Files
thepool/source/config.cpp

73 lines
1.9 KiB
C++

#include "config.h"
#include "jfile.h"
#include <SDL2/SDL.h>
namespace config
{
bool musicEnabled = true;
int soundMode = SOUND_ALL;
uint8_t keys[6] = {SDL_SCANCODE_UP, SDL_SCANCODE_DOWN, SDL_SCANCODE_LEFT, SDL_SCANCODE_RIGHT, SDL_SCANCODE_SPACE, SDL_SCANCODE_RETURN};
int8_t pad_btns[6] = {0, 1, 2, 3, 4, 5};
void setMusic(const bool value)
{
musicEnabled = value;
file::setConfigValue("music", musicEnabled ? "yes" : "no");
}
void toggleMusic()
{
musicEnabled = !musicEnabled;
file::setConfigValue("music", musicEnabled ? "yes" : "no");
}
const bool isMusicEnabled()
{
return musicEnabled;
}
void setSound(const int value)
{
soundMode = value;
file::setConfigValue("sound", soundMode==SOUND_ALL ? "all" : soundMode==SOUND_BASIC ? "basic" : "none");
}
void toggleSound()
{
soundMode++;
if (soundMode>SOUND_NONE) soundMode = SOUND_ALL;
file::setConfigValue("sound", soundMode==SOUND_ALL ? "all" : soundMode==SOUND_BASIC ? "basic" : "none");
}
const int getSoundMode()
{
return soundMode;
}
void defineKey(const int which, const int key)
{
static const char* nomtecles[6] = {"keyup", "keydown", "keyleft", "keyright", "keyjump", "keypick"};
keys[which] = key;
char tmp[5];
file::setConfigValue(nomtecles[which], SDL_itoa(key, tmp, 10));
}
const int getKey(const int which)
{
return keys[which];
}
void definePadBtn(const int which, const int btn)
{
static const char* nomtecles[6] = {"btnup", "btndown", "btnleft", "btnright", "btnjump", "btnpick"};
pad_btns[which] = btn;
char tmp[5];
file::setConfigValue(nomtecles[which], SDL_itoa(btn, tmp, 10));
}
const int getPadBtn(const int which)
{
return keys[which];
}
}