- Afegim el tap i el savestate de Alien 8 per a provar
- Provant el berserk mode - Medint els t-states de altra forma - iff1, iff2 i im afegits al array de registres de la cpu - [NEW] getRegs() del modul z80 - [NEW] loadstate() i savestate() al modul z80debug - [NEW] "load arxiu" i "save arxiu" en consola per a carregar i guardar savestates - [ONGOING] "tape load arxiu" i "tape play" per a canviar de cinta i playarla - Buffer de audio més gran. Ara el buffer es circular. Continuem intentant desfer-se del jittering
This commit is contained in:
BIN
alien8.sav
Normal file
BIN
alien8.sav
Normal file
Binary file not shown.
BIN
alien8.tap
Normal file
BIN
alien8.tap
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16
main.cpp
16
main.cpp
@@ -28,7 +28,7 @@ int main(int argc, char *argv[])
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zx_ula::sound_init();
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zx_tape::load("abusimbel.tap");
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zx_tape::load("alien8.tap");
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if (argc==3) { z80debug::loadngo(argv[1], argv[2]); }
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@@ -80,6 +80,7 @@ int main(int argc, char *argv[])
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zxscreen::redraw();
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}
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if (e.key.keysym.scancode==SDL_SCANCODE_F12) {
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zx_tape::go_berserk();
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zx_tape::play();
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}
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if (e.key.keysym.scancode==SDL_SCANCODE_F11) {
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@@ -98,11 +99,22 @@ int main(int argc, char *argv[])
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uint8_t dt = z80::step();
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t_states += dt;
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zx_tape::update(dt);
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while (zx_tape::berserk())
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{
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zx_tape::update(z80::step());
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}
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zx_ula::sound_update(dt);
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zxscreen::refresh(dt);
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if (t_states>=350000)
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if (t_states>=3500000)
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{
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//if (SDL_GetTicks()>=time+1000)
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//printf("%i\n", SDL_GetTicks()-(time+1000));
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//else
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// printf("%i\n", SDL_GetTicks()-(time+1000));
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//t_states = 0;
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while (SDL_GetTicks()<time+100) {}
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t_states -= 350000;
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time = SDL_GetTicks();
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13
z80.cpp
13
z80.cpp
@@ -34,7 +34,7 @@ namespace z80
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#define cP 6
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#define cM 7
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uint8_t regs[28];
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uint8_t regs[31];
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uint8_t *_rF = ®s[0];
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uint8_t *_rA = ®s[1];
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@@ -82,7 +82,11 @@ namespace z80
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uint8_t *_rZ = (uint8_t*)®s[26];
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uint8_t *_rW = (uint8_t*)®s[27];
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uint8_t iff1, iff2, im;
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uint8_t *_rIFF1 = ®s[28];
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uint8_t *_rIFF2 = ®s[29];
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uint8_t *_rIM = ®s[30];
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//uint8_t iff1, iff2, im;
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bool exit_from_halt = false;
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#define rA (*_rA)
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@@ -129,6 +133,10 @@ namespace z80
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#define rPC (*_rPC)
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#define iff1 (*_rIFF1)
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#define iff2 (*_rIFF2)
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#define im (*_rIM)
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#define EX(a,b) {auto temp=a;a=b;b=temp;}
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uint8_t READ_MEM_8(const uint16_t addr)
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@@ -2685,6 +2693,7 @@ namespace z80
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}
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uint8_t *getMem() { return memory; }
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uint8_t *getRegs() { return regs; }
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uint16_t getAF(const bool alt) { return alt?rAF2:rAF; }
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uint16_t getBC(const bool alt) { return alt?rBC2:rBC; }
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1
z80.h
1
z80.h
@@ -11,6 +11,7 @@ namespace z80
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uint32_t step();
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uint8_t *getMem();
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uint8_t *getRegs();
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uint16_t getAF(const bool alt=false);
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uint16_t getBC(const bool alt=false);
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44
z80debug.cpp
44
z80debug.cpp
@@ -3,6 +3,7 @@
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#include "z80.h"
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#include "z80dis.h"
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#include "zx_ula.h"
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#include "zx_tape.h"
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namespace z80debug
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{
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#define CHR_W 6
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@@ -421,14 +422,31 @@ namespace z80debug
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int address = getnum(cmd);
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if (address<0 || address>65536) { strcpy(console_error, "Illegal memory address"); return; }
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mem_viewer_pos = address;
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} else if (strcmp(cmd, "st")==0 || strcmp(cmd, "save")==0) {
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getcmd();
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char filename[256];
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strcpy(filename, cmd);
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savestate(filename);
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} else if (strcmp(cmd, "l")==0 || strcmp(cmd, "load")==0) {
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getcmd();
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char filename[256];
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strcpy(filename, cmd);
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//getcmd();
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//char address[256];
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//strcpy(address, cmd);
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//loadngo(filename, address);
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loadstate(filename);
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} else if (strcmp(cmd, "t")==0 || strcmp(cmd, "tape")==0) {
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getcmd();
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char address[256];
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strcpy(address, cmd);
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loadngo(filename, address);
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if (strcmp(cmd, "load")==0) {
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getcmd();
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char filename[256];
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strcpy(filename, cmd);
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zx_tape::load(filename);
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} else if (strcmp(cmd, "play")==0) {
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zx_tape::play();
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}
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}
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}
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@@ -465,4 +483,24 @@ namespace z80debug
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z80::setPC(address);
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is_debugging = false;
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}
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void savestate(const char *filename)
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{
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uint8_t *regs = z80::getRegs();
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uint8_t *memory = z80::getMem();
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FILE *f = fopen(filename, "wb");
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fwrite(regs, 31, 1, f);
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fwrite(&memory[16*1024], 48*1024, 1, f);
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fclose(f);
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}
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void loadstate(const char *filename)
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{
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uint8_t *regs = z80::getRegs();
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uint8_t *memory = z80::getMem();
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FILE *f = fopen(filename, "rb");
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fread(regs, 31, 1, f);
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fread(&memory[16*1024], 48*1024, 1, f);
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fclose(f);
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}
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}
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@@ -18,5 +18,7 @@ namespace z80debug
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const bool isbreak(const uint16_t address, const uint8_t type=1);
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uint32_t next();
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void savestate(const char *filename);
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void loadstate(const char *filename);
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void loadngo(const char* filename, const char* addr);
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}
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@@ -85,7 +85,7 @@ namespace zxscreen
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{
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if (win) return;
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win = SDL_CreateWindow("ZX Spectrum Screen", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 352, 296, SDL_WINDOW_SHOWN);
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ren = SDL_CreateRenderer(win, -1, 0);
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ren = SDL_CreateRenderer(win, -1, SDL_RENDERER_ACCELERATED);
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tex = SDL_CreateTexture(ren, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, 352, 296);
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create_tables();
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redraw();
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44
zx_ula.cpp
44
zx_ula.cpp
@@ -1,6 +1,8 @@
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#include "zx_ula.h"
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#include <SDL2/SDL.h>
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#define AUDIO_BUFFER_SIZE 2048
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namespace zx_ula
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{
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#define KEY_SHIFT 0
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@@ -218,17 +220,22 @@ namespace zx_ula
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SDL_AudioDeviceID sdlAudioDevice;
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uint8_t sound_buffer[1024];
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uint16_t sound_pos;
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uint8_t sound_buffer[AUDIO_BUFFER_SIZE];
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uint16_t sound_pos=0;
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uint16_t sound_start=0;
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uint16_t t_sound=0;
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void audioCallback(void * userdata, uint8_t * stream, int len)
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{
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const uint16_t top = sound_pos < len ? sound_pos : len;
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printf("top: %i, len: %i, pos: %i\n", top, len, sound_pos);
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memcpy(stream, sound_buffer, top);
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if (top<len) memchr(&stream[top], sound_buffer[top-1], len-top);
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if (top<sound_pos)
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//const uint16_t top = sound_pos < len ? sound_pos : len;
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//if (top<len) printf("top: %i, len: %i, pos: %i\n", top, len, sound_pos);
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//memcpy(stream, sound_buffer, top);
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for (int i=0;i<len;++i)
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{
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stream[i] = sound_buffer[(sound_start++)&(AUDIO_BUFFER_SIZE-1)];
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}
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//if (top<len) memchr(&stream[top], sound_buffer[top-1], len-top);
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/*if (top<sound_pos)
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{
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if (last_1>top)
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{
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@@ -244,12 +251,12 @@ namespace zx_ula
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else
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{
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sound_pos=last_1=0;
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}
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}*/
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}
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void sound_init()
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{
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SDL_AudioSpec audioSpec{11025, AUDIO_U8, 1, 0, 220, 0, 0, &audioCallback, NULL};
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SDL_AudioSpec audioSpec{11025, AUDIO_U8, 1, 0, AUDIO_BUFFER_SIZE>>2, 0, 0, &audioCallback, NULL};
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sdlAudioDevice = SDL_OpenAudioDevice(NULL, 0, &audioSpec, NULL, 0);
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sound_enable();
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}
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@@ -267,22 +274,15 @@ namespace zx_ula
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void sound_update(const uint8_t dt)
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{
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t_sound += dt;
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if (t_sound>=316) {
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t_sound-=316;
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if (t_sound>=317) {
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t_sound-=317;
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//sound_pos = (sound_pos+1) & 0x3ff;
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//sound_buffer[sound_pos] = ear*128;
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if (sound_pos<1024)
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{
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sound_buffer[sound_pos++] = ear*128;
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if (ear) last_1 = sound_pos;
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}
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else
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{
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//for now, drop then buffer
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sound_pos = last_1 = 0;
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//printf("WARNING! Sound buffer overflow!\n");
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}
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//if (sound_pos>=AUDIO_BUFFER_SIZE) sound_pos = last_1 = 0;
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sound_buffer[(sound_pos++)&(AUDIO_BUFFER_SIZE-1)] = ear*128;
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//if (ear) last_1 = sound_pos;
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}
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}
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}
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