Moguda la comprovació de pintar fora de la funció draw de cada actor

This commit is contained in:
2026-03-29 17:02:05 +02:00
parent 2c93003fe2
commit 7f4f29ecc2
12 changed files with 44 additions and 53 deletions

View File

@@ -4,7 +4,8 @@ cxr2 = arcade_config.character_per_row_base2
cw = arcade_config.character_width
ch = arcade_config.character_height
premiere={hab=75,
premiere={name="premiere",
hab=75,
x=24,
y=24,
w=32,
@@ -45,13 +46,11 @@ function premiere.draw()
-- draw.surf((premiere.frame&7)*16,(premiere.frame>>3)*16,16,16,premiere.x,premiere.y,16,16,premiere.flip)
-- draw.surf((premiere.frame&7)*cw,(premiere.frame>>cxr2)*ch,cw,ch,premiere.x*o2aX,premiere.y*o2aX,cw,ch,premiere.flip)
if viewp:inside(premiere.x, premiere.y, premiere.w, premiere.h) then
local scr_x, scr_y = viewp:screen_coords( premiere.x, premiere.y )
-- draw.surf(premiere.x,premiere.y,premiere.w,premiere.h,scr_x,scr_y,premiere.w,premiere.h)
local x = (premiere.frame&7)*cw
local y = (premiere.frame>>cxr2)*ch
draw.surf(x,y,cw,ch,scr_x,scr_y,premiere.w,premiere.h,premiere.flip)
end
local scr_x, scr_y = viewp:screen_coords( premiere.x, premiere.y )
-- draw.surf(premiere.x,premiere.y,premiere.w,premiere.h,scr_x,scr_y,premiere.w,premiere.h)
local x = (premiere.frame&7)*cw
local y = (premiere.frame>>cxr2)*ch
draw.surf(x,y,cw,ch,scr_x,scr_y,premiere.w,premiere.h,premiere.flip)
end
function premiere.hit()