Files
thepool/data/rooms/19.txt
Raimon Zamora 8c639f2330 - [FIX] Les portes frontals no tenien l'altura adequada
- [FIX] El piso de les portes frontals no es calculaba correctament
- [CHG] Ara RAND també canvia de direcció després de un temps random
- [FIX] Al crear un nou actor el editor no se ficava en mode SECTION_ACTOR
- [NEW] Al pulsar on no hi ha actors ara se fica en mode SECTION_ROOM
- [FIX] Quan estem en mode SECTION_ROOM no s'ha de vore un actor seleccionat
- Més habitacions. Zona 3 acabada, començant zona 4
2024-09-26 13:51:10 +02:00

244 lines
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width: 3
height: 1
door-height-yp: 0
door-height-yn: 0
color: YELLOW
floor-texture: 1
wall-texture: 13
door-texture: 7
under-door-texture: 0
exit-yp: 18
exit-yn: 20
actor{
name: BUBBLE-00
bmp: altres.gif
bmp-rect: 20 75 28 26
bmp-offset: -2 28
pos: 56 40 6
size: 8 8 8
flags: PUSHABLE INERTIA
movement: CW
}
actor{
name: BUBBLE-01
bmp: altres.gif
bmp-rect: 20 75 28 26
bmp-offset: -2 28
pos: 0 40 6
size: 8 8 8
flags: PUSHABLE INERTIA
movement: CW
}
actor{
name: CUADRO-00
bmp: altres.gif
bmp-rect: 101 108 17 24
bmp-offset: -11 29
pos: 24 24 8
size: 8 2 8
orient: ZN
flags: MOVING DEADLY
movement: Z
}
actor{
name: CUADRO-01
bmp: altres.gif
bmp-rect: 101 108 17 24
bmp-offset: -11 29
pos: 16 24 10
size: 8 2 8
orient: ZN
flags: MOVING DEADLY
movement: Z
}
actor{
name: CUADRO-02
bmp: altres.gif
bmp-rect: 101 108 17 24
bmp-offset: -11 29
pos: 8 24 12
size: 8 2 8
orient: ZN
flags: MOVING DEADLY
movement: Z
}
actor{
name: CUADRO-04
bmp: altres.gif
bmp-rect: 101 108 17 24
bmp-offset: -11 29
pos: 32 24 6
size: 8 2 8
orient: ZN
flags: MOVING DEADLY
movement: Z
}
actor{
name: CUADRO-05
bmp: altres.gif
bmp-rect: 101 108 17 24
bmp-offset: -11 29
pos: 40 24 4
size: 8 2 8
orient: ZN
flags: MOVING DEADLY
movement: Z
}
actor{
name: CUADRO-06
bmp: altres.gif
bmp-rect: 101 108 17 24
bmp-offset: -11 29
pos: 48 24 2
size: 8 2 8
orient: ZN
flags: MOVING DEADLY
movement: Z
}
actor{
name: CUADRO-07
bmp: altres.gif
bmp-rect: 101 108 17 24
bmp-offset: -11 29
pos: 56 24 0
size: 8 2 8
orient: ZN
flags: MOVING DEADLY
movement: Z
}
actor{
name: INVISI-00
bmp: caixes.gif
bmp-rect: 128 0 16 13
bmp-offset: 0 32
pos: 24 24 20
size: 8 8 8
movement: CW
}
actor{
name: INVISI-01
bmp: caixes.gif
bmp-rect: 128 0 16 13
bmp-offset: 0 32
pos: 16 24 23
size: 8 8 8
movement: CW
}
actor{
name: INVISI-02
bmp: caixes.gif
bmp-rect: 128 0 16 13
bmp-offset: 0 32
pos: 8 24 28
size: 8 8 8
movement: CW
}
actor{
name: INVISI-03
bmp: caixes.gif
bmp-rect: 128 0 16 13
bmp-offset: 0 32
pos: 0 24 24
size: 8 8 8
movement: CW
}
actor{
name: INVISI-04
bmp: caixes.gif
bmp-rect: 128 0 16 13
bmp-offset: 0 32
pos: 32 24 24
size: 8 8 8
movement: CW
}
actor{
name: INVISI-05
bmp: caixes.gif
bmp-rect: 128 0 16 13
bmp-offset: 0 32
pos: 40 24 18
size: 8 8 8
movement: CW
}
actor{
name: INVISI-06
bmp: caixes.gif
bmp-rect: 128 0 16 13
bmp-offset: 0 32
pos: 48 24 28
size: 8 8 8
movement: CW
}
actor{
name: INVISI-07
bmp: caixes.gif
bmp-rect: 128 0 16 13
bmp-offset: 0 32
pos: 56 24 22
size: 8 8 8
movement: CW
}
actor{
name: OBRER
bmp: obrer.gif
bmp-rect: 0 0 24 32
bmp-offset: -4 37
pos: 56 16 0
size: 8 8 8
orient: XN
anim-wait: 1
flags: REACTIVE MOVING ANIMATED ORIENTABLE DEADLY
react-mask: XP XN YP YN ZP ZN
movement: X
}
actor{
name: REIXA-Y
bmp: altres.gif
bmp-rect: 101 108 17 24
bmp-offset: -11 29
pos: 0 24 14
size: 8 2 8
orient: ZN
flags: MOVING DEADLY
movement: Z
}
actor{
name: TRANSPA-00
bmp: altres.gif
bmp-rect: 0 160 32 32
bmp-offset: 0 32
pos: 56 40 0
size: 8 8 6
movement: CW
}
actor{
name: TRANSPA-01
bmp: altres.gif
bmp-rect: 0 160 32 32
bmp-offset: 0 32
pos: 0 40 0
size: 8 8 6
movement: CW
}