- [FIX] No se cridava a SDL_Init()
- [FIX] Ja funciona el gamepad - [CHG] Canviat el format del temps en la pantalla de game over - [CHG] Canvi en una habitació per a balancejar
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@@ -1,6 +1,7 @@
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#include "m_logo.h"
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#include "jdraw.h"
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#include "jinput.h"
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#include "controller.h"
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#include "config.h"
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#include <SDL2/SDL.h>
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@@ -55,11 +56,7 @@ namespace modules
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bool loop()
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{
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if (input::keyPressed(SDL_SCANCODE_ESCAPE) ||
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input::keyPressed(SDL_SCANCODE_SPACE) ||
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input::keyPressed(SDL_SCANCODE_RETURN) ||
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input::keyPressed(config::getKey(KEY_JUMP)) ||
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input::keyPressed(config::getKey(KEY_PICK)) ) {
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if (input::keyPressed(SDL_SCANCODE_ESCAPE) || controller::pressed(KEY_JUMP) || controller::pressed(KEY_PICK) ) {
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return false;
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}
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