Files
pepe/main.cpp

76 lines
1.4 KiB
C++

#include "jgame.h"
#include "jdraw8.h"
#include "jsound.h"
#include "jfile.h"
#include "info.h"
#include "modules.h"
#include "time.h"
#ifndef WIN32
#include <libgen.h>
#endif
int main( int argc, char* args[] ) {
#ifdef WIN32
JF_SetResourceFile("data.jrf");
#else
char res_file[255] = "";
strcpy(res_file, dirname(args[0]));
#ifdef __APPLE__
strcat(res_file, "/../Resources/data.jrf");
#else
strcat(res_file, "/data.jrf");
#endif
printf("ARXIU DE RECURSOS: %s\n", res_file);
JF_SetResourceFile(res_file);
#endif
srand( unsigned(time(NULL)) );
JG_Init();
JD8_Init("Pepe El Pintor");
JS_Init();
info::estat_joc = ESTAT_ICEKAS; // ESTAT_SEQUENCIA; // ESTAT_ICEKAS;
info::rosita_enabled = false;
info::job_enabled = false;
info::dificultat = MODE_FACIL;
info::personatge = PERSONATGE_PEPE;
FILE* ini = fopen("trick.ini", "rb");
if (ini != NULL) {
unsigned char contingut = 0;
fread(&contingut, 1, 1, ini);
fclose(ini);
if (contingut > 0) info::rosita_enabled = true;
if (contingut > 1) info::job_enabled = true;
}
while (info::estat_joc != ESTAT_EIXIR) {
switch (info::estat_joc) {
case ESTAT_ICEKAS:
case ESTAT_LOGO:
module::staticScreen::go();
break;
case ESTAT_MENU:
module::menu::go();
break;
case ESTAT_SELECT:
module::select::go();
break;
case ESTAT_SEQUENCIA:
module::sequence::go();
break;
}
}
JF_Quit();
JS_Finalize();
JD8_Quit();
JG_Finalize();
return 0;
}