- [NEW] Alguns ajustos en habitacions
- [FIX] Càlcul del tile més robust
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@@ -12,7 +12,7 @@ function ia.update_porta(spr)
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end
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elseif spr.state == templates.DYING then
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if spr.current_frame == 15 then
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local tx, ty = (spr.pos.x)>>3, (spr.pos.y)>>3
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local tx, ty = sprites.get_tile(spr.pos.x), sprites.get_tile(spr.pos.y)
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map.surf(rooms.surf_items)
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map.tile(tx,ty,0)
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map.surf(rooms.surf_foreground)
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