- [FIX] No se cridava a SDL_Init()

- [FIX] Ja funciona el gamepad
- [CHG] Canviat el format del temps en la pantalla de game over
- [CHG] Canvi en una habitació per a balancejar
This commit is contained in:
2024-10-02 20:40:10 +02:00
parent c92f2a13aa
commit 1f6956ad81
15 changed files with 85 additions and 48 deletions

View File

@@ -1,6 +1,7 @@
#include "m_logo.h"
#include "jdraw.h"
#include "jinput.h"
#include "controller.h"
#include "config.h"
#include <SDL2/SDL.h>
@@ -55,11 +56,7 @@ namespace modules
bool loop()
{
if (input::keyPressed(SDL_SCANCODE_ESCAPE) ||
input::keyPressed(SDL_SCANCODE_SPACE) ||
input::keyPressed(SDL_SCANCODE_RETURN) ||
input::keyPressed(config::getKey(KEY_JUMP)) ||
input::keyPressed(config::getKey(KEY_PICK)) ) {
if (input::keyPressed(SDL_SCANCODE_ESCAPE) || controller::pressed(KEY_JUMP) || controller::pressed(KEY_PICK) ) {
return false;
}