Files
pepe/jsound.h
2019-12-12 16:55:10 +01:00

31 lines
497 B
C

#pragma once
#include "SDL_mixer.h"
typedef Mix_Chunk JS_Sound;
bool JS_Init();
void JS_LoadMusic(const char *musicFilename);
void JS_SetMusicVolume(int volume);
void JS_PlayMusic(int loops);
void JS_PauseMusic();
void JS_FadeOutMusic();
bool JS_MusicPlaying();
const char* JS_GetMusicName();
JS_Sound *JS_LoadSound(char *soundFilename);
void JS_SetSoundVolume(JS_Sound *sound, int volume);
void JS_PlaySound(JS_Sound *sound);
void JS_FreeSound(JS_Sound *sound);
void JS_Finalize();