forked from JailDoctor/cacaus
43 lines
1.1 KiB
Lua
43 lines
1.1 KiB
Lua
local arcade_config = require("arcade_config")
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o2aX = arcade_config.org2arc_escala
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cxr = arcade_config.character_per_row-1
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cxr2 = arcade_config.character_per_row_base2
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cw = arcade_config.character_width
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ch = arcade_config.character_height
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-- posició en el gif
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peu_gif_col = 7
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peu_gif_row = 2
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peu={hab=5,x=48,y=24,bb={x=0,y=0,w=8,h=8}}
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function peu.init()
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local habs={{18,8},{16,2},{16,7},{15,5},{27,1},{27,10},{29,2},{38,8},{69,2},{79,3}}
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local r=1+math.random(0,#habs-1)
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peu.hab=habs[r][1]
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peu.x=habs[r][2]*8
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peu.update=peu.update
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peu.draw=peu.draw
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end
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function peu.draw()
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draw.surf(112,32,16,16,peu.x,peu.y,16,16)
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local x = peu_gif_col*cw
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local y = peu_gif_row*ch
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draw.surf(x,y,cw,ch,peu.x*o2aX,peu.y*o2aX,cw,ch)
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end
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function peu.update()
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if peu.hab==abad.hab then
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if aabb(abad,peu) then
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abad.objects.peu=true
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if elalien.scene_intro then
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start_scene(scenes.peu_trobat)
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else
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start_scene(scenes.peu_trobat_nointro)
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end
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if abad.objects.gps~=nil then current_camera=4 end
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remove_actor(peu)
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end
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end
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end
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