- Deixe el Abu Simbel ací per a anar fent proves de càrrega

- [NEW] Mòdul zx_tape, encara no carrega correctament les cintes.
- [CHG] Gestió completa del só pasada a la ULA, i de la pantalla a zxscreen
This commit is contained in:
2024-04-20 09:32:57 +02:00
parent 18869a09ee
commit ddcb40b289
8 changed files with 270 additions and 56 deletions

BIN
abusimbel.tap Normal file

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@@ -5,18 +5,11 @@
#include "z80debug.h"
#include "zx_ula.h"
#include "zx_screen.h"
#include "zx_tape.h"
#include <SDL2/SDL.h>
#include <string.h>
uint8_t memory[65536];
uint32_t t = 0;
uint16_t ts = 0;
uint8_t ft = 0;
uint32_t fps=0;
uint32_t fps_time=0;
uint8_t test = 0;
int main(int argc, char *argv[])
{
@@ -33,6 +26,8 @@ int main(int argc, char *argv[])
zx_ula::sound_init();
zx_tape::load("abusimbel.tap");
bool should_exit = false;
SDL_Event e;
@@ -44,27 +39,22 @@ int main(int argc, char *argv[])
if (z80debug::debugging()) {
if ((e.type==SDL_WINDOWEVENT) && ((e.window.event==SDL_WINDOWEVENT_SHOWN) || (e.window.event==SDL_WINDOWEVENT_EXPOSED))) {
z80debug::refresh();
zxscreen::refresh();
zxscreen::refresh(0, true);
}
if (e.type == SDL_KEYDOWN) {
if (e.key.keysym.scancode==SDL_SCANCODE_ESCAPE) {
should_exit=true; break;
} else if (e.key.keysym.scancode==SDL_SCANCODE_F10) {
t += z80::step();
if (t>=69888) { t=0; z80::interrupt(); }
const uint8_t dt = z80::step();
z80debug::refresh();
zxscreen::refresh();
zxscreen::refresh(dt, true);
} else if (e.key.keysym.scancode==SDL_SCANCODE_F11) {
t += z80debug::next();
fps=0;
fps_time = SDL_GetTicks();
zxscreen::refresh();
const uint8_t dt = z80debug::next();
zxscreen::refresh(dt, true);
} else if (e.key.keysym.scancode==SDL_SCANCODE_F5) {
t += z80::step();
const uint8_t dt = z80::step();
z80debug::cont();
fps=0;
fps_time = SDL_GetTicks();
zxscreen::refresh();
zxscreen::refresh(dt);
} else if (e.key.keysym.scancode==SDL_SCANCODE_RETURN) {
z80debug::executeConsole();
} else if (e.key.keysym.scancode==SDL_SCANCODE_BACKSPACE) {
@@ -78,7 +68,10 @@ int main(int argc, char *argv[])
if (e.type == SDL_KEYDOWN) {
if (e.key.keysym.scancode==SDL_SCANCODE_F8) {
z80debug::stop();
zxscreen::refresh();
zxscreen::refresh(0, true);
}
if (e.key.keysym.scancode==SDL_SCANCODE_F12) {
zx_tape::play();
}
}
}
@@ -86,30 +79,12 @@ int main(int argc, char *argv[])
if (!z80debug::debugging()) {
if (z80debug::isbreak(z80::getPC(), 9)) {
z80debug::stop();
zxscreen::refresh();
zxscreen::refresh(0, true);
} else {
uint8_t t_states = z80::step();
t += t_states;
ts += t_states;
if (ts>=400) {
ts-=400;
zx_ula::sound_update();
}
if (t>=69888) {
ft++;
if (ft==16) { ft=0; zxscreen::flash(); }
/*
fps++;
if (SDL_GetTicks() - fps_time >= 1000) {
printf("FPS: %i\n", fps);
fps = 0;
fps_time = SDL_GetTicks();
}
*/
t=0;
zxscreen::refresh();
z80::interrupt();
}
uint8_t dt = z80::step();
zx_tape::update(dt);
zx_ula::sound_update(dt);
zxscreen::refresh(dt);
}
}
}

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@@ -13,9 +13,9 @@ namespace zxscreen
SDL_Renderer *ren = nullptr;
SDL_Texture *tex = nullptr;
bool _flash = false;
void flash() { _flash = not _flash; }
uint32_t t_screen = 0;
uint8_t t_flash = 0;
bool flash = false;
void show()
{
@@ -23,11 +23,18 @@ namespace zxscreen
win = SDL_CreateWindow("ZX Spectrum Screen", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 352, 288, SDL_WINDOW_RESIZABLE);
ren = SDL_CreateRenderer(win, -1, 0);
tex = SDL_CreateTexture(ren, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, 352, 288);
refresh();
refresh(0);
}
void refresh()
void refresh(const uint8_t dt, const bool force_refresh)
{
t_screen += dt;
if (t_screen>=69888) {
t_flash++;
if (t_flash==16) { t_flash=0; flash = !flash; }
t_screen=0;
} else if (!force_refresh) return;
const uint8_t* memory = z80::getMem();
const uint8_t border_color = zx_ula::get_border_color();
//memory+=0x4000;
@@ -53,7 +60,7 @@ namespace zxscreen
uint16_t address = 0x4000 | (x&0x1f) | ((y&0x7)<<8) | ((y&0x38)<<2) | ((y&0xc0)<<5);
uint8_t block = memory[address];
uint8_t c1 = color&0x7, c2 = (color>>3)&0x7;
if ((color&0x80) && _flash) { c1=c2; c2=color&0x7; }
if ((color&0x80) && flash) { c1=c2; c2=color&0x7; }
for (int i=0;i<8;++i)
{
*(pixels++)=(block&0x80) ? palette[c1] : palette[c2];
@@ -71,5 +78,7 @@ namespace zxscreen
SDL_UnlockTexture(tex);
SDL_RenderCopy(ren, tex, NULL, NULL);
SDL_RenderPresent(ren);
if (t_screen==0) z80::interrupt();
}
}

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@@ -1,8 +1,8 @@
#pragma once
#include <stdint.h>
namespace zxscreen
{
void show();
void refresh();
void flash();
void refresh(const uint8_t dt, const bool force_refresh=false);
}

212
zx_tape.cpp Normal file
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@@ -0,0 +1,212 @@
#include "zx_tape.h"
#include "zx_ula.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
namespace zx_tape
{
#define PULSE_PILOT 0
#define PULSE_SYNC1 1
#define PULSE_SYNC2 2
#define PULSE_DATA 3
#define PULSE_CHECKSUM 4
#define PULSE_SYNC3 5
#define PULSE_WAIT 6
#define PULSE_LEN_ZERO 855
#define PULSE_LEN_ONE 1710
#define PULSE_LEN_PILOT 2168
#define PULSE_LEN_SYNC1 667
#define PULSE_LEN_SYNC2 735
#define PULSE_LEN_SYNC3 954
#define PULSE_COUNT_PILOT_HEADER 8063
#define PULSE_COUNT_PILOT_DATA 3223
struct block_t
{
uint16_t length;
uint8_t flag;
uint8_t *data;
uint8_t checksum;
};
bool playing = false;
bool loaded = false;
std::vector<block_t> blocks;
uint8_t current_block = 0;
uint16_t block_pos=0;
uint8_t current_bit=0;
uint8_t current_section = PULSE_PILOT;
uint16_t current_pulse = 0;
uint32_t pulse_pos = 0;
uint8_t pulse_level = 0;
void load(const char* filename)
{
//[TODO] Free memory that might be taken by previous tape
FILE *f = fopen(filename, "rb");
if (!f) return;
while (!feof(f))
{
block_t block;
fread(&block.length, 2, 1, f);
fread(&block.flag, 1, 1, f);
block.length -= 2; // substract flag and checksum
block.data = (uint8_t *)malloc(block.length);
fread(block.data, block.length, 1, f);
fread(&block.checksum, 1, 1, f);
blocks.push_back(block);
}
fclose(f);
loaded = true;
playing = false;
rewind();
}
void play()
{
if (!loaded) return;
playing = true;
}
void stop()
{
playing = false;
}
void rewind()
{
if (!loaded) return;
current_block = block_pos = current_bit = 0;
current_section = PULSE_PILOT;
current_pulse = pulse_pos = 0;
pulse_level = 1;
}
void update(const uint8_t dt)
{
if (!playing) return;
pulse_pos += dt;
if (current_section == PULSE_PILOT)
{
const uint16_t pulse_count = blocks[current_block].flag<128 ? PULSE_COUNT_PILOT_HEADER : PULSE_COUNT_PILOT_DATA;
if (pulse_pos >= PULSE_LEN_PILOT )
{
pulse_pos -= PULSE_LEN_PILOT;
current_pulse++;
pulse_level = pulse_level?0:1;
if (current_pulse >= pulse_count)
{
current_pulse = 0;
pulse_level = 1;
current_section = PULSE_SYNC1;
}
}
}
if (current_section == PULSE_SYNC1)
{
if (pulse_pos >= PULSE_LEN_SYNC1)
{
pulse_pos -= PULSE_LEN_SYNC1;
pulse_level = 0;
current_section = PULSE_SYNC2;
}
}
if (current_section == PULSE_SYNC2)
{
if (pulse_pos >= PULSE_LEN_SYNC2)
{
pulse_pos -= PULSE_LEN_SYNC2;
pulse_level = 1;
current_section = PULSE_DATA;
}
}
if (current_section == PULSE_DATA)
{
const uint8_t datum = blocks[current_block].data[block_pos];
const uint16_t pulse_len = (datum & (0x80>>current_bit)) == 0 ? PULSE_LEN_ZERO : PULSE_LEN_ONE;
if (pulse_pos >= pulse_len)
{
pulse_pos -= pulse_len;
pulse_level--;
if (pulse_level>=2)
{
pulse_level = 1;
current_bit++;
if (current_bit>=8)
{
current_bit = 0;
block_pos++;
if (block_pos>=blocks[current_block].length)
{
block_pos = 0;
current_section = PULSE_CHECKSUM;
}
}
}
}
}
if (current_section == PULSE_CHECKSUM)
{
const uint8_t datum = blocks[current_block].checksum;
const uint16_t pulse_len = (datum & (0x80>>current_bit)) == 0 ? PULSE_LEN_ZERO : PULSE_LEN_ONE;
if (pulse_pos >= pulse_len)
{
pulse_pos -= pulse_len;
pulse_level--;
if (pulse_level>=2)
{
pulse_level = 1;
current_bit++;
if (current_bit>=8)
{
current_bit = 0;
current_section = PULSE_SYNC3;
}
}
}
}
if (current_section == PULSE_SYNC3)
{
if (pulse_pos >= PULSE_LEN_SYNC3)
{
pulse_pos -= PULSE_LEN_SYNC3;
pulse_level = 0;
current_section = PULSE_WAIT;
}
}
if (current_section == PULSE_WAIT)
{
pulse_level = 0;
if (pulse_pos >= 3500000)
{
current_section = PULSE_PILOT;
pulse_level = 1;
current_block++;
if (current_block>=blocks.size())
{
stop();
rewind();
}
}
}
zx_ula::set_ear(pulse_level);
}
}

11
zx_tape.h Normal file
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@@ -0,0 +1,11 @@
#pragma once
#include <stdint.h>
namespace zx_tape
{
void load(const char* filename);
void play();
void stop();
void rewind();
void update(const uint8_t dt);
}

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@@ -11,7 +11,7 @@ namespace zx_ula
{
const uint8_t *keys = SDL_GetKeyboardState(NULL);
const uint8_t h_addr = (port>>8);
uint8_t result = 0xff;
uint8_t result = ear ? 0xbf : 0xff;
if (!(h_addr & ~0xfe))
{
result &= ~(
@@ -97,6 +97,7 @@ namespace zx_ula
uint8_t get_border_color() { return border_color; }
uint8_t get_ear() { return ear; }
void set_ear(const uint8_t val) { ear = val; }
@@ -104,6 +105,7 @@ namespace zx_ula
SDL_AudioDeviceID sdlAudioDevice;
uint8_t sound_buffer[1024];
uint16_t sound_pos;
uint16_t t_sound=0;
void audioCallback(void * userdata, uint8_t * stream, int len)
{
@@ -128,8 +130,12 @@ namespace zx_ula
SDL_PauseAudioDevice(sdlAudioDevice, 1);
}
void sound_update()
void sound_update(const uint8_t dt)
{
sound_buffer[sound_pos++] = ear*128;
t_sound += dt;
if (t_sound>=400) {
t_sound-=400;
sound_buffer[sound_pos++] = ear*128;
}
}
}

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@@ -9,9 +9,10 @@ namespace zx_ula
uint8_t get_border_color();
uint8_t get_ear();
void set_ear(const uint8_t val);
void sound_init();
void sound_enable();
void sound_disable();
void sound_update();
void sound_update(const uint8_t dt);
}