Eliminados más restos de SDL2_image
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@@ -1,5 +1,4 @@
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#include <SDL2/SDL.h>
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#include <SDL2/SDL_image.h>
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#include "texture.h"
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#include "ball.h"
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#include "defines.h"
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@@ -93,7 +92,6 @@ void close()
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}
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// Quit SDL subsystems
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IMG_Quit();
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SDL_Quit();
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}
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