- Sistema de menus operatiu, falta ficar-los tots

- Afegit .tap del Fernando Martín. Investigar perqué falla.
This commit is contained in:
2024-12-03 22:09:52 +01:00
parent 2ebe1916a4
commit 486bd648d3
10 changed files with 103 additions and 15 deletions

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fernandomartin.tap Normal file

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@@ -15,6 +15,40 @@ uint8_t memory[65536];
uint32_t time = 0;
uint32_t t_states = 0;
namespace actions
{
void exitMenu()
{
const uint8_t dt = z80::step();
z80debug::cont();
zxscreen::refresh(dt);
}
int berserk(int value)
{
zx_tape::setberserk(!zx_tape::getberserk());
return zx_tape::getberserk();
}
int decZoom(int value)
{
zxscreen::decZoom();
return 0;
}
int incZoom(int value)
{
zxscreen::incZoom();
return 0;
}
int fullscreen(int value)
{
zxscreen::toggleFullscreen();
return zxscreen::getFullscreen();
}
}
int main(int argc, char *argv[])
{
FILE* f = fopen("48.rom", "rb");
@@ -29,14 +63,22 @@ int main(int argc, char *argv[])
zxscreen::init();
ui::menu::init();
ui::menu::setexitcallback(actions::exitMenu);
int menu = ui::menu::addsubmenu("FILE");
ui::menu::addoption(menu, "LOAD TAPE", nullptr);
ui::menu::addoption(menu, "SAVE TAPE", nullptr);
ui::menu::addseparator(menu);
ui::menu::addoption(menu, "LOAD STATE", nullptr);
ui::menu::addoption(menu, "SAVE STATE", nullptr);
menu = ui::menu::addsubmenu("OPTIONS");
ui::menu::addbooloption(menu, "BERSERK MODE", false, nullptr);
menu = ui::menu::addsubmenu("TAPE");
ui::menu::addbooloption(menu, "BERSERK MODE", zx_tape::getberserk(), actions::berserk);
menu = ui::menu::addsubmenu("SCREEN");
ui::menu::addoption(menu, "DEC ZOOM", actions::decZoom);
ui::menu::addoption(menu, "INC ZOOM", actions::incZoom);
ui::menu::addbooloption(menu, "FULLSCREEN", zxscreen::getFullscreen(), actions::fullscreen);
zx_ula::sound_init();
@@ -55,6 +97,7 @@ int main(int argc, char *argv[])
while (SDL_PollEvent(&e))
{
if (e.type == SDL_QUIT) { should_exit=true; break; }
if (e.type == SDL_MOUSEBUTTONUP && e.button.button==1) ui::setClicked(true);
if ((e.type==SDL_WINDOWEVENT) && (e.window.event==SDL_WINDOWEVENT_CLOSE)) {
should_exit=true; break;
}
@@ -115,7 +158,6 @@ int main(int argc, char *argv[])
z80debug::stop();
zxscreen::redraw();
} else if (e.key.keysym.scancode==SDL_SCANCODE_F12) {
zx_tape::go_berserk();
zx_tape::play();
} else if (e.key.keysym.scancode==SDL_SCANCODE_F11) {
zx_tape::rewind();
@@ -134,7 +176,7 @@ int main(int argc, char *argv[])
t_states += dt;
zx_tape::update(dt);
while (zx_tape::berserk())
while (zx_tape::getplaying() && zx_tape::getberserk())
{
zx_tape::update(z80::step());
}
@@ -159,6 +201,7 @@ int main(int argc, char *argv[])
ui::menu::show();
zxscreen::present();
}
ui::setClicked(false);
}
return 0;

12
ui.cpp
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@@ -29,6 +29,8 @@ namespace ui
uint8_t offset_x = 0;
uint8_t offset_y = 0;
bool clicked = false;
void init()
{
surf = SDL_LoadBMP("font.bmp");
@@ -79,4 +81,14 @@ namespace ui
for (int i=0; i<strlen(text);++i) if (text[i]!=32) printchar(x+i, y, text[i]);
}
void setClicked(const bool value)
{
clicked = value;
}
const bool getClicked()
{
return clicked;
}
}

2
ui.h
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@@ -31,4 +31,6 @@ namespace ui
void printchar(int x, int y, char chr, uint8_t color=255);
void printtxt(int x, int y, const char *text, uint8_t color);
void setClicked(const bool value);
const bool getClicked();
}

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@@ -27,6 +27,7 @@ namespace ui
std::vector<option_t> options;
};
void(*exit_callback)(void) = nullptr;
std::vector<menu_t> menus;
int visible_menu = -1;
int menu_x = 0;
@@ -41,10 +42,11 @@ namespace ui
int mx, my;
Uint32 mb = SDL_GetMouseState(&mx, &my);
mx=mx/CHR_W; my=my/CHR_H;
ui::printrect(0, 0, 59, 1, COLOR_BLACK);
int w;
ui::printrect(0, 0, 320, 1, COLOR_BLACK);
int opt_pos=1;
int index=0;
for (auto menu : menus)
for (auto &menu : menus)
{
const int text_size = (menu.label.size()+2);
uint8_t text_color = COLOR_WHITE;
@@ -62,10 +64,10 @@ namespace ui
if (visible_menu!=-1)
{
opt_pos=2;
menu_t m = menus[visible_menu];
menu_t &m = menus[visible_menu];
ui::printrect(menu_x, 1, 22, m.options.size()+2, COLOR_BLACK);
ui::box(menu_x, 1, 22, m.options.size()+2, COLOR_WHITE);
for (auto option : m.options)
for (auto &option : m.options)
{
if (option.type!=OPTION_TYPE_SEPARATOR)
{
@@ -75,6 +77,12 @@ namespace ui
{
ui::printrect(menu_x+1, opt_pos, 20, 1, COLOR_DARK_BLUE);
text_color = COLOR_WHITE;
if (ui::getClicked())
{
if (option.callback) option.value = option.callback(option.value);
if (exit_callback) exit_callback();
return;
}
}
ui::printtxt(menu_x+1, opt_pos, option.label.c_str(), text_color);
@@ -89,6 +97,11 @@ namespace ui
}
}
void setexitcallback(void(*callback)(void))
{
exit_callback = callback;
}
const int addsubmenu(const char *label)
{
menu_t m;

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@@ -6,6 +6,7 @@ namespace ui
{
void init();
void show();
void setexitcallback(void(*callback)(void));
const int addsubmenu(const char *label);
void addoption(int menu, const char *label, int(*callback)(int));
void addbooloption(int menu, const char *label, bool default_value, int(*callback)(int));

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@@ -175,7 +175,7 @@ namespace zxscreen
void redraw(const bool present)
{
if (zx_tape::berserk()) return;
if (zx_tape::getplaying() && zx_tape::getberserk()) return;
Uint32* pixels;
int pitch;
@@ -192,7 +192,17 @@ namespace zxscreen
// Pintem la textura a pantalla
SDL_RenderCopy(ren, tex, NULL, &dest_rect);
if (present) SDL_RenderPresent(ren);
if (present)
SDL_RenderPresent(ren);
else
{
SDL_SetRenderDrawBlendMode(ren, SDL_BLENDMODE_BLEND);
SDL_SetRenderDrawColor(ren, 0, 0, 0, 128);
SDL_Rect rect {0,0,352*zoom,296*zoom};
if (fullscreen) SDL_GetWindowSize(win, &rect.w, &rect.h);
SDL_RenderFillRect(ren, &rect);
}
}
void present()
@@ -229,6 +239,11 @@ namespace zxscreen
reinit();
}
const bool getFullscreen()
{
return fullscreen;
}
SDL_Renderer *getrenderer()
{
return ren;

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@@ -12,6 +12,7 @@ namespace zxscreen
void incZoom();
void decZoom();
void toggleFullscreen();
const bool getFullscreen();
SDL_Renderer *getrenderer();
}

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@@ -219,7 +219,7 @@ namespace zx_tape
zx_ula::set_ear(pulse_level);
}
void go_berserk() { berserk_mode = true; }
const bool berserk() { return berserk_mode; }
void setberserk(const bool value) { berserk_mode = value; }
const bool getberserk() { return berserk_mode; }
const bool getplaying() { return playing; }
}

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@@ -8,6 +8,7 @@ namespace zx_tape
void stop();
void rewind();
void update(const uint8_t dt);
void go_berserk();
const bool berserk();
void setberserk(const bool value);
const bool getberserk();
const bool getplaying();
}