checkstring(L, 2);
|
|
setconfig(key, value);
|
|
return 0;
|
|
} else {
|
|
const char* value = getconfig(key);
|
|
if (value==NULL) {
|
|
lua_pushnil(L);
|
|
} else {
|
|
lua_pushstring(L, value);
|
|
}
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
static int cpp_conf_folder(lua_State *L) {
|
|
lua_pushstring(L, configfolder());
|
|
return 1;
|
|
}
|
|
|
|
|
|
// mouse
|
|
// ===============================================
|
|
|
|
static int cpp_mouse_pos(lua_State *L) {
|
|
lua_pushinteger(L, mousex());
|
|
lua_pushinteger(L, mousey());
|
|
return 2;
|
|
}
|
|
|
|
static int cpp_mouse_wheel(lua_State *L) {
|
|
lua_pushinteger(L, mwheel());
|
|
return 1;
|
|
}
|
|
|
|
static int cpp_mouse_down(lua_State *L) {
|
|
uint8_t i = luaL_checkinteger(L, 1);
|
|
lua_pushboolean(L, mbtn(i));
|
|
return 1;
|
|
}
|
|
|
|
static int cpp_mouse_press(lua_State *L) {
|
|
uint8_t i = luaL_checkinteger(L, 1);
|
|
lua_pushboolean(L, mbtnp(i));
|
|
return 1;
|
|
}
|
|
|
|
|
|
// key
|
|
// ===============================================
|
|
|
|
static int cpp_key_down(lua_State *L) {
|
|
uint8_t i = luaL_checkinteger(L, 1);
|
|
lua_pushboolean(L, btn(i));
|
|
return 1;
|
|
}
|
|
|
|
static int cpp_key_press(lua_State *L) {
|
|
if (lua_gettop(L) >=1 ) {
|
|
uint8_t i = luaL_checkinteger(L, 1);
|
|
lua_pushboolean(L, btnp(i));
|
|
} else {
|
|
lua_pushinteger(L, wbtnp());
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
static int cpp_key_any(lua_State *L) {
|
|
lua_pushboolean(L, anykey());
|
|
return 1;
|
|
}
|
|
|
|
|
|
// pad
|
|
// ===============================================
|
|
|
|
static int cpp_pad_down(lua_State *L) {
|
|
int8_t i = luaL_checkinteger(L, 1);
|
|
lua_pushboolean(L, pad(i));
|
|
return 1;
|
|
}
|
|
|
|
static int cpp_pad_press(lua_State *L) {
|
|
if (lua_gettop(L) >=1 ) {
|
|
int8_t i = luaL_checkinteger(L, 1);
|
|
lua_pushboolean(L, padp(i));
|
|
} else {
|
|
lua_pushinteger(L, wpad());
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
static int cpp_pad_any(lua_State *L) {
|
|
lua_pushinteger(L, wpad());
|
|
return 1;
|
|
}
|
|
|
|
}
|
|
|
|
lua_State *L;
|
|
bool is_playing = false;
|
|
bool init_exists = false;
|
|
bool update_exists = false;
|
|
|
|
bool lua_is_playing() {
|
|
return is_playing;
|
|
}
|
|
|
|
void push_lua_funcs() {
|
|
lua_newtable(L);
|
|
lua_setglobal(L, "mini");
|
|
|
|
lua_newtable(L);
|
|
lua_pushcfunction(L,cpp_surf_new); lua_setfield(L, -2, "new");
|
|
lua_pushcfunction(L,cpp_surf_load); lua_setfield(L, -2, "load");
|
|
lua_pushcfunction(L,cpp_surf_save); lua_setfield(L, -2, "save");
|
|
lua_pushcfunction(L,cpp_surf_free); lua_setfield(L, -2, "free");
|
|
lua_pushcfunction(L,cpp_surf_size); lua_setfield(L, -2, "size");
|
|
lua_pushcfunction(L,cpp_surf_target); lua_setfield(L, -2, "target");
|
|
lua_pushcfunction(L,cpp_surf_source); lua_setfield(L, -2, "source");
|
|
lua_pushcfunction(L,cpp_surf_cls); lua_setfield(L, -2, "cls");
|
|
lua_pushcfunction(L,cpp_surf_pixel); lua_setfield(L, -2, "pixel");
|
|
lua_setglobal(L, "surf");
|
|
|
|
lua_newtable(L);
|
|
//lua_pushcfunction(L,cpp_map_new); lua_setfield(L, -2, "new");
|
|
//lua_pushcfunction(L,cpp_map_load); lua_setfield(L, -2, "load");
|
|
//lua_pushcfunction(L,cpp_map_save); lua_setfield(L, -2, "save");
|
|
lua_pushcfunction(L,cpp_map_surf); lua_setfield(L, -2, "surf");
|
|
lua_pushcfunction(L,cpp_map_draw); lua_setfield(L, -2, "draw");
|
|
lua_pushcfunction(L,cpp_map_tile); lua_setfield(L, -2, "tile");
|
|
lua_setglobal(L, "map");
|
|
|
|
lua_newtable(L);
|
|
lua_pushcfunction(L,cpp_pal_load); lua_setfield(L, -2, "load");
|
|
lua_pushcfunction(L,cpp_pal_set); lua_setfield(L, -2, "set");
|
|
lua_pushcfunction(L,cpp_pal_color); lua_setfield(L, -2, "color");
|
|
lua_pushcfunction(L,cpp_pal_trans); lua_setfield(L, -2, "trans");
|
|
lua_pushcfunction(L,cpp_pal_subpal); lua_setfield(L, -2, "subpal");
|
|
lua_setglobal(L, "pal");
|
|
|
|
lua_newtable(L);
|
|
lua_pushcfunction(L,cpp_viewport_clip); lua_setfield(L, -2, "clip");
|
|
lua_pushcfunction(L,cpp_viewport_origin); lua_setfield(L, -2, "origin");
|
|
lua_pushcfunction(L,cpp_viewport_tolocal); lua_setfield(L, -2, "tolocal");
|
|
lua_setglobal(L, "view");
|
|
|
|
lua_newtable(L);
|
|
lua_pushcfunction(L,cpp_draw_line); lua_setfield(L, -2, "line");
|
|
lua_pushcfunction(L,cpp_draw_hline); lua_setfield(L, -2, "hline");
|
|
lua_pushcfunction(L,cpp_draw_vline); lua_setfield(L, -2, "vline");
|
|
lua_pushcfunction(L,cpp_draw_rect); lua_setfield(L, -2, "rect");
|
|
lua_pushcfunction(L,cpp_draw_rectfill); lua_setfield(L, -2, "rectf");
|
|
lua_pushcfunction(L,cpp_draw_circ); lua_setfield(L, -2, "circ");
|
|
lua_pushcfunction(L,cpp_draw_circfill); lua_setfield(L, -2, "circf");
|
|
lua_pushcfunction(L,cpp_draw_oval); lua_setfield(L, -2, "oval");
|
|
lua_pushcfunction(L,cpp_draw_ovalfill); lua_setfield(L, -2, "ovalf");
|
|
lua_pushcfunction(L,cpp_draw_pattern); lua_setfield(L, -2, "pattern");
|
|
//lua_pushcfunction(L,cpp_draw_tline); lua_setfield(L, -2, "tline");
|
|
//lua_pushcfunction(L,cpp_draw_thline); lua_setfield(L, -2, "thline");
|
|
//lua_pushcfunction(L,cpp_draw_tvline); lua_setfield(L, -2, "tvline");
|
|
lua_pushcfunction(L,cpp_draw_surface); lua_setfield(L, -2, "surf");
|
|
lua_pushcfunction(L,cpp_draw_surfaceRotated); lua_setfield(L, -2, "surfrot");
|
|
lua_pushcfunction(L,cpp_draw_text); lua_setfield(L, -2, "text");
|
|
lua_setglobal(L, "draw");
|
|
|
|
lua_newtable(L);
|
|
lua_pushcfunction(L,cpp_shader_init); lua_setfield(L, -2, "init");
|
|
lua_pushcfunction(L,cpp_shader_enable); lua_setfield(L, -2, "enable");
|
|
lua_pushcfunction(L,cpp_shader_disable); lua_setfield(L, -2, "disable");
|
|
lua_setglobal(L, "shader");
|
|
|
|
lua_newtable(L);
|
|
lua_pushcfunction(L,cpp_music_play); lua_setfield(L, -2, "play");
|
|
lua_pushcfunction(L,cpp_music_pause); lua_setfield(L, -2, "pause");
|
|
lua_pushcfunction(L,cpp_music_resume); lua_setfield(L, -2, "resume");
|
|
lua_pushcfunction(L,cpp_music_stop); lua_setfield(L, -2, "stop");
|
|
lua_pushcfunction(L,cpp_music_pos); lua_setfield(L, -2, "pos");
|
|
lua_setglobal(L, "music");
|
|
|
|
lua_newtable(L);
|
|
lua_pushcfunction(L,cpp_sound_load); lua_setfield(L, -2, "load");
|
|
lua_pushcfunction(L,cpp_sound_free); lua_setfield(L, -2, "free");
|
|
lua_pushcfunction(L,cpp_sound_play); lua_setfield(L, -2, "play");
|
|
lua_pushcfunction(L,cpp_sound_stop); lua_setfield(L, -2, "stop");
|
|
lua_setglobal(L, "sound");
|
|
|
|
lua_newtable(L);
|
|
lua_pushcfunction(L,cpp_sys_time); lua_setfield(L, -2, "time");
|
|
lua_pushcfunction(L,cpp_sys_beat); lua_setfield(L, -2, "beat");
|
|
lua_pushcfunction(L,cpp_sys_update); lua_setfield(L, -2, "update");
|
|
lua_pushcfunction(L,cpp_sys_dir); lua_setfield(L, -2, "dir");
|
|
lua_pushcfunction(L,cpp_sys_exit); lua_setfield(L, -2, "quit");
|
|
lua_pushcfunction(L,cpp_sys_fps); lua_setfield(L, -2, "fps");
|
|
lua_pushcfunction(L,cpp_sys_clipboard); lua_setfield(L, -2, "clipboard");
|
|
|
|
lua_pushinteger(L, 0); lua_setfield(L, -2, "UPDATE_ALWAYS");
|
|
lua_pushinteger(L, 1); lua_setfield(L, -2, "UPDATE_WAIT");
|
|
lua_pushinteger(L, 2); lua_setfield(L, -2, "UPDATE_TIMEOUT");
|
|
|
|
lua_setglobal(L, "sys");
|
|
|
|
lua_newtable(L);
|
|
lua_pushcfunction(L,cpp_win_zoom); lua_setfield(L, -2, "zoom");
|
|
lua_pushcfunction(L,cpp_win_fullscreen); lua_setfield(L, -2, "fullscreen");
|
|
lua_pushcfunction(L,cpp_win_cursor); lua_setfield(L, -2, "cursor");
|
|
lua_pushcfunction(L,cpp_win_res); lua_setfield(L, -2, "res");
|
|
lua_setglobal(L, "win");
|
|
|
|
lua_newtable(L);
|
|
lua_pushcfunction(L,cpp_conf_key); lua_setfield(L, -2, "key");
|
|
lua_pushcfunction(L,cpp_conf_folder); lua_setfield(L, -2, "folder");
|
|
lua_setglobal(L, "config");
|
|
|
|
lua_newtable(L);
|
|
lua_pushcfunction(L,cpp_mouse_pos); lua_setfield(L, -2, "pos");
|
|
lua_pushcfunction(L,cpp_mouse_wheel); lua_setfield(L, -2, "wheel");
|
|
lua_pushcfunction(L,cpp_mouse_down); lua_setfield(L, -2, "down");
|
|
lua_pushcfunction(L,cpp_mouse_press); lua_setfield(L, -2, "press");
|
|
|
|
lua_pushinteger(L, 1); lua_setfield(L, -2, "LEFT");
|
|
lua_pushinteger(L, 2); lua_setfield(L, -2, "MIDDLE");
|
|
lua_pushinteger(L, 3); lua_setfield(L, -2, "RIGHT");
|
|
lua_setglobal(L, "mouse");
|
|
|
|
lua_newtable(L);
|
|
lua_pushcfunction(L,cpp_key_down); lua_setfield(L, -2, "down");
|
|
lua_pushcfunction(L,cpp_key_press); lua_setfield(L, -2, "press");
|
|
lua_pushcfunction(L,cpp_key_any); lua_setfield(L, -2, "any");
|
|
//lua_setglobal(L, "key");
|
|
|
|
//lua_newtable(L);
|
|
lua_pushinteger(L, 0); lua_setfield(L, -2, "UNKNOWN");
|
|
lua_pushinteger(L, 4); lua_setfield(L, -2, "A");
|
|
lua_pushinteger(L, 5); lua_setfield(L, -2, "B");
|
|
lua_pushinteger(L, 6); lua_setfield(L, -2, "C");
|
|
lua_pushinteger(L, 7); lua_setfield(L, -2, "D");
|
|
lua_pushinteger(L, 8); lua_setfield(L, -2, "E");
|
|
lua_pushinteger(L, 9); lua_setfield(L, -2, "F");
|
|
lua_pushinteger(L, 10); lua_setfield(L, -2, "G");
|
|
lua_pushinteger(L, 11); lua_setfield(L, -2, "H");
|
|
lua_pushinteger(L, 12); lua_setfield(L, -2, "I");
|
|
lua_pushinteger(L, 13); lua_setfield(L, -2, "J");
|
|
lua_pushinteger(L, 14); lua_setfield(L, -2, "K");
|
|
lua_pushinteger(L, 15); lua_setfield(L, -2, "L");
|
|
lua_pushinteger(L, 16); lua_setfield(L, -2, "M");
|
|
lua_pushinteger(L, 17); lua_setfield(L, -2, "N");
|
|
lua_pushinteger(L, 18); lua_setfield(L, -2, "O");
|
|
lua_pushinteger(L, 19); lua_setfield(L, -2, "P");
|
|
lua_pushinteger(L, 20); lua_setfield(L, -2, "Q");
|
|
lua_pushinteger(L, 21); lua_setfield(L, -2, "R");
|
|
lua_pushinteger(L, 22); lua_setfield(L, -2, "S");
|
|
lua_pushinteger(L, 23); lua_setfield(L, -2, "T");
|
|
lua_pushinteger(L, 24); lua_setfield(L, -2, "U");
|
|
lua_pushinteger(L, 25); lua_setfield(L, -2, "V");
|
|
lua_pushinteger(L, 26); lua_setfield(L, -2, "W");
|
|
lua_pushinteger(L, 27); lua_setfield(L, -2, "X");
|
|
lua_pushinteger(L, 28); lua_setfield(L, -2, "Y");
|
|
lua_pushinteger(L, 29); lua_setfield(L, -2, "Z");
|
|
lua_pushinteger(L, 30); lua_setfield(L, -2, "N1");
|
|
lua_pushinteger(L, 31); lua_setfield(L, -2, "N2");
|
|
lua_pushinteger(L, 32); lua_setfield(L, -2, "N3");
|
|
lua_pushinteger(L, 33); lua_setfield(L, -2, "N4");
|
|
lua_pushinteger(L, 34); lua_setfield(L, -2, "N5");
|
|
lua_pushinteger(L, 35); lua_setfield(L, -2, "N6");
|
|
lua_pushinteger(L, 36); lua_setfield(L, -2, "N7");
|
|
lua_pushinteger(L, 37); lua_setfield(L, -2, "N8");
|
|
lua_pushinteger(L, 38); lua_setfield(L, -2, "N9");
|
|
lua_pushinteger(L, 39); lua_setfield(L, -2, "N0");
|
|
lua_pushinteger(L, 40); lua_setfield(L, -2, "RETURN");
|
|
lua_pushinteger(L, 41); lua_setfield(L, -2, "ESCAPE");
|
|
lua_pushinteger(L, 42); lua_setfield(L, -2, "BACKSPACE");
|
|
lua_pushinteger(L, 43); lua_setfield(L, -2, "TAB");
|
|
lua_pushinteger(L, 44); lua_setfield(L, -2, "SPACE");
|
|
lua_pushinteger(L, 45); lua_setfield(L, -2, "MINUS");
|
|
lua_pushinteger(L, 46); lua_setfield(L, -2, "EQUALS");
|
|
lua_pushinteger(L, 47); lua_setfield(L, -2, "LEFTBRACKET");
|
|
lua_pushinteger(L, 48); lua_setfield(L, -2, "RIGHTBRACKET");
|
|
lua_pushinteger(L, 49); lua_setfield(L, -2, "BACKSLASH");
|
|
lua_pushinteger(L, 50); lua_setfield(L, -2, "NONUSHASH");
|
|
lua_pushinteger(L, 51); lua_setfield(L, -2, "SEMICOLON");
|
|
lua_pushinteger(L, 52); lua_setfield(L, -2, "APOSTROPHE");
|
|
lua_pushinteger(L, 53); lua_setfield(L, -2, "GRAVE");
|
|
lua_pushinteger(L, 54); lua_setfield(L, -2, "COMMA");
|
|
lua_pushinteger(L, 55); lua_setfield(L, -2, "PERIOD");
|
|
lua_pushinteger(L, 56); lua_setfield(L, -2, "SLASH");
|
|
lua_pushinteger(L, 57); lua_setfield(L, -2, "CAPSLOCK");
|
|
lua_pushinteger(L, 58); lua_setfield(L, -2, "F1");
|
|
lua_pushinteger(L, 59); lua_setfield(L, -2, "F2");
|
|
lua_pushinteger(L, 60); lua_setfield(L, -2, "F3");
|
|
lua_pushinteger(L, 61); lua_setfield(L, -2, "F4");
|
|
lua_pushinteger(L, 62); lua_setfield(L, -2, "F5");
|
|
lua_pushinteger(L, 63); lua_setfield(L, -2, "F6");
|
|
lua_pushinteger(L, 64); lua_setfield(L, -2, "F7");
|
|
lua_pushinteger(L, 65); lua_setfield(L, -2, "F8");
|
|
lua_pushinteger(L, 66); lua_setfield(L, -2, "F9");
|
|
lua_pushinteger(L, 67); lua_setfield(L, -2, "F10");
|
|
lua_pushinteger(L, 68); lua_setfield(L, -2, "F11");
|
|
lua_pushinteger(L, 69); lua_setfield(L, -2, "F12");
|
|
lua_pushinteger(L, 70); lua_setfield(L, -2, "PRINTSCREEN");
|
|
lua_pushinteger(L, 71); lua_setfield(L, -2, "SCROLLLOCK");
|
|
lua_pushinteger(L, 72); lua_setfield(L, -2, "PAUSE");
|
|
lua_pushinteger(L, 73); lua_setfield(L, -2, "INSERT");
|
|
lua_pushinteger(L, 74); lua_setfield(L, -2, "HOME");
|
|
lua_pushinteger(L, 75); lua_setfield(L, -2, "PAGEUP");
|
|
lua_pushinteger(L, 76); lua_setfield(L, -2, "DELETE");
|
|
lua_pushinteger(L, 77); lua_setfield(L, -2, "END");
|
|
lua_pushinteger(L, 78); lua_setfield(L, -2, "PAGEDOWN");
|
|
lua_pushinteger(L, 79); lua_setfield(L, -2, "RIGHT");
|
|
lua_pushinteger(L, 80); lua_setfield(L, -2, "LEFT");
|
|
lua_pushinteger(L, 81); lua_setfield(L, -2, "DOWN");
|
|
lua_pushinteger(L, 82); lua_setfield(L, -2, "UP");
|
|
lua_pushinteger(L, 83); lua_setfield(L, -2, "NUMLOCKCLEAR");
|
|
lua_pushinteger(L, 84); lua_setfield(L, -2, "KP_DIVIDE");
|
|
lua_pushinteger(L, 85); lua_setfield(L, -2, "KP_MULTIPLY");
|
|
lua_pushinteger(L, 86); lua_setfield(L, -2, "KP_MINUS");
|
|
lua_pushinteger(L, 87); lua_setfield(L, -2, "KP_PLUS");
|
|
lua_pushinteger(L, 88); lua_setfield(L, -2, "KP_ENTER");
|
|
lua_pushinteger(L, 89); lua_setfield(L, -2, "KP_1");
|
|
lua_pushinteger(L, 90); lua_setfield(L, -2, "KP_2");
|
|
lua_pushinteger(L, 91); lua_setfield(L, -2, "KP_3");
|
|
lua_pushinteger(L, 92); lua_setfield(L, -2, "KP_4");
|
|
lua_pushinteger(L, 93); lua_setfield(L, -2, "KP_5");
|
|
lua_pushinteger(L, 94); lua_setfield(L, -2, "KP_6");
|
|
lua_pushinteger(L, 95); lua_setfield(L, -2, "KP_7");
|
|
lua_pushinteger(L, 96); lua_setfield(L, -2, "KP_8");
|
|
lua_pushinteger(L, 97); lua_setfield(L, -2, "KP_9");
|
|
lua_pushinteger(L, 98); lua_setfield(L, -2, "KP_0");
|
|
lua_pushinteger(L, 99); lua_setfield(L, -2, "KP_PERIOD");
|
|
lua_pushinteger(L, 100); lua_setfield(L, -2, "NONUSBACKSLASH");
|
|
lua_pushinteger(L, 101); lua_setfield(L, -2, "APPLICATION");
|
|
lua_pushinteger(L, 224); lua_setfield(L, -2, "LCTRL");
|
|
lua_pushinteger(L, 225); lua_setfield(L, -2, "LSHIFT");
|
|
lua_pushinteger(L, 226); lua_setfield(L, -2, "LALT");
|
|
lua_pushinteger(L, 227); lua_setfield(L, -2, "LGUI");
|
|
lua_pushinteger(L, 228); lua_setfield(L, -2, "RCTRL");
|
|
lua_pushinteger(L, 229); lua_setfield(L, -2, "RSHIFT");
|
|
lua_pushinteger(L, 230); lua_setfield(L, -2, "RALT");
|
|
lua_pushinteger(L, 231); lua_setfield(L, -2, "RGUI");
|
|
|
|
lua_setglobal(L, "key");
|
|
|
|
lua_newtable(L);
|
|
lua_pushcfunction(L,cpp_pad_down); lua_setfield(L, -2, "down");
|
|
lua_pushcfunction(L,cpp_pad_press); lua_setfield(L, -2, "press");
|
|
lua_pushcfunction(L,cpp_pad_any); lua_setfield(L, -2, "any");
|
|
//lua_setglobal(L, "gamepad");
|
|
|
|
//lua_newtable(L);
|
|
lua_pushinteger(L, -1); lua_setfield(L, -2, "INVALID");
|
|
lua_pushinteger(L, 0); lua_setfield(L, -2, "A");
|
|
lua_pushinteger(L, 1); lua_setfield(L, -2, "B");
|
|
lua_pushinteger(L, 2); lua_setfield(L, -2, "X");
|
|
lua_pushinteger(L, 3); lua_setfield(L, -2, "Y");
|
|
lua_pushinteger(L, 4); lua_setfield(L, -2, "BACK");
|
|
lua_pushinteger(L, 5); lua_setfield(L, -2, "GUIDE");
|
|
lua_pushinteger(L, 6); lua_setfield(L, -2, "START");
|
|
lua_pushinteger(L, 7); lua_setfield(L, -2, "LEFTSTICK");
|
|
lua_pushinteger(L, 8); lua_setfield(L, -2, "RIGHTSTICK");
|
|
lua_pushinteger(L, 9); lua_setfield(L, -2, "LEFTSHOULDER");
|
|
lua_pushinteger(L, 10); lua_setfield(L, -2, "RIGHTSHOULDER");
|
|
lua_pushinteger(L, 11); lua_setfield(L, -2, "UP");
|
|
lua_pushinteger(L, 12); lua_setfield(L, -2, "DOWN");
|
|
lua_pushinteger(L, 13); lua_setfield(L, -2, "LEFT");
|
|
lua_pushinteger(L, 14); lua_setfield(L, -2, "RIGHT");
|
|
lua_pushinteger(L, 15); lua_setfield(L, -2, "MISC1");
|
|
lua_pushinteger(L, 16); lua_setfield(L, -2, "PADDLE1");
|
|
lua_pushinteger(L, 17); lua_setfield(L, -2, "PADDLE2");
|
|
lua_pushinteger(L, 18); lua_setfield(L, -2, "PADDLE3");
|
|
lua_pushinteger(L, 19); lua_setfield(L, -2, "PADDLE4");
|
|
lua_pushinteger(L, 20); lua_setfield(L, -2, "TOUCHPAD");
|
|
|
|
lua_setglobal(L, "pad");
|
|
|
|
}
|
|
|
|
int MiniLoader(lua_State *L) {
|
|
const char *name = luaL_checkstring(L, 1);
|
|
char filename[strlen(name)+5];
|
|
strcpy(filename, name);
|
|
strcat(filename, ".lua");
|
|
int size;
|
|
char* buffer = file_getfilebuffer(filename, size);
|
|
if (luaL_loadbuffer(L, buffer, size, filename)) {
|
|
debug("REQUIRE LOADING ERROR: ");
|
|
debug("%s\n",lua_tostring(L, -1));
|
|
lua_pop(L,1);
|
|
//return ;
|
|
}
|
|
free(buffer);
|
|
return 1;
|
|
}
|
|
|
|
void lua_init(const char *main_lua_file) {
|
|
L = luaL_newstate();
|
|
luaL_openlibs(L);
|
|
push_lua_funcs();
|
|
lua_register(L, "mini_loader", MiniLoader);
|
|
luaL_dostring(L, "table.insert(package.searchers,2,mini_loader)\n");
|
|
|
|
int size;
|
|
char* buffer = file_getfilebuffer(main_lua_file, size);
|
|
if (luaL_loadbuffer(L, buffer, size, "main")) {
|
|
debug("LOADING ERROR: ");
|
|
debug("%s\n",lua_tostring(L, -1));
|
|
lua_pop(L,1);
|
|
return;
|
|
}
|
|
free(buffer);
|
|
if (lua_pcall(L,0, LUA_MULTRET, 0)) {
|
|
debug("RUNTIME ERROR [BOOT]: ");
|
|
//debug("%s\n",lua_tostring(L, -1));
|
|
//lua_pop(L,1);
|
|
|
|
luaL_traceback(L, L, NULL, 1);
|
|
debug("%s\n", lua_tostring(L, -1));
|
|
lua_pop(L,1);
|
|
return;
|
|
}
|
|
|
|
// Check if _init and _update exist
|
|
lua_getglobal(L, "mini");
|
|
lua_getfield(L, -1, "init");
|
|
if (lua_isfunction(L,-1)) init_exists = true;
|
|
lua_pop(L,1);
|
|
lua_pop(L,1);
|
|
|
|
lua_getglobal(L, "mini");
|
|
lua_getfield(L, -1, "update");
|
|
if (lua_isfunction(L,-1)) update_exists = true;
|
|
lua_pop(L,1);
|
|
lua_pop(L,1);
|
|
|
|
is_playing = true;
|
|
}
|
|
|
|
void lua_call_init() {
|
|
if (!init_exists) return;
|
|
lua_getglobal(L, "mini");
|
|
lua_getfield(L, -1, "init");
|
|
if (lua_pcall(L, 0, 0, 0)) {
|
|
debug("RUNTIME ERROR [INIT]: ");
|
|
debug("%s\n",lua_tostring(L, -1));
|
|
lua_pop(L,1);
|
|
luaL_traceback(L, L, NULL, 1);
|
|
debug("%s\n", lua_tostring(L, -1));
|
|
lua_pop(L,1);
|
|
is_playing = false;
|
|
}
|
|
}
|
|
|
|
void lua_call_update() {
|
|
if (!update_exists) return;
|
|
lua_getglobal(L, "mini");
|
|
lua_getfield(L, -1, "update");
|
|
if (lua_pcall(L, 0, 0, 0)) {
|
|
debug("RUNTIME ERROR [UPDATE]: ");
|
|
debug("%s\n",lua_tostring(L, -1));
|
|
lua_pop(L,1);
|
|
luaL_traceback(L, L, NULL, 1);
|
|
debug("%s\n", lua_tostring(L, -1));
|
|
lua_pop(L,1);
|
|
is_playing = false;
|
|
}
|
|
}
|
|
|
|
void lua_quit() {
|
|
if (!is_playing) return;
|
|
is_playing = false;
|
|
lua_close(L);
|
|
}
|