- Continue amb el menu del actor

This commit is contained in:
2023-09-21 18:53:06 +02:00
parent 4b588368d8
commit 742bf54d61

View File

@@ -197,6 +197,23 @@ bool game::loop()
btn_small(369, 70, act->bmp_rect.y, 0, 512); btn_small(369, 70, act->bmp_rect.y, 0, 512);
btn_small(386, 70, act->bmp_rect.w, 0, 512); btn_small(386, 70, act->bmp_rect.w, 0, 512);
btn_small(403, 70, act->bmp_rect.h, 0, 512); btn_small(403, 70, act->bmp_rect.h, 0, 512);
draw::print("OFFSET:", 330, 88, 15, 0);
btn_small(386, 85, act->bmp_offset.x, 0, 512);
btn_small(403, 85, act->bmp_offset.y, 0, 512);
draw::print("POS:", 330, 108, 15, 0);
btn_small(369, 105, act->pos.x, 0, 512);
btn_small(386, 105, act->pos.y, 0, 512);
btn_small(403, 105, act->pos.z, 0, 512);
draw::print("SIZE:", 330, 123, 15, 0);
btn_small(369, 120, act->size.x, 0, 512);
btn_small(386, 120, act->size.y, 0, 512);
btn_small(403, 120, act->size.z, 0, 512);
//btn_txt("ORIENT:", 330, 135, "NONE");
break; break;
} }
case 2: case 2: