- [CHG] Retocat el mòdul JAudio per a adaptar-se a les necesitats del joc.

- [NEW] audio::getCurrentMusic()
- [NEW] audio::stopAllChannels()
- [FIX] El JAudio i JInput han de inicialitzarse abans de entrar al Init del joc
- Afegides músiques i alguns sons
- Comence a fer que sone cada musica i so en el seu lloc
- [TOFIX] LAG EN EL AUDIO!
This commit is contained in:
2024-10-03 13:09:44 +02:00
parent c92f2a13aa
commit e009aef341
20 changed files with 109 additions and 74 deletions

View File

@@ -2,6 +2,7 @@
#include "jdraw.h"
#include "jfile.h"
#include "jinput.h"
#include "jaudio.h"
#include "editor.h"
#include "console.h"
#include <string.h>
@@ -90,6 +91,13 @@ void game::init()
loadConfig();
draw::init("The Pool", 320, 240, zoom, fullscreen);
console::init();
audio::loadSound("snd_walk.wav");
audio::loadSound("snd_push.wav");
audio::loadSound("snd_pick.wav");
audio::loadSound("snd_jump.wav");
audio::loadSound("snd_disappear.wav");
audio::loadSound("snd_fall.wav");
}
draw::loadPalette("test.gif");