Files
cacaus-arcade/data/audio.lua
T
JailGamer ef87fd3c25 [WIP] Reestructurant codi
[WIP] Stage 2 ja 'arranca'
2026-05-30 22:20:24 +02:00

44 lines
1.7 KiB
Lua

audio_main_song ="mus_menu.ogg"
audio_song_batman ="mus_batm.ogg"
audio_song_premiere="mus_prem.ogg"
audio_song_elalien ="mus_alie.ogg"
audio_life_lost ="mus_life.ogg"
audio_game_over ="mus_over.ogg"
audio_song_imp ="mus_imp.ogg"
audio_song_copter ="mus_copter.ogg"
audio_final=audio_main_song
audio_abad_jump ="snd_ajmp.wav"
audio_abad_fall ="snd_afal.wav"
audio_abad_hit ="snd_ahit.wav"
audio_abad_shot ="snd_asht.wav"
audio_abad_step ={"snd_ast1.wav", "snd_ast2.wav", "snd_ast3.wav", "snd_ast2.wav"}
audio_switch ="snd_swch.wav"
audio_hit ="snd_hit.wav"
audio_low ="snd_low.wav"
audio_text_abad ="snd_txta.wav"
audio_text_premiere="snd_txtp.wav"
audio_text_elalien ="snd_txte.wav"
audio_text_batman ="snd_txtb.wav"
audio_text_imp ="snd_txtb.wav"
function audio_init()
-- Càrrega dels audios
audio_text_abad = sound.load(audio_text_abad)
audio_text_premiere = sound.load(audio_text_premiere)
audio_text_elalien = sound.load(audio_text_elalien)
audio_text_batman = sound.load(audio_text_batman)
audio_text_imp = sound.load(audio_text_imp)
audio_abad_jump = sound.load(audio_abad_jump)
audio_abad_fall = sound.load(audio_abad_fall)
audio_abad_hit = sound.load(audio_abad_hit)
audio_abad_shot = sound.load(audio_abad_shot)
audio_abad_step[1] = sound.load(audio_abad_step[1])
audio_abad_step[2] = sound.load(audio_abad_step[2])
audio_abad_step[3] = sound.load(audio_abad_step[3])
audio_abad_step[4] = audio_abad_step[2]
audio_switch = sound.load(audio_switch)
audio_hit = sound.load(audio_hit)
audio_low = sound.load(audio_low)
end