Files
cacaus-arcade/data/fps.lua

26 lines
610 B
Lua

local last_time = os.clock()
local frame_count = 0
local fps = 0
local sample_interval = 1 -- segundos
function frame() -- llama esto cada frame; recibe dt si tu motor lo proporciona
frame_count = frame_count + 1
local now = os.clock()
local elapsed = now - last_time
if elapsed >= sample_interval then
fps = frame_count / elapsed
frame_count = 0
last_time = now
end
return math.floor(fps)
end
function fps_print()
local current_fps = frame()
draw.rectf(0,0,29,7,16)
draw.text(current_fps.." fps",1,1,2)
end
-- ejemplo de uso dentro de tu bucle:
-- local current_fps = frame()