Files
z80/ay_viewer.cpp
Raimon Zamora fee07b6e1b - [NEW] [ui] incoffset() i panel()
- [NEW] mòdul ay_viewer
- [NEW] [ay-3-8912] afegits mètodes de debug
- [FIX] [ay-3-8912]Arreglats uns quants tipus de dades
- [FIX] [ay-3-8912]Arreglat el càlcul de la frequència (en realitat amplitud) dels tonos
- [FIX] [ay-3-8912] Arreglat el algoritme de càlcul del roido
2025-07-25 13:08:20 +02:00

89 lines
2.7 KiB
C++

#include "ay_viewer.h"
#include "ui.h"
#include "ay-3-8912.h"
void ay_viewer::show()
{
if (!win)
{
win = SDL_CreateWindow("AY-3-8912 Viewer", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 512, 512, SDL_WINDOW_SHOWN);
ren = SDL_CreateRenderer(win, -1, 0);
tex = SDL_CreateTexture(ren, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, 512, 512);
uitex = ui::createtexture(ren);
//ui::window::registerWindow(SDL_GetWindowID(win), handleEvent);
}
refresh();
}
void ay_viewer::refresh()
{
if (!win) return;
ui::setrenderer(ren, uitex);
/*
Uint32 *pixels;
int pitch;
SDL_LockTexture(tex, NULL, (void**)&pixels, &pitch);
for (int i=0; i<65536; ++i)
{
//uint8_t tag = z80::getMemTag(i);
//pixels[i] = tag==MEMTAG_NONE ? 0x808080 : tag==MEMTAG_DATA ? 0x0000FF : tag==MEMTAG_MIXED ? 0xFF00FF : 0x00FF00;
uint32_t none_color = i<0x4000 ? 0x101010 : i<0x5800 ? 0x202020 : i<0x5b00 ? 0x404040 : 0x808080;
uint8_t tag = mem::getTag(i);
pixels[i] = !(tag & MEMTAG_TOUCHED) ? none_color : (tag & MEMTAG_TINST) ? 0x00FF00 : (tag & MEMTAG_TREPEAT) ? 0xFF0000 : 0x0000FF;
}
pixels[z80::getPC()] = 0xFFFFFF;
SDL_UnlockTexture(tex);
SDL_RenderCopy(ren, tex, NULL, NULL);
*/
SDL_SetRenderDrawColor(ren, 30, 30, 30, 255);
SDL_RenderClear(ren);
char temp[256];
ui::panel(0,0,9,18,"REG:");
for (int i=0; i<16; ++i) {
sprintf(temp, "%2u: %3u", i, audio::debug::get_register(i));
ui::printtxt(0,i,temp, COLOR_WHITE);
}
ui::panel(9,0,18,18,"CHANNEL A:");
sprintf(temp, "TONE FREQ: %4u", audio::debug::get_channel_a_tone_freq());
ui::printtxt(0,0,temp, COLOR_WHITE);
sprintf(temp, "COUNTER: %4u", audio::debug::get_channel_a_tone_freq_counter());
ui::printtxt(0,1,temp, COLOR_WHITE);
sprintf(temp, "TONE LEVL: %1u", audio::debug::get_channel_a_tone_level());
ui::printtxt(0,2,temp, COLOR_WHITE);
sprintf(temp, "LEVEL: %1u", audio::debug::get_channel_a_level());
ui::printtxt(0,3,temp, COLOR_WHITE);
SDL_RenderPresent(ren);
}
void ay_viewer::hide()
{
//ui::window::unregisterWindow(SDL_GetWindowID(win));
SDL_DestroyTexture(uitex); uitex = nullptr;
SDL_DestroyTexture(tex); tex = nullptr;
SDL_DestroyRenderer(ren); ren = nullptr;
SDL_DestroyWindow(win); win = nullptr;
}
void ay_viewer::focus()
{
if (win) {
SDL_RaiseWindow(win);
refresh();
}
}
bool ay_viewer::handleEvent(SDL_Event *e)
{
return true;
}