- [CHG] zx_screen pinta t_state a t_state, per a que es vegen les ralles al carregar
- [FIX] Ja carrega blocs capçalera i blocs programa. Falla el següent...
This commit is contained in:
15
main.cpp
15
main.cpp
@@ -39,7 +39,7 @@ int main(int argc, char *argv[])
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if (z80debug::debugging()) {
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if ((e.type==SDL_WINDOWEVENT) && ((e.window.event==SDL_WINDOWEVENT_SHOWN) || (e.window.event==SDL_WINDOWEVENT_EXPOSED))) {
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z80debug::refresh();
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zxscreen::refresh(0, true);
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zxscreen::redraw();
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}
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if (e.type == SDL_KEYDOWN) {
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if (e.key.keysym.scancode==SDL_SCANCODE_ESCAPE) {
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@@ -47,10 +47,12 @@ int main(int argc, char *argv[])
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} else if (e.key.keysym.scancode==SDL_SCANCODE_F10) {
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const uint8_t dt = z80::step();
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z80debug::refresh();
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zxscreen::refresh(dt, true);
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zxscreen::refresh(dt);
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zxscreen::redraw();
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} else if (e.key.keysym.scancode==SDL_SCANCODE_F11) {
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const uint8_t dt = z80debug::next();
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zxscreen::refresh(dt, true);
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zxscreen::refresh(dt);
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zxscreen::redraw();
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} else if (e.key.keysym.scancode==SDL_SCANCODE_F5) {
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const uint8_t dt = z80::step();
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z80debug::cont();
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@@ -68,18 +70,21 @@ int main(int argc, char *argv[])
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if (e.type == SDL_KEYDOWN) {
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if (e.key.keysym.scancode==SDL_SCANCODE_F8) {
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z80debug::stop();
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zxscreen::refresh(0, true);
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zxscreen::redraw();
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}
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if (e.key.keysym.scancode==SDL_SCANCODE_F12) {
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zx_tape::play();
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}
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if (e.key.keysym.scancode==SDL_SCANCODE_F11) {
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zx_tape::rewind();
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}
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}
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}
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}
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if (!z80debug::debugging()) {
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if (z80debug::isbreak(z80::getPC(), 9)) {
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z80debug::stop();
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zxscreen::refresh(0, true);
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zxscreen::redraw();
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} else {
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uint8_t dt = z80::step();
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zx_tape::update(dt);
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143
zx_screen.cpp
143
zx_screen.cpp
@@ -13,72 +13,143 @@ namespace zxscreen
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SDL_Renderer *ren = nullptr;
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SDL_Texture *tex = nullptr;
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uint32_t time=0;
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uint32_t t_screen = 0;
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uint8_t t_flash = 0;
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bool flash = false;
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void show()
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int pixels_draw = 0;
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uint16_t pixel_addr[69888];
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uint16_t color_addr[69888];
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uint8_t zx_pixels[352*296];
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uint8_t *ptr_pixel = zx_pixels;
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void create_tables()
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{
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if (win) return;
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win = SDL_CreateWindow("ZX Spectrum Screen", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 352, 288, SDL_WINDOW_RESIZABLE);
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ren = SDL_CreateRenderer(win, -1, 0);
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tex = SDL_CreateTexture(ren, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, 352, 288);
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refresh(0);
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}
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uint32_t count = 0;
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void refresh(const uint8_t dt, const bool force_refresh)
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{
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t_screen += dt;
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if (t_screen>=69888) {
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t_flash++;
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if (t_flash==16) { t_flash=0; flash = !flash; }
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t_screen=0;
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} else if (!force_refresh) return;
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uint16_t *ptr_pixel = pixel_addr;
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uint16_t *ptr_color = color_addr;
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const uint8_t* memory = z80::getMem();
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const uint8_t border_color = zx_ula::get_border_color();
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//memory+=0x4000;
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Uint32* pixels;
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int pitch;
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SDL_LockTexture(tex, NULL, (void**)&pixels, &pitch);
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// vsync
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for (int i=0; i<224*16;++i) { *(ptr_pixel++) = 0; *(ptr_color++) = 0; }
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// Upper border
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for (int i=0; i<352*48;++i) *(pixels++) = palette[border_color];
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for (int i=0; i<48;++i) {
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// hsync
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for (int j=0;j<48;++j) { *(ptr_pixel++) = 0; *(ptr_color++) = 0; }
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//border
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for (int j=0;j<176;++j) { *(ptr_pixel++) = 0; *(ptr_color++) = 1; count+=2; }
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}
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// scanlines
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for (uint8_t y=0; y<192; ++y)
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{
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// hsync
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for (int j=0;j<48;++j) { *(ptr_pixel++) = 0; *(ptr_color++) = 0; }
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// Left border
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for (int j=0;j<48;++j) *(pixels++) = palette[border_color];
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for (int j=0;j<24;++j) { *(ptr_pixel++) = 0; *(ptr_color++) = 1; count+=2; }
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// Actual screen
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for (uint8_t x=0;x<32;++x)
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{
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uint8_t color = memory[0x5800 + x + (y>>3)*32];
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uint16_t color = 0x5800 + x + (y>>3)*32;
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uint16_t address = 0x4000 | (x&0x1f) | ((y&0x7)<<8) | ((y&0x38)<<2) | ((y&0xc0)<<5);
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uint8_t block = memory[address];
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uint8_t c1 = color&0x7, c2 = (color>>3)&0x7;
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if ((color&0x80) && flash) { c1=c2; c2=color&0x7; }
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for (int i=0;i<8;++i)
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for (int i=6;i>=0;i-=2)
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{
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*(pixels++)=(block&0x80) ? palette[c1] : palette[c2];
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block = block<<1;
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*(ptr_pixel++) = (address & 0x1FFF) | (i << 13);
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*(ptr_color++) = color;
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count+=2;
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}
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}
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// Right border
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for (int j=0;j<48;++j) *(pixels++) = palette[border_color];
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for (int j=0;j<24;++j) { *(ptr_pixel++) = 0; *(ptr_color++) = 1; count+=2; }
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}
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// Lower border
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for (int i=0; i<352*48;++i) *(pixels++)=palette[border_color];
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for (int i=0; i<56;++i) {
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// hsync
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for (int j=0;j<48;++j) { *(ptr_pixel++) = 0; *(ptr_color++) = 0; }
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//border
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for (int j=0;j<176;++j) { *(ptr_pixel++) = 0; *(ptr_color++) = 1; count+=2; }
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}
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printf("COUNT: %i\n", count);
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}
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void show()
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{
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if (win) return;
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win = SDL_CreateWindow("ZX Spectrum Screen", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 352, 296, SDL_WINDOW_RESIZABLE);
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ren = SDL_CreateRenderer(win, -1, 0);
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tex = SDL_CreateTexture(ren, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, 352, 296);
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create_tables();
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redraw();
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}
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void refresh(const uint8_t dt)
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{
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const uint8_t* memory = z80::getMem();
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const uint8_t border_color = zx_ula::get_border_color();
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for (int i=0;i<dt;++i)
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{
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if (color_addr[t_screen] != 0)
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{
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if (color_addr[t_screen] == 1)
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{
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*(ptr_pixel++) = border_color;
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*(ptr_pixel++) = border_color;
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//pixels_draw+=2;
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}
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else
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{
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uint8_t color = memory[color_addr[t_screen]];
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uint8_t c1 = color&0x7, c2 = (color>>3)&0x7;
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if ((color&0x80) && flash) { c1=c2; c2=color&0x7; }
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if ((color&040)) { c1 |= 0x8; c2 |= 0x8; }
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uint16_t address = (0x4000) | (pixel_addr[t_screen]&0x1FFF);
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uint8_t mask = 1 << (pixel_addr[t_screen]>>13);
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uint8_t block = memory[address];
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*(ptr_pixel++)=(block&mask) ? c1 : c2;
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mask>>=1;
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*(ptr_pixel++)=(block&mask) ? c1 : c2;
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}
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pixels_draw+=2;
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}
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t_screen++;
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/*if (pixels_draw>352*296)
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{
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printf("PIXELS OVERFLOW: %i\n", pixels_draw);
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}*/
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if (t_screen>=69888) {
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//printf("PIXELS DRAWN: %i\n", pixels_draw);
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pixels_draw=0;
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t_flash++;
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if (t_flash==16) { t_flash=0; flash = !flash; }
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t_screen=0;
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ptr_pixel = zx_pixels;
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redraw();
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//while (SDL_GetTicks()-time < 20) {}
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//time = SDL_GetTicks();
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z80::interrupt();
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}
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}
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}
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void redraw()
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{
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Uint32* pixels;
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int pitch;
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SDL_LockTexture(tex, NULL, (void**)&pixels, &pitch);
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for (int i=0; i<352*296;++i) *(pixels++) = palette[zx_pixels[i]];
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SDL_UnlockTexture(tex);
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SDL_RenderCopy(ren, tex, NULL, NULL);
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SDL_RenderPresent(ren);
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if (t_screen==0) z80::interrupt();
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}
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}
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@@ -4,5 +4,6 @@
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namespace zxscreen
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{
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void show();
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void refresh(const uint8_t dt, const bool force_refresh=false);
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void refresh(const uint8_t dt);
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void redraw();
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}
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34
zx_tape.cpp
34
zx_tape.cpp
@@ -28,9 +28,7 @@ namespace zx_tape
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struct block_t
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{
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uint16_t length;
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uint8_t flag;
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uint8_t *data;
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uint8_t checksum;
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};
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bool playing = false;
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@@ -56,11 +54,11 @@ namespace zx_tape
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{
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block_t block;
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fread(&block.length, 2, 1, f);
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fread(&block.flag, 1, 1, f);
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block.length -= 2; // substract flag and checksum
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//fread(&block.flag, 1, 1, f);
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//block.length -= 2; // substract flag and checksum
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block.data = (uint8_t *)malloc(block.length);
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fread(block.data, block.length, 1, f);
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fread(&block.checksum, 1, 1, f);
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//fread(&block.checksum, 1, 1, f);
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blocks.push_back(block);
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}
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fclose(f);
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@@ -73,7 +71,7 @@ namespace zx_tape
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void play()
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{
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if (!loaded) return;
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playing = true;
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playing = !playing; //true;
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}
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void stop()
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@@ -98,13 +96,17 @@ namespace zx_tape
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if (current_section == PULSE_PILOT)
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{
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const uint16_t pulse_count = blocks[current_block].flag<128 ? PULSE_COUNT_PILOT_HEADER : PULSE_COUNT_PILOT_DATA;
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const uint16_t pulse_count = blocks[current_block].data[0]<128 ? PULSE_COUNT_PILOT_HEADER : PULSE_COUNT_PILOT_DATA;
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if (pulse_pos >= PULSE_LEN_PILOT )
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{
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pulse_pos -= PULSE_LEN_PILOT;
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current_pulse++;
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pulse_level = pulse_level?0:1;
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if (current_pulse >= pulse_count)
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if (current_pulse == pulse_count && pulse_level==0)
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{
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pulse_level = 0;
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}
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else if (current_pulse >= pulse_count)
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{
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current_pulse = 0;
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pulse_level = 1;
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@@ -132,18 +134,21 @@ namespace zx_tape
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current_section = PULSE_DATA;
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}
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}
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static int level[2] = {0, 0};
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if (current_section == PULSE_DATA)
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{
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level[pulse_level]+=dt;
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const uint8_t datum = blocks[current_block].data[block_pos];
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const uint16_t pulse_len = (datum & (0x80>>current_bit)) == 0 ? PULSE_LEN_ZERO : PULSE_LEN_ONE;
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if (pulse_pos >= pulse_len)
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{
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pulse_pos -= pulse_len;
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pulse_pos =0;//-= pulse_len;
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pulse_level--;
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if (pulse_level>=2)
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{
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pulse_level = 1;
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//printf("%i\n",current_bit);
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level[0]=level[1]=0;
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current_bit++;
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if (current_bit>=8)
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{
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@@ -152,16 +157,16 @@ namespace zx_tape
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if (block_pos>=blocks[current_block].length)
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{
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block_pos = 0;
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current_section = PULSE_CHECKSUM;
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current_section = PULSE_SYNC3;
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}
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}
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}
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}
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}
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if (current_section == PULSE_CHECKSUM)
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/*if (current_section == PULSE_CHECKSUM)
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{
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const uint8_t datum = blocks[current_block].checksum;
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const uint8_t datum = 1;//blocks[current_block].checksum;
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const uint16_t pulse_len = (datum & (0x80>>current_bit)) == 0 ? PULSE_LEN_ZERO : PULSE_LEN_ONE;
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if (pulse_pos >= pulse_len)
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{
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@@ -178,7 +183,7 @@ namespace zx_tape
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}
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}
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}
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}
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}*/
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if (current_section == PULSE_SYNC3)
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{
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@@ -196,6 +201,7 @@ namespace zx_tape
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pulse_level = 0;
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if (pulse_pos >= 3500000)
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{
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pulse_pos = 0;
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current_section = PULSE_PILOT;
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pulse_level = 1;
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current_block++;
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@@ -90,8 +90,8 @@ namespace zx_ula
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void port_out(int port, int val)
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{
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border_color = val & 0x7;
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mic = (val>>3)&0x1;
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ear = (val>>4)&0x1;
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mic = (val&0x08)==0;
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ear = val&0x10;
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//printf("EAR:%i MIC:%i\n", ear, mic);
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}
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@@ -111,6 +111,7 @@ namespace zx_ula
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{
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const uint16_t top = sound_pos < len ? sound_pos : len;
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memcpy(stream, sound_buffer, top);
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if (top<len) memchr(&stream[top], sound_buffer[top-1], len-top);
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sound_pos=0;
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}
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@@ -133,8 +134,8 @@ namespace zx_ula
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void sound_update(const uint8_t dt)
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{
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t_sound += dt;
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if (t_sound>=400) {
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t_sound-=400;
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if (t_sound>=317) {
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t_sound-=317;
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sound_buffer[sound_pos++] = ear*128;
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}
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}
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Block a user