- [FIX] Fixed visualizacion of some IX and IY opcodes
- [NEW] Scroll on memory viewer with mouse wheel
- [NEW] While debugging, on each step the screen refreshes, so screen redraw can be seen while happening
- [NEW] Search for sequences of bytes. Example: "search AB1140" to search for the sequece $AB $11 $40. "search next" to continue searching.
- [FIX] Tancara la finestra de debug no fa que la execució continue
- [NEW] El foco va a la finestra que mes convé
- [FIX] El breakpoints i el Next mostren la instrucció que toca
- [NEW] Step by step execution with F6
- [NEW] Memory is tagged as code or data while executing, so later it can be properly disassembled
- [NEW] "reg X value" to set the value of X register
- [FIX] IX opcode table had errors
- [FIX] opcodes with two parameters where printed incorrectly on the disassembler
- [FIX] opcodes can't be lager than 4 bytes
- [CHG] Berserk mode and fernando martin TAP by default, to help with debugging
- Ara la finestra de debug nomes es mostra mentre s'està debugant
- [NEW] "peek address" i "poke address value" des de la consola, per a modificar o consultar la memòria
- Provant el berserk mode
- Medint els t-states de altra forma
- iff1, iff2 i im afegits al array de registres de la cpu
- [NEW] getRegs() del modul z80
- [NEW] loadstate() i savestate() al modul z80debug
- [NEW] "load arxiu" i "save arxiu" en consola per a carregar i guardar savestates
- [ONGOING] "tape load arxiu" i "tape play" per a canviar de cinta i playarla
- Buffer de audio més gran. Ara el buffer es circular. Continuem intentant desfer-se del jittering
- [FIX] next (F11) no longer keeps breaking on current line
- [NEW] b alone sets breakpoint on current line
- [NEW] d alone clears breakpoint on current line
- [NEW] d all removes all breakpoints
- [FIX] IX bit & IY bit instruction visualization is fixed
- [FIX] RRD & RLD were swaped