- [CHG] Retocat el mòdul JAudio per a adaptar-se a les necesitats del joc.

- [NEW] audio::getCurrentMusic()
- [NEW] audio::stopAllChannels()
- [FIX] El JAudio i JInput han de inicialitzarse abans de entrar al Init del joc
- Afegides músiques i alguns sons
- Comence a fer que sone cada musica i so en el seu lloc
- [TOFIX] LAG EN EL AUDIO!
This commit is contained in:
2024-10-03 13:09:44 +02:00
parent c92f2a13aa
commit e009aef341
20 changed files with 109 additions and 74 deletions

View File

@@ -34,9 +34,9 @@ int main(int argc, char *argv[])
game::param_count = argc;
game::params = argv;
game::init();
input::init();
audio::init();
game::init();
static unsigned int current_ticks = SDL_GetTicks();