- [FIX] Al tornar al editor des del joc, recuperar la paleta normal
- [FIX] Quan no es pinta el fondo, que es veja un quadrejat, com el fondo "transparent" dels editor gràfics - [FIX] Durant el joc totes les capes han de vores, independentment del marcat en l'editor
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@@ -19,12 +19,20 @@ editor = {
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app.update = editor.update
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sys.beat(2)
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shader.disable();
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pal.set(palfade.original)
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end,
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update = function()
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view.origin(0,0)
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surf.target(0)
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for y=0,104,8 do
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for x=0,160,8 do
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local color = (((x+y)//8)%2==0) and 23 or 16
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draw.rectf(x, y, 8, 8, color);
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end
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end
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-- Pintar el menú (el marcador serà en el modul game.lua)
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--score.draw()
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menu.draw()
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@@ -104,7 +104,7 @@ rooms = {
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end,
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is_visible = function(layer)
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return rooms.visibility & layer == layer
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return (app.update==game.update) or (rooms.visibility & layer == layer)
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end,
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set_visibility = function(layer, visibility)
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