- [FIX] Al tornar al editor des del joc, recuperar la paleta normal

- [FIX] Quan no es pinta el fondo, que es veja un quadrejat, com el fondo "transparent" dels editor gràfics
- [FIX] Durant el joc totes les capes han de vores, independentment del marcat en l'editor
This commit is contained in:
2026-03-10 10:33:38 +01:00
parent d398a03fe8
commit 8226236f07
5 changed files with 9 additions and 1 deletions

View File

@@ -19,12 +19,20 @@ editor = {
app.update = editor.update
sys.beat(2)
shader.disable();
pal.set(palfade.original)
end,
update = function()
view.origin(0,0)
surf.target(0)
for y=0,104,8 do
for x=0,160,8 do
local color = (((x+y)//8)%2==0) and 23 or 16
draw.rectf(x, y, 8, 8, color);
end
end
-- Pintar el menú (el marcador serà en el modul game.lua)
--score.draw()
menu.draw()

View File

@@ -104,7 +104,7 @@ rooms = {
end,
is_visible = function(layer)
return rooms.visibility & layer == layer
return (app.update==game.update) or (rooms.visibility & layer == layer)
end,
set_visibility = function(layer, visibility)

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