Removed VS, Xcode, GCW0 & makefile files.
They would be added as needed (if needed)
This commit is contained in:
34
Info.plist
34
Info.plist
@@ -1,34 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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||||
<dict>
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||||
<key>CFBundleDevelopmentRegion</key>
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<string>en</string>
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<key>CFBundleExecutable</key>
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<string>$(EXECUTABLE_NAME)</string>
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<key>CFBundleIconFile</key>
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<string></string>
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||||
<key>CFBundleIdentifier</key>
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<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleName</key>
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<string>$(PRODUCT_NAME)</string>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<string>1.0</string>
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<key>CFBundleSignature</key>
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<string>????</string>
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<key>CFBundleVersion</key>
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<string>1</string>
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<key>LSApplicationCategoryType</key>
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<string>public.app-category.arcade-games</string>
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<key>LSMinimumSystemVersion</key>
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<string>$(MACOSX_DEPLOYMENT_TARGET)</string>
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<key>NSHumanReadableCopyright</key>
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<string>Copyright © 2016 Raimon Zamora. All rights reserved.</string>
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<key>NSPrincipalClass</key>
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<string>NSApplication</string>
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</dict>
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</plist>
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@@ -1,10 +0,0 @@
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[Desktop Entry]
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Version=1.0
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Type=Application
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Name=Pepe
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Comment=Pepe El Pintor
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Icon=icon
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Exec=pepe
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Categories=games;Game;SDL;
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Terminal=false
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15
gcwmake
15
gcwmake
@@ -1,15 +0,0 @@
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#!/bin/bash
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mipsel-linux-gcc -D GCWZERO -O2 -I/opt/gcw0-toolchain/usr/mipsel-gcw0-linux-uclibc/sysroot/usr/include/SDL2 -D_GNU_SOURCE=1 -D_REENTRANT -lSDL2 -lSDL2_mixer -lstdc++ *.cpp -o pepe
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mksquashfs ./default.gcw0.desktop ./icon.png ./pepe ./data.jrf pepe.opk -all-root -noappend -no-exports -no-xattrs
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ftp -n -v 10.1.1.2 << EOT
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ascii
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user root ezahfm
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pass
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cd apps
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put ./pepe.opk
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bye
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EOT
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7
makefile
7
makefile
@@ -1,7 +0,0 @@
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TARGET=pepe
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all:
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g++ -I/usr/include/SDL2 *.cpp -w -lSDL2 -lSDL2_mixer -o $(TARGET)
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clean:
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rm -rf ./$(TARGET)
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22
pepe.sln
22
pepe.sln
@@ -1,22 +0,0 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 2013
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VisualStudioVersion = 12.0.31101.0
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "pepe", "pepe.vcxproj", "{CE606303-5AA1-41EF-BB2F-B11540AA5EA1}"
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EndProject
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||||
Global
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||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
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||||
Debug|Win32 = Debug|Win32
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||||
Release|Win32 = Release|Win32
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EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{CE606303-5AA1-41EF-BB2F-B11540AA5EA1}.Debug|Win32.ActiveCfg = Debug|Win32
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||||
{CE606303-5AA1-41EF-BB2F-B11540AA5EA1}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{CE606303-5AA1-41EF-BB2F-B11540AA5EA1}.Release|Win32.ActiveCfg = Release|Win32
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||||
{CE606303-5AA1-41EF-BB2F-B11540AA5EA1}.Release|Win32.Build.0 = Release|Win32
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||||
EndGlobalSection
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||||
GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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||||
EndGlobalSection
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||||
EndGlobal
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||||
110
pepe.vcxproj
110
pepe.vcxproj
@@ -1,110 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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||||
<Platform>Win32</Platform>
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||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
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||||
<ProjectGuid>{CE606303-5AA1-41EF-BB2F-B11540AA5EA1}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
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||||
<RootNamespace>pepe</RootNamespace>
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||||
<WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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||||
<UseDebugLibraries>true</UseDebugLibraries>
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||||
<PlatformToolset>v141</PlatformToolset>
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||||
<CharacterSet>Unicode</CharacterSet>
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||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v141</PlatformToolset>
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||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<IncludePath>C:\dev\lib\sdl2\include;$(IncludePath)</IncludePath>
|
||||
<LibraryPath>C:\dev\lib\sdl2\lib\x86;$(LibraryPath)</LibraryPath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<AdditionalDependencies>SDL2.lib;SDL2main.lib;SDL2_mixer.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="gif.c" />
|
||||
<ClCompile Include="jdraw8.cpp" />
|
||||
<ClCompile Include="jfile.cpp" />
|
||||
<ClCompile Include="jgame.cpp" />
|
||||
<ClCompile Include="jinput.cpp" />
|
||||
<ClCompile Include="jsound.cpp" />
|
||||
<ClCompile Include="main.cpp" />
|
||||
<ClCompile Include="modulemenu.cpp" />
|
||||
<ClCompile Include="moduleselect.cpp" />
|
||||
<ClCompile Include="modulesequence.cpp" />
|
||||
<ClCompile Include="modulestaticscreen.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="info.h" />
|
||||
<ClInclude Include="jdraw8.h" />
|
||||
<ClInclude Include="jfile.h" />
|
||||
<ClInclude Include="jgame.h" />
|
||||
<ClInclude Include="jinput.h" />
|
||||
<ClInclude Include="jsound.h" />
|
||||
<ClInclude Include="modulemenu.h" />
|
||||
<ClInclude Include="moduleselect.h" />
|
||||
<ClInclude Include="modulesequence.h" />
|
||||
<ClInclude Include="modulestaticscreen.h" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
@@ -1,84 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="jdraw8.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="jfile.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="jgame.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="jinput.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="jsound.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="main.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="gif.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="modulestaticscreen.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="modulemenu.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="moduleselect.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="modulesequence.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="info.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="jdraw8.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="jfile.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="jgame.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="jinput.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="jsound.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="modulestaticscreen.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="modulemenu.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="moduleselect.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="modulesequence.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
@@ -1,370 +0,0 @@
|
||||
// !$*UTF8*$!
|
||||
{
|
||||
archiveVersion = 1;
|
||||
classes = {
|
||||
};
|
||||
objectVersion = 46;
|
||||
objects = {
|
||||
|
||||
/* Begin PBXBuildFile section */
|
||||
02252FB81C764D2E002D1DA1 /* main.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 02252FB71C764D2E002D1DA1 /* main.cpp */; };
|
||||
02B01D591C767C1700CD186D /* SDL2_image.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 02B01D581C767C1700CD186D /* SDL2_image.framework */; };
|
||||
02B01D5B1C767C2C00CD186D /* SDL2_mixer.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 02B01D5A1C767C2C00CD186D /* SDL2_mixer.framework */; };
|
||||
02EA2BEF1C764B3800E5A247 /* SDL2.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 02EA2BEE1C764B3800E5A247 /* SDL2.framework */; };
|
||||
02F8247B1C767CE2007AAE83 /* bola.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 02F8245D1C767CE2007AAE83 /* bola.cpp */; };
|
||||
02F8247C1C767CE2007AAE83 /* data.jrf in Resources */ = {isa = PBXBuildFile; fileRef = 02F8245F1C767CE2007AAE83 /* data.jrf */; };
|
||||
02F8247D1C767CE2007AAE83 /* engendro.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 02F824601C767CE2007AAE83 /* engendro.cpp */; };
|
||||
02F8247E1C767CE2007AAE83 /* jdraw8.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 02F824631C767CE2007AAE83 /* jdraw8.cpp */; };
|
||||
02F8247F1C767CE2007AAE83 /* jfile.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 02F824651C767CE2007AAE83 /* jfile.cpp */; };
|
||||
02F824801C767CE2007AAE83 /* jgame.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 02F824671C767CE2007AAE83 /* jgame.cpp */; };
|
||||
02F824811C767CE2007AAE83 /* jinput.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 02F824691C767CE2007AAE83 /* jinput.cpp */; };
|
||||
02F824821C767CE2007AAE83 /* jsound.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 02F8246B1C767CE2007AAE83 /* jsound.cpp */; };
|
||||
02F824831C767CE2007AAE83 /* mapa.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 02F8246D1C767CE2007AAE83 /* mapa.cpp */; };
|
||||
02F824841C767CE2007AAE83 /* marcador.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 02F8246F1C767CE2007AAE83 /* marcador.cpp */; };
|
||||
02F824851C767CE2007AAE83 /* modulegame.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 02F824711C767CE2007AAE83 /* modulegame.cpp */; };
|
||||
02F824861C767CE2007AAE83 /* modulesequence.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 02F824731C767CE2007AAE83 /* modulesequence.cpp */; };
|
||||
02F824871C767CE2007AAE83 /* momia.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 02F824751C767CE2007AAE83 /* momia.cpp */; };
|
||||
02F824881C767CE2007AAE83 /* prota.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 02F824771C767CE2007AAE83 /* prota.cpp */; };
|
||||
02F824891C767CE2007AAE83 /* sprite.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 02F824791C767CE2007AAE83 /* sprite.cpp */; };
|
||||
02F8248B1C772310007AAE83 /* gif.c in Sources */ = {isa = PBXBuildFile; fileRef = 02F8248A1C772310007AAE83 /* gif.c */; };
|
||||
/* End PBXBuildFile section */
|
||||
|
||||
/* Begin PBXFileReference section */
|
||||
02252FB71C764D2E002D1DA1 /* main.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.objcpp; fileEncoding = 4; path = main.cpp; sourceTree = "<group>"; };
|
||||
02B01D581C767C1700CD186D /* SDL2_image.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = SDL2_image.framework; path = ../../../../../Library/Frameworks/SDL2_image.framework; sourceTree = "<group>"; };
|
||||
02B01D5A1C767C2C00CD186D /* SDL2_mixer.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = SDL2_mixer.framework; path = ../../../../../Library/Frameworks/SDL2_mixer.framework; sourceTree = "<group>"; };
|
||||
02CF35B91C7649C300180C9F /* pepe.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = pepe.app; sourceTree = BUILT_PRODUCTS_DIR; };
|
||||
02CF35C71C7649C300180C9F /* Info.plist */ = {isa = PBXFileReference; lastKnownFileType = text.plist.xml; path = Info.plist; sourceTree = "<group>"; };
|
||||
02EA2BEE1C764B3800E5A247 /* SDL2.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = SDL2.framework; path = ../../../../../Library/Frameworks/SDL2.framework; sourceTree = "<group>"; };
|
||||
02F8245D1C767CE2007AAE83 /* bola.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = bola.cpp; sourceTree = "<group>"; };
|
||||
02F8245E1C767CE2007AAE83 /* bola.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = bola.h; sourceTree = "<group>"; };
|
||||
02F8245F1C767CE2007AAE83 /* data.jrf */ = {isa = PBXFileReference; lastKnownFileType = file; path = data.jrf; sourceTree = "<group>"; };
|
||||
02F824601C767CE2007AAE83 /* engendro.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = engendro.cpp; sourceTree = "<group>"; };
|
||||
02F824611C767CE2007AAE83 /* engendro.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = engendro.h; sourceTree = "<group>"; };
|
||||
02F824621C767CE2007AAE83 /* info.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = info.h; sourceTree = "<group>"; };
|
||||
02F824631C767CE2007AAE83 /* jdraw8.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = jdraw8.cpp; sourceTree = "<group>"; };
|
||||
02F824641C767CE2007AAE83 /* jdraw8.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = jdraw8.h; sourceTree = "<group>"; };
|
||||
02F824651C767CE2007AAE83 /* jfile.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = jfile.cpp; sourceTree = "<group>"; };
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Reference in New Issue
Block a user