Corregida la pantalla de Game Over

This commit is contained in:
2026-03-25 21:45:33 +01:00
parent d829d5e5d8
commit 4c595066bf
3 changed files with 16 additions and 13 deletions

View File

@@ -4,7 +4,7 @@ function dead.start()
dead.count=0
dead.pos={}
dead.vel={}
for i=1,128 do
for i=1,128*o2aX do
dead.pos[i]=0
dead.vel[i]=(200+math.random(0,399))/400
end
@@ -12,30 +12,33 @@ function dead.start()
end
function dead.update()
font.current(font_sf)
dead.count=dead.count+1
for i=1,128 do
if dead.pos[i]<96 then
for i=1,128*o2aX do
if dead.pos[i]<96*o2aX then
dead.pos[i]=dead.pos[i]+dead.vel[i]
draw.vline(i-1,0,dead.pos[i],16)
end
end
local text_x = 44*o2aX
local text_y = 40*o2aX
if dead.count>50 then
if dead.count>130 then
draw.text("GAME OVER",44,40,2)
draw.text("GAME OVER",text_x,text_y,2)
elseif dead.count>120 then
draw.text("GAME OVE",44,40,2)
draw.text("GAME OVE",text_x,text_y,2)
elseif dead.count>110 then
draw.text("GAME OV",44,40,2)
draw.text("GAME OV",text_x,text_y,2)
elseif dead.count>100 then
draw.text("GAME O",44,40,2)
draw.text("GAME O",text_x,text_y,2)
elseif dead.count>90 then
draw.text("GAME",44,40,2)
draw.text("GAME",text_x,text_y,2)
elseif dead.count>80 then
draw.text("GAM",44,40,2)
draw.text("GAM",text_x,text_y,2)
elseif dead.count>70 then
draw.text("GA",44,40,2)
draw.text("GA",text_x,text_y,2)
elseif dead.count>60 then
draw.text("G",44,40,2)
draw.text("G",text_x,text_y,2)
end
end

View File

@@ -19,7 +19,6 @@ require "fireball"
require "switches"
require "logo"
local arcade_config = require("arcade_config")
o2aX = arcade_config.org2arc_escala
modes={playing=0,editing=1}

View File

@@ -1,3 +1,5 @@
arcade_config = require("arcade_config")
require "final"
require "fade"
require "audio"
@@ -27,7 +29,6 @@ require "abad"
require "intro"
require "game"
local arcade_config = require("arcade_config")
--require "fade"
--require "audio"