- [FIX] No se cridava a SDL_Init()

- [FIX] Ja funciona el gamepad
- [CHG] Canviat el format del temps en la pantalla de game over
- [CHG] Canvi en una habitació per a balancejar
This commit is contained in:
2024-10-02 20:40:10 +02:00
parent c92f2a13aa
commit 1f6956ad81
15 changed files with 85 additions and 48 deletions

View File

@@ -34,6 +34,8 @@ int main(int argc, char *argv[])
game::param_count = argc;
game::params = argv;
SDL_Init(SDL_INIT_EVERYTHING);
game::init();
input::init();
audio::init();
@@ -64,8 +66,6 @@ int main(int argc, char *argv[])
}
if (e.type==SDL_CONTROLLERBUTTONDOWN) {
input::updatePadBtn(e.cbutton.button);
}
if (e.type==SDL_CONTROLLERBUTTONUP) {
input::updatePadBtnPressed(e.cbutton.button);
}
}