- [NEW] mòdul zx_system per a gestionar la vida i canvi de systemes (48K, 128K...)
30 lines
645 B
C++
30 lines
645 B
C++
#pragma once
|
|
#include <SDL2/SDL.h>
|
|
|
|
#define SCREEN_MODE_48K 0
|
|
#define SCREEN_MODE_128K 1
|
|
|
|
namespace zxscreen
|
|
{
|
|
void init(int mode);
|
|
void setBaseAddresses(const uint32_t pixeladdr, const uint32_t coloraddr);
|
|
void reinit();
|
|
void focus();
|
|
void refresh(const uint32_t dt);
|
|
void fullrefresh();
|
|
void debugrefresh();
|
|
void redraw(const bool present=true);
|
|
void present();
|
|
void setTitle(const char* title);
|
|
|
|
void incZoom();
|
|
void decZoom();
|
|
void toggleFullscreen();
|
|
const bool getFullscreen();
|
|
|
|
void toggleFullRefresh();
|
|
const bool getFullRefresh();
|
|
|
|
SDL_Renderer *getrenderer();
|
|
}
|