- [NEW] Alguns ajustos en habitacions

- [FIX] Càlcul del tile més robust
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Raimon @ quifisraimon committed 2026-09-30 12:58:48 +02:00
1 parent af2c8fb68d
commit 7b63f963b0
17 files changed
+38 -32

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@@ -10,6 +10,10 @@ sprites = {
last_safe_pos = { x=28, y=4*13*8+79 }
}
function sprites.get_tile(num)
return math.floor(num/8);
end
function sprites.remove(sprite)
for i,v in ipairs(sprites.list) do
if v == sprite then
@@ -72,7 +76,8 @@ function sprites.init()
keys = {},
stairs = false,
hit = ia.hero_hit,
give_key = ia.hero_give_key
give_key = ia.hero_give_key,
falling = false
}
end