arreglat el CMakeLists.txt per a windows

This commit is contained in:
2025-03-24 09:15:53 +01:00
parent a7cce0af28
commit a8a24cc408
2 changed files with 10 additions and 13 deletions

View File

@@ -1,3 +1,4 @@
#define _USE_MATH_DEFINES
#include <SDL3/SDL.h>
#include <cmath>
@@ -55,10 +56,10 @@ int main(int argc, char *argv[])
{
float dist = sqrt(i * i + j * j);
float z = cos((dist / 40 - time) * M_PI * 2) * 6;
const int x = rad + i + dx;
const int y = rad + j - z + dy;
if (x < WIDTH && y < HEIGHT && x >= 0 && y >= 0)
surface[x + y * WIDTH] = 1;
const int X = rad + i + dx;
const int Y = rad + j - z + dy;
if (X < WIDTH && Y < HEIGHT && X >= 0 && Y >= 0)
surface[X + Y * WIDTH] = 1;
}
// Vuelca la surface a la textura
@@ -68,9 +69,7 @@ int main(int argc, char *argv[])
}
SDL_UnlockTexture(texture);
SDL_RenderTexture(renderer, texture, nullptr, nullptr);
SDL_RenderPresent(renderer);
}