- Mouse wheel
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@@ -39,6 +39,10 @@ int main(int argc, char *argv[])
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{
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input::updateClk(e.button.button);
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}
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if (e.type==SDL_MOUSEWHEEL)
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{
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input::updateWheel(e.wheel.y);
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}
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}
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if (SDL_GetTicks()-current_ticks >= game::ticks_per_frame)
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@@ -47,6 +51,7 @@ int main(int argc, char *argv[])
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input::updateKey(SDL_SCANCODE_UNKNOWN);
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input::updateKeypressed(SDL_SCANCODE_UNKNOWN);
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input::updateClk(0);
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input::updateWheel(0);
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current_ticks = SDL_GetTicks();
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}
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}
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