Moguda la comprovació de pintar fora de la funció draw de cada actor
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@@ -15,7 +15,8 @@ function gota.new(_hab,_x,_y,_freq,_x_offset, _y_offset)
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_y_offset = _y_offset or 0
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world_x = world_x+_x_offset
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world_y = world_y+_y_offset
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return {hab=_hab,
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return {name="gota",
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hab=_hab,
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ix=world_x,
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iy=world_y,
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x=world_x,
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@@ -39,13 +40,11 @@ end
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function gota:draw_normal()
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local x = gota_gif_col*cw
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local y = gota_gif_row*ch
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if viewp:inside(self.x, self.y, self.w, self.h) then
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local scr_x, scr_y = viewp:screen_coords( self.x, self.y )
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draw.surf(x,y,self.w,self.h,scr_x,scr_y)
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-- local x_check = scr_x+self.bb.x+(self.bb.w/2)-1
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-- local y_check = scr_y+self.bb.h
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-- draw.rectf(x_check,y_check,1,1,4)
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end
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local scr_x, scr_y = viewp:screen_coords( self.x, self.y )
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draw.surf(x,y,self.w,self.h,scr_x,scr_y)
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-- local x_check = scr_x+self.bb.x+(self.bb.w/2)-1
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-- local y_check = scr_y+self.bb.h
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-- draw.rectf(x_check,y_check,1,1,4)
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end
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function gota:update_normal()
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