- [NEW] Més gràfics
- [NEW] Retocs en habitacions
BIN
data/gfx/abad.gif
Normal file
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After Width: | Height: | Size: 347 B |
BIN
data/gfx/paku.gif
Normal file
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After Width: | Height: | Size: 238 B |
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Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 3.0 KiB |
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Before Width: | Height: | Size: 3.1 KiB After Width: | Height: | Size: 3.1 KiB |
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Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 1.2 KiB |
@@ -232,4 +232,12 @@ animations = {
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{ frame={x=56,y=0,w=8,h=8}, wait=100 }
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}
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},
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["abad"] = {
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cycle = {1,2},
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loop = true,
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frames = {
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{ frame={x=16,y=0,w=16,h=18}, offset={flipped={x=0,y=-2}}, wait=2 },
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{ frame={x=32,y=0,w=16,h=18}, offset={flipped={x=0,y=-2}}, wait=2 }
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}
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},
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}
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@@ -18,4 +18,5 @@ items = {
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{ name="rata", label="rata", visual={x=80, y=48, w=9, h=8} },
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{ name="gota", label="gota", visual={x=80, y=56, w=8, h=8} },
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{ name="berserk", label="berserk", visual={x=16, y=24, w=16, h=16} },
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{ name="abad", label="abad", visual={x=16, y=0, w=16, h=16} },
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}
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@@ -262,6 +262,22 @@ function me.create(type, options)
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room = options.room,
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ia = ia.update_berserk
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}
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elseif key == "abad" then
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sprite = {
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type = key,
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pos = options.pos,--{ x=100, y=4*12*8+71 },
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size = { w=16,h=18 },
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bbo = { left=3, top=2, right=3, bottom=0 },
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current_frame = 1,
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current_wait = 1,
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flipped = options.flipped,
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surf = surf.load("gfx/abad.gif"),
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animation = "abad",
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state = me.ALIVE,
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enemy = true,
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room = options.room,
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ia = ia.update_coin
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}
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else
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error("Template not recognized")
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end
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