migrat a SDL3
arreglos estetics i d'estil
This commit is contained in:
15
source/defines.h
Normal file
15
source/defines.h
Normal file
@@ -0,0 +1,15 @@
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#pragma once
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#include <SDL3/SDL.h>
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constexpr int SPRITE_WIDTH = 29;
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constexpr int SPRITE_HEIGHT = 64;
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constexpr int WINDOW_WIDTH = 160;
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constexpr int WINDOW_HEIGHT = 160;
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constexpr int WINDOW_ZOOM = 4;
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constexpr int SPRITE_POS_X = (WINDOW_WIDTH - SPRITE_WIDTH) / 2;
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constexpr int SPRITE_POS_Y = (WINDOW_HEIGHT - SPRITE_HEIGHT) / 2;
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constexpr int NUM_PALETTES = 2;
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constexpr int NUM_FRAMES = 4;
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constexpr Uint64 ANIMATION_SPEED = 200;
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@@ -1,17 +0,0 @@
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#include "jUnit.h"
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void init()
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{
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jInit("demo6_palette", 320, 240, 2);
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jSetPal(0, 0x00000000);
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jCls(0);
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jSurface peiv = jLoadSurface("resources/williams.gif");
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jLoadPal("resources/pal01.gif");
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jSetSource(peiv);
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}
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void update()
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{
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jCls(0);
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jBlit(100, 60, 0, 0, 29, 64);
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}
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56
source/gif.c
56
source/gif.c
@@ -3,6 +3,8 @@
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#include <string.h>
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#include <fcntl.h>
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namespace GIF
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{
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#define EXTENSION_INTRODUCER 0x21
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#define IMAGE_DESCRIPTOR 0x2C
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#define TRAILER 0x3B
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@@ -12,7 +14,9 @@
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#define COMMENT_EXTENSION 0xFE
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#define PLAINTEXT_EXTENSION 0x01
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#define READ(dst, size) memcpy(dst, buffer, size); buffer += size
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#define READ(dst, size) \
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memcpy(dst, buffer, size); \
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buffer += size
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typedef struct
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{
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@@ -21,16 +25,14 @@ typedef struct
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unsigned char fields;
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unsigned char background_color_index;
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unsigned char pixel_aspect_ratio;
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}
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screen_descriptor_t;
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} screen_descriptor_t;
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typedef struct
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{
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unsigned char r;
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unsigned char g;
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unsigned char b;
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}
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rgb;
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} rgb;
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typedef struct
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{
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@@ -39,38 +41,33 @@ typedef struct
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unsigned short image_width;
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unsigned short image_height;
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unsigned char fields;
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}
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image_descriptor_t;
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} image_descriptor_t;
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typedef struct
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{
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unsigned char byte;
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int prev;
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int len;
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}
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dictionary_entry_t;
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} dictionary_entry_t;
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typedef struct
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{
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unsigned char extension_code;
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unsigned char block_size;
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}
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extension_t;
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} extension_t;
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typedef struct
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{
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unsigned char fields;
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unsigned short delay_time;
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unsigned char transparent_color_index;
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}
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graphic_control_extension_t;
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} graphic_control_extension_t;
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typedef struct
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{
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unsigned char application_id[8];
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unsigned char version[3];
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}
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application_extension_t;
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} application_extension_t;
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typedef struct
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{
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@@ -82,8 +79,7 @@ typedef struct
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unsigned char cell_height;
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unsigned char foreground_color;
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unsigned char background_color;
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}
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plaintext_extension_t;
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} plaintext_extension_t;
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// static unsigned short width = 0;
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// static unsigned short height = 0;
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@@ -319,7 +315,8 @@ unsigned char* process_image_descriptor( unsigned char* buffer,
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uncompress(lzw_code_size, compressed_data, compressed_data_length,
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uncompressed_data);
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if ( compressed_data ) free( compressed_data );
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if (compressed_data)
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free(compressed_data);
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// if ( uncompressed_data )
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// free( uncompressed_data );
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@@ -334,7 +331,8 @@ unsigned char* process_image_descriptor( unsigned char* buffer,
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*/
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#define rb (*(buffer++))
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uint32_t* LoadPalette(unsigned char *buffer) {
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uint32_t *LoadPalette(unsigned char *buffer)
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{
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unsigned char header[7];
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screen_descriptor_t screen_descriptor;
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// int color_resolution_bits;
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@@ -348,13 +346,15 @@ uint32_t* LoadPalette(unsigned char *buffer) {
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// color_resolution_bits = ((screen_descriptor.fields & 0x70) >> 4) + 1;
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global_color_table = (uint32_t *)calloc(1, 1024);
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if (screen_descriptor.fields & 0x80) {
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if (screen_descriptor.fields & 0x80)
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{
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global_color_table_size = 1 << (((screen_descriptor.fields & 0x07) + 1));
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// global_color_table = (rgb *)malloc(3 * global_color_table_size);
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// READ(global_color_table, 3 * global_color_table_size);
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for (int i=0; i<global_color_table_size;++i) {
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global_color_table[i] = (buffer[0]<<16) + (buffer[1]<<8) + buffer[2];
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for (int i = 0; i < global_color_table_size; ++i)
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{
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global_color_table[i] = (0xFF << 24) + (buffer[0] << 16) + (buffer[1] << 8) + buffer[2];
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buffer += 3;
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}
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}
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@@ -402,8 +402,7 @@ static unsigned char* process_gif_stream(unsigned char *buffer, unsigned short*
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{
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// int i;
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// If bit 7 is set, the next block is a global color table; read it
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global_color_table_size = 1 <<
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( ( ( screen_descriptor.fields & 0x07 ) + 1 ) );
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global_color_table_size = 1 << (((screen_descriptor.fields & 0x07) + 1));
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global_color_table = (rgb *)malloc(3 * global_color_table_size);
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@@ -428,7 +427,8 @@ static unsigned char* process_gif_stream(unsigned char *buffer, unsigned short*
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buffer++;
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size = *(buffer++);
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buffer += size;
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do {
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do
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{
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size = *(buffer++);
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buffer += size;
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} while (size != 0);
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@@ -449,8 +449,8 @@ static unsigned char* process_gif_stream(unsigned char *buffer, unsigned short*
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return NULL;
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}
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unsigned char* LoadGif(unsigned char *buffer, unsigned short* w, unsigned short* h) {
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unsigned char *LoadGif(unsigned char *buffer, unsigned short *w, unsigned short *h)
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{
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return process_gif_stream(buffer, w, h);
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}
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@@ -475,4 +475,4 @@ unsigned char* LoadGif(unsigned char *buffer, unsigned short* w, unsigned short*
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process_gif_stream( gif_file );
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fclose( gif_file );
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}*/
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}*/}
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176
source/jUnit.cpp
176
source/jUnit.cpp
@@ -1,176 +0,0 @@
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#include "jUnit.h"
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#include "gif.c"
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#include <stdio.h>
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struct jSurface_s
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{
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Uint8 *data;
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Uint16 w, h;
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};
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static SDL_Window *jWin = nullptr;
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static SDL_Renderer *jRen = nullptr;
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static SDL_Texture *jTex = nullptr;
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static jSurface jScreen;
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static jSurface jDestSurf;
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static jSurface jSourceSurf = nullptr;
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static Uint32 paleta[256];
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static int jWidth = 320;
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static int jHeight = 240;
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static int jZoom = 2;
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static int transparentColor = 0;
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jSurface jNewSurface(int w, int h)
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{
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jSurface surf = (jSurface)malloc(sizeof(jSurface_s));
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surf->w = w;
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surf->h = h;
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surf->data = (Uint8 *)malloc(w * h);
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return surf;
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}
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void jDeleteSurface(jSurface surf)
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{
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if (surf)
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{
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free(surf->data);
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free(surf);
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}
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}
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void jSetDest(jSurface surf)
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{
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jDestSurf = (surf == nullptr) ? jScreen : surf;
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}
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void jSetSource(jSurface surf)
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{
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jSourceSurf = surf;
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}
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void jBlit(int dx, int dy, int sx, int sy, int w, int h)
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{
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if (jSourceSurf == nullptr)
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{
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return;
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}
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for (int iy = 0; iy < h; ++iy)
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{
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for (int ix = 0; ix < w; ++ix)
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{
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jPutPixel(dx + ix, dy + iy, jGetPixel(sx + ix, sy + iy));
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}
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}
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}
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jSurface jLoadSurface(const char *filename)
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{
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FILE *f = fopen(filename, "rb");
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if (!f)
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{
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return nullptr;
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}
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fseek(f, 0, SEEK_END);
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long size = ftell(f);
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fseek(f, 0, SEEK_SET);
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Uint8 *buffer = (Uint8 *)malloc(size);
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fread(buffer, size, 1, f);
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fclose(f);
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Uint16 w, h;
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Uint8 *pixels = LoadGif(buffer, &w, &h);
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if (pixels == nullptr)
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{
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return nullptr;
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}
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jSurface surf = (jSurface)malloc(sizeof(jSurface_s));
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surf->w = w;
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surf->h = h;
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surf->data = pixels;
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free(buffer);
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return surf;
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}
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void jLoadPal(const char *filename)
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{
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FILE *f = fopen(filename, "rb");
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if (!f)
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{
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return;
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}
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fseek(f, 0, SEEK_END);
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long size = ftell(f);
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fseek(f, 0, SEEK_SET);
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Uint8 *buffer = (Uint8 *)malloc(size);
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fread(buffer, size, 1, f);
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fclose(f);
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Uint32 *pal = LoadPalette(buffer);
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if (pal == nullptr)
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{
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return;
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}
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free(buffer);
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for (int i = 0; i < 256; ++i)
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{
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paleta[i] = pal[i];
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}
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}
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void jInit(const char *titol, int w, int h, int z)
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{
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SDL_Init(SDL_INIT_VIDEO);
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jWidth = w;
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jHeight = h;
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jZoom = z;
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jWin = SDL_CreateWindow(titol, w * z, h * z, 0);
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jRen = SDL_CreateRenderer(jWin, nullptr);
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SDL_SetRenderLogicalPresentation(jRen, w, h, SDL_LOGICAL_PRESENTATION_INTEGER_SCALE);
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jTex = SDL_CreateTexture(jRen, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, w, h);
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jScreen = jNewSurface(w, h);
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jDestSurf = jScreen;
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}
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void jSetPal(int index, Uint32 color)
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{
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paleta[index] = color;
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}
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void jCls(Uint8 color)
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{
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for (int i = 0; i < jDestSurf->w * jDestSurf->h; ++i)
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{
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jDestSurf->data[i] = color;
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}
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}
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void jFlip()
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{
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Uint32 *pixels;
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int pitch;
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SDL_LockTexture(jTex, nullptr, (void **)&pixels, &pitch);
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for (int i = 0; i < jWidth * jHeight; ++i)
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{
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pixels[i] = paleta[jScreen->data[i]];
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}
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SDL_UnlockTexture(jTex);
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SDL_RenderTexture(jRen, jTex, nullptr, nullptr);
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SDL_RenderPresent(jRen);
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}
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void jPutPixel(int x, int y, Uint8 color)
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{
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if (x < 0 || y < 0 || x >= jDestSurf->w || y >= jDestSurf->h || color == transparentColor)
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{
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return;
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}
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jDestSurf->data[x + y * jDestSurf->w] = color;
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}
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Uint8 jGetPixel(int x, int y)
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{
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return jSourceSurf->data[x + y * jSourceSurf->w];
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}
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@@ -1,28 +0,0 @@
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#pragma once
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#include <SDL3/SDL.h>
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typedef struct jSurface_s *jSurface;
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void init();
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void update();
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jSurface jNewSurface(int w, int h);
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void jDeleteSurface(jSurface surf);
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void jSetDest(jSurface surf);
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void jSetSource(jSurface surf);
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jSurface jLoadSurface(const char* filename);
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void jPutPixel(int x, int y, Uint8 color);
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Uint8 jGetPixel(int x, int y);
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void jBlit(int dx, int dy, int sx, int sy, int w, int h);
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void jInit(const char *titol, int w, int h, int z);
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void jSetPal(int index, Uint32 color);
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void jLoadPal(const char *filename);
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void jCls(Uint8 color);
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void jFlip();
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55
source/main.cpp
Normal file
55
source/main.cpp
Normal file
@@ -0,0 +1,55 @@
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#include "palette.h"
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#include "defines.h"
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#include <SDL3/SDL.h>
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void init()
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{
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Palette::init("demo6_palette", WINDOW_WIDTH, WINDOW_HEIGHT, WINDOW_ZOOM);
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Palette::Surface peiv = Palette::loadSurface("resources/williams.gif");
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Palette::loadPalette("resources/pal01.gif");
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Palette::setSrc(peiv);
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}
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void update()
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{
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const int FRAME = (SDL_GetTicks() / ANIMATION_SPEED) % NUM_FRAMES;
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Palette::setPalette(255, 0xFF444466);
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Palette::clear(255);
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Palette::blit(SPRITE_POS_X, SPRITE_POS_Y, FRAME * SPRITE_WIDTH, 0, SPRITE_WIDTH, SPRITE_HEIGHT);
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}
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int main(int argc, char *argv[])
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{
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init();
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SDL_Event event;
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bool should_exit = false;
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while (!should_exit)
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{
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while (SDL_PollEvent(&event))
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{
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// Evento de salida
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if (event.type == SDL_EVENT_QUIT)
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{
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should_exit = true;
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break;
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}
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// Eventos de teclado
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if (event.type == SDL_EVENT_KEY_DOWN && event.key.repeat == 0)
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{
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switch (event.key.key)
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{
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case SDLK_ESCAPE:
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should_exit = true;
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break;
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case SDLK_SPACE:
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Palette::switchPalette();
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break;
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}
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}
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}
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update();
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Palette::flip();
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}
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}
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@@ -1,21 +0,0 @@
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#include "jUnit.h"
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int main(int argc, char *argv[])
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{
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init();
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SDL_Event event;
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bool exit = false;
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while (!exit)
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{
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while (SDL_PollEvent(&event))
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{
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if ((event.type == SDL_EVENT_QUIT) || (event.type == SDL_EVENT_KEY_DOWN && event.key.repeat == 0 && event.key.key == SDLK_ESCAPE))
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{
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exit = true;
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break;
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}
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update();
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jFlip();
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}
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}
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}
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191
source/palette.cpp
Normal file
191
source/palette.cpp
Normal file
@@ -0,0 +1,191 @@
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#include "palette.h"
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#include "gif.c"
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#include <stdio.h>
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#include <array>
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#include <string>
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#include "defines.h"
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namespace Palette
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{
|
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struct SurfaceData
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{
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Uint8 *data;
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Uint16 w, h;
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};
|
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|
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static SDL_Window *window = nullptr;
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static SDL_Renderer *renderer = nullptr;
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static SDL_Texture *texture = nullptr;
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static Surface screen;
|
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static Surface dst_surface;
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static Surface src_surface = nullptr;
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static Uint32 palette[256];
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static int width = 0;
|
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static int height = 0;
|
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static int zoom = 0;
|
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static int transparent_color = 14;
|
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static int palette_number = 0;
|
||||
|
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Surface newSurface(int w, int h)
|
||||
{
|
||||
Surface surf = (Surface)malloc(sizeof(SurfaceData));
|
||||
surf->w = w;
|
||||
surf->h = h;
|
||||
surf->data = (Uint8 *)malloc(w * h);
|
||||
return surf;
|
||||
}
|
||||
|
||||
void deleteSurface(Surface surf)
|
||||
{
|
||||
if (surf)
|
||||
{
|
||||
free(surf->data);
|
||||
free(surf);
|
||||
}
|
||||
}
|
||||
|
||||
void setDst(Surface surf)
|
||||
{
|
||||
dst_surface = (surf == nullptr) ? screen : surf;
|
||||
}
|
||||
|
||||
void setSrc(Surface surf)
|
||||
{
|
||||
src_surface = surf;
|
||||
}
|
||||
|
||||
void blit(int dx, int dy, int sx, int sy, int w, int h)
|
||||
{
|
||||
if (src_surface == nullptr)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
for (int iy = 0; iy < h; ++iy)
|
||||
{
|
||||
for (int ix = 0; ix < w; ++ix)
|
||||
{
|
||||
putPixel(dx + ix, dy + iy, getPixel(sx + ix, sy + iy));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Surface loadSurface(const char *filename)
|
||||
{
|
||||
FILE *f = fopen(filename, "rb");
|
||||
if (!f)
|
||||
{
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
fseek(f, 0, SEEK_END);
|
||||
long size = ftell(f);
|
||||
fseek(f, 0, SEEK_SET);
|
||||
Uint8 *buffer = (Uint8 *)malloc(size);
|
||||
fread(buffer, size, 1, f);
|
||||
fclose(f);
|
||||
|
||||
Uint16 w, h;
|
||||
Uint8 *pixels = GIF::LoadGif(buffer, &w, &h);
|
||||
if (pixels == nullptr)
|
||||
{
|
||||
return nullptr;
|
||||
}
|
||||
Surface surf = (Surface)malloc(sizeof(SurfaceData));
|
||||
surf->w = w;
|
||||
surf->h = h;
|
||||
surf->data = pixels;
|
||||
free(buffer);
|
||||
return surf;
|
||||
}
|
||||
|
||||
void loadPalette(const char *filename)
|
||||
{
|
||||
FILE *f = fopen(filename, "rb");
|
||||
if (!f)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
fseek(f, 0, SEEK_END);
|
||||
long size = ftell(f);
|
||||
fseek(f, 0, SEEK_SET);
|
||||
Uint8 *buffer = (Uint8 *)malloc(size);
|
||||
fread(buffer, size, 1, f);
|
||||
fclose(f);
|
||||
|
||||
Uint32 *pal = GIF::LoadPalette(buffer);
|
||||
if (pal == nullptr)
|
||||
{
|
||||
return;
|
||||
}
|
||||
free(buffer);
|
||||
for (int i = 0; i < 256; ++i)
|
||||
{
|
||||
palette[i] = pal[i];
|
||||
}
|
||||
}
|
||||
|
||||
void init(const char *titol, int w, int h, int z)
|
||||
{
|
||||
SDL_Init(SDL_INIT_VIDEO);
|
||||
width = w;
|
||||
height = h;
|
||||
zoom = z;
|
||||
window = SDL_CreateWindow(titol, w * z, h * z, 0);
|
||||
renderer = SDL_CreateRenderer(window, nullptr);
|
||||
SDL_SetRenderLogicalPresentation(renderer, w, h, SDL_LOGICAL_PRESENTATION_INTEGER_SCALE);
|
||||
texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, w, h);
|
||||
SDL_SetTextureScaleMode(texture, SDL_SCALEMODE_NEAREST);
|
||||
screen = newSurface(w, h);
|
||||
dst_surface = screen;
|
||||
}
|
||||
|
||||
void setPalette(int index, Uint32 color)
|
||||
{
|
||||
palette[index] = color;
|
||||
}
|
||||
|
||||
void clear(Uint8 color)
|
||||
{
|
||||
for (int i = 0; i < dst_surface->w * dst_surface->h; ++i)
|
||||
{
|
||||
dst_surface->data[i] = color;
|
||||
}
|
||||
}
|
||||
|
||||
void flip()
|
||||
{
|
||||
Uint32 *pixels;
|
||||
int pitch;
|
||||
SDL_LockTexture(texture, nullptr, (void **)&pixels, &pitch);
|
||||
for (int i = 0; i < width * height; ++i)
|
||||
{
|
||||
pixels[i] = palette[screen->data[i]];
|
||||
}
|
||||
SDL_UnlockTexture(texture);
|
||||
SDL_RenderTexture(renderer, texture, nullptr, nullptr);
|
||||
SDL_RenderPresent(renderer);
|
||||
}
|
||||
|
||||
void putPixel(int x, int y, Uint8 color)
|
||||
{
|
||||
if (x < 0 || y < 0 || x >= dst_surface->w || y >= dst_surface->h || color == transparent_color)
|
||||
{
|
||||
return;
|
||||
}
|
||||
dst_surface->data[x + y * dst_surface->w] = color;
|
||||
}
|
||||
|
||||
Uint8 getPixel(int x, int y)
|
||||
{
|
||||
return src_surface->data[x + y * src_surface->w];
|
||||
}
|
||||
|
||||
void switchPalette()
|
||||
{
|
||||
palette_number = (palette_number + 1) % NUM_PALETTES;
|
||||
std::array<std::string, NUM_PALETTES> palettes{"resources/pal01.gif", "resources/pal02.gif"};
|
||||
loadPalette(palettes.at(palette_number).c_str());
|
||||
}
|
||||
}
|
||||
30
source/palette.h
Normal file
30
source/palette.h
Normal file
@@ -0,0 +1,30 @@
|
||||
#pragma once
|
||||
|
||||
#include <SDL3/SDL.h>
|
||||
|
||||
namespace Palette
|
||||
{
|
||||
typedef struct SurfaceData *Surface;
|
||||
|
||||
Surface newSurface(int w, int h);
|
||||
void deleteSurface(Surface surf);
|
||||
void setDst(Surface surf);
|
||||
void setSrc(Surface surf);
|
||||
|
||||
Surface loadSurface(const char *filename);
|
||||
|
||||
void putPixel(int x, int y, Uint8 color);
|
||||
Uint8 getPixel(int x, int y);
|
||||
|
||||
void blit(int dx, int dy, int sx, int sy, int w, int h);
|
||||
|
||||
void init(const char *titol, int w, int h, int z);
|
||||
|
||||
void setPalette(int index, Uint32 color);
|
||||
void loadPalette(const char *filename);
|
||||
|
||||
void clear(Uint8 color);
|
||||
|
||||
void flip();
|
||||
void switchPalette();
|
||||
}
|
||||
Reference in New Issue
Block a user