migrat a SDL3
arreglos estetics i d'estil
This commit is contained in:
15
source/defines.h
Normal file
15
source/defines.h
Normal file
@@ -0,0 +1,15 @@
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#pragma once
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#include <SDL3/SDL.h>
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constexpr int SPRITE_WIDTH = 29;
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constexpr int SPRITE_HEIGHT = 64;
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constexpr int WINDOW_WIDTH = 160;
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constexpr int WINDOW_HEIGHT = 160;
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constexpr int WINDOW_ZOOM = 4;
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constexpr int SPRITE_POS_X = (WINDOW_WIDTH - SPRITE_WIDTH) / 2;
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constexpr int SPRITE_POS_Y = (WINDOW_HEIGHT - SPRITE_HEIGHT) / 2;
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constexpr int NUM_PALETTES = 2;
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constexpr int NUM_FRAMES = 4;
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constexpr Uint64 ANIMATION_SPEED = 200;
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@@ -1,17 +0,0 @@
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#include "jUnit.h"
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void init()
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{
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jInit("demo6_palette", 320, 240, 2);
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jSetPal(0, 0x00000000);
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jCls(0);
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jSurface peiv = jLoadSurface("resources/williams.gif");
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jLoadPal("resources/pal01.gif");
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jSetSource(peiv);
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}
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void update()
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{
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jCls(0);
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jBlit(100, 60, 0, 0, 29, 64);
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}
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744
source/gif.c
744
source/gif.c
@@ -3,329 +3,326 @@
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#include <string.h>
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#include <fcntl.h>
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#define EXTENSION_INTRODUCER 0x21
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#define IMAGE_DESCRIPTOR 0x2C
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#define TRAILER 0x3B
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#define GRAPHIC_CONTROL 0xF9
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#define APPLICATION_EXTENSION 0xFF
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#define COMMENT_EXTENSION 0xFE
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#define PLAINTEXT_EXTENSION 0x01
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#define READ(dst, size) memcpy(dst, buffer, size); buffer += size
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typedef struct
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namespace GIF
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{
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unsigned short width;
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unsigned short height;
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unsigned char fields;
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unsigned char background_color_index;
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unsigned char pixel_aspect_ratio;
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}
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screen_descriptor_t;
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#define EXTENSION_INTRODUCER 0x21
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#define IMAGE_DESCRIPTOR 0x2C
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#define TRAILER 0x3B
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typedef struct
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{
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unsigned char r;
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unsigned char g;
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unsigned char b;
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}
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rgb;
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#define GRAPHIC_CONTROL 0xF9
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#define APPLICATION_EXTENSION 0xFF
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#define COMMENT_EXTENSION 0xFE
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#define PLAINTEXT_EXTENSION 0x01
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typedef struct
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{
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unsigned short image_left_position;
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unsigned short image_top_position;
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unsigned short image_width;
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unsigned short image_height;
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unsigned char fields;
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}
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image_descriptor_t;
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#define READ(dst, size) \
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memcpy(dst, buffer, size); \
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buffer += size
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typedef struct
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{
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unsigned char byte;
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int prev;
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int len;
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}
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dictionary_entry_t;
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typedef struct
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{
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unsigned char extension_code;
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unsigned char block_size;
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}
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extension_t;
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typedef struct
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{
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unsigned char fields;
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unsigned short delay_time;
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unsigned char transparent_color_index;
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}
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graphic_control_extension_t;
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typedef struct
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{
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unsigned char application_id[ 8 ];
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unsigned char version[ 3 ];
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}
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application_extension_t;
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typedef struct
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{
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unsigned short left;
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unsigned short top;
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unsigned short width;
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unsigned short height;
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unsigned char cell_width;
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unsigned char cell_height;
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unsigned char foreground_color;
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unsigned char background_color;
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}
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plaintext_extension_t;
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//static unsigned short width = 0;
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//static unsigned short height = 0;
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//static unsigned char* uncompressed_data = NULL;
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void uncompress( int code_length,
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const unsigned char *input,
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int input_length,
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unsigned char *out )
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{
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//int maxbits;
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int i, bit;
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int code, prev = -1;
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dictionary_entry_t *dictionary;
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int dictionary_ind;
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unsigned int mask = 0x01;
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int reset_code_length;
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int clear_code; // This varies depending on code_length
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int stop_code; // one more than clear code
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int match_len;
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clear_code = 1 << ( code_length );
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stop_code = clear_code + 1;
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// To handle clear codes
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reset_code_length = code_length;
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// Create a dictionary large enough to hold "code_length" entries.
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// Once the dictionary overflows, code_length increases
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dictionary = ( dictionary_entry_t * )
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malloc( sizeof( dictionary_entry_t ) * ( 1 << ( code_length + 1 ) ) );
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// Initialize the first 2^code_len entries of the dictionary with their
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// indices. The rest of the entries will be built up dynamically.
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// Technically, it shouldn't be necessary to initialize the
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// dictionary. The spec says that the encoder "should output a
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// clear code as the first code in the image data stream". It doesn't
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// say must, though...
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for ( dictionary_ind = 0;
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dictionary_ind < ( 1 << code_length );
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dictionary_ind++ )
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typedef struct
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{
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dictionary[ dictionary_ind ].byte = dictionary_ind;
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// XXX this only works because prev is a 32-bit int (> 12 bits)
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dictionary[ dictionary_ind ].prev = -1;
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dictionary[ dictionary_ind ].len = 1;
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}
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unsigned short width;
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unsigned short height;
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unsigned char fields;
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unsigned char background_color_index;
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unsigned char pixel_aspect_ratio;
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} screen_descriptor_t;
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// 2^code_len + 1 is the special "end" code; don't give it an entry here
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dictionary_ind++;
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dictionary_ind++;
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// TODO verify that the very last byte is clear_code + 1
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while ( input_length )
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typedef struct
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{
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code = 0x0;
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// Always read one more bit than the code length
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for ( i = 0; i < ( code_length + 1 ); i++ )
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unsigned char r;
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unsigned char g;
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unsigned char b;
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} rgb;
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typedef struct
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{
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unsigned short image_left_position;
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unsigned short image_top_position;
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unsigned short image_width;
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unsigned short image_height;
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unsigned char fields;
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} image_descriptor_t;
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typedef struct
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{
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unsigned char byte;
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int prev;
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int len;
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} dictionary_entry_t;
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typedef struct
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{
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unsigned char extension_code;
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unsigned char block_size;
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} extension_t;
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typedef struct
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{
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unsigned char fields;
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unsigned short delay_time;
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unsigned char transparent_color_index;
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} graphic_control_extension_t;
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typedef struct
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{
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unsigned char application_id[8];
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unsigned char version[3];
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} application_extension_t;
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typedef struct
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{
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unsigned short left;
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unsigned short top;
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unsigned short width;
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unsigned short height;
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unsigned char cell_width;
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unsigned char cell_height;
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unsigned char foreground_color;
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unsigned char background_color;
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} plaintext_extension_t;
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// static unsigned short width = 0;
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// static unsigned short height = 0;
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// static unsigned char* uncompressed_data = NULL;
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void uncompress(int code_length,
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const unsigned char *input,
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int input_length,
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unsigned char *out)
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{
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// int maxbits;
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int i, bit;
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int code, prev = -1;
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dictionary_entry_t *dictionary;
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int dictionary_ind;
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unsigned int mask = 0x01;
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int reset_code_length;
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int clear_code; // This varies depending on code_length
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int stop_code; // one more than clear code
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int match_len;
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clear_code = 1 << (code_length);
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stop_code = clear_code + 1;
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// To handle clear codes
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reset_code_length = code_length;
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// Create a dictionary large enough to hold "code_length" entries.
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// Once the dictionary overflows, code_length increases
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dictionary = (dictionary_entry_t *)
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malloc(sizeof(dictionary_entry_t) * (1 << (code_length + 1)));
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// Initialize the first 2^code_len entries of the dictionary with their
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// indices. The rest of the entries will be built up dynamically.
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// Technically, it shouldn't be necessary to initialize the
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// dictionary. The spec says that the encoder "should output a
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// clear code as the first code in the image data stream". It doesn't
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// say must, though...
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for (dictionary_ind = 0;
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dictionary_ind < (1 << code_length);
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dictionary_ind++)
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{
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// This is different than in the file read example; that
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// was a call to "next_bit"
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bit = ( *input & mask ) ? 1 : 0;
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mask <<= 1;
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if ( mask == 0x100 )
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{
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mask = 0x01;
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input++;
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input_length--;
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}
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code = code | ( bit << i );
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dictionary[dictionary_ind].byte = dictionary_ind;
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// XXX this only works because prev is a 32-bit int (> 12 bits)
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dictionary[dictionary_ind].prev = -1;
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dictionary[dictionary_ind].len = 1;
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}
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if ( code == clear_code )
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// 2^code_len + 1 is the special "end" code; don't give it an entry here
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dictionary_ind++;
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dictionary_ind++;
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// TODO verify that the very last byte is clear_code + 1
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while (input_length)
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{
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code_length = reset_code_length;
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dictionary = ( dictionary_entry_t * ) realloc( dictionary,
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sizeof( dictionary_entry_t ) * ( 1 << ( code_length + 1 ) ) );
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for ( dictionary_ind = 0;
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dictionary_ind < ( 1 << code_length );
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dictionary_ind++ )
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code = 0x0;
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// Always read one more bit than the code length
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for (i = 0; i < (code_length + 1); i++)
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{
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dictionary[ dictionary_ind ].byte = dictionary_ind;
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// XXX this only works because prev is a 32-bit int (> 12 bits)
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dictionary[ dictionary_ind ].prev = -1;
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dictionary[ dictionary_ind ].len = 1;
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}
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dictionary_ind++;
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dictionary_ind++;
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prev = -1;
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continue;
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}
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else if ( code == stop_code )
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{
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/*if ( input_length > 1 )
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{
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fprintf( stderr, "Malformed GIF (early stop code)\n" );
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exit( 0 );
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}*/
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break;
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}
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// This is different than in the file read example; that
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// was a call to "next_bit"
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bit = (*input & mask) ? 1 : 0;
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mask <<= 1;
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// Update the dictionary with this character plus the _entry_
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// (character or string) that came before it
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if ( ( prev > -1 ) && ( code_length < 12 ) )
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{
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if ( code > dictionary_ind )
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{
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fprintf( stderr, "code = %.02x, but dictionary_ind = %.02x\n",
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code, dictionary_ind );
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exit( 0 );
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}
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// Special handling for KwKwK
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if ( code == dictionary_ind )
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{
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int ptr = prev;
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while ( dictionary[ ptr ].prev != -1 )
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if (mask == 0x100)
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{
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ptr = dictionary[ ptr ].prev;
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mask = 0x01;
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input++;
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input_length--;
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}
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dictionary[ dictionary_ind ].byte = dictionary[ ptr ].byte;
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code = code | (bit << i);
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}
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else
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if (code == clear_code)
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{
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int ptr = code;
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while ( dictionary[ ptr ].prev != -1 )
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code_length = reset_code_length;
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dictionary = (dictionary_entry_t *)realloc(dictionary,
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sizeof(dictionary_entry_t) * (1 << (code_length + 1)));
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for (dictionary_ind = 0;
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dictionary_ind < (1 << code_length);
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dictionary_ind++)
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{
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ptr = dictionary[ ptr ].prev;
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dictionary[dictionary_ind].byte = dictionary_ind;
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// XXX this only works because prev is a 32-bit int (> 12 bits)
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dictionary[dictionary_ind].prev = -1;
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dictionary[dictionary_ind].len = 1;
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}
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dictionary[ dictionary_ind ].byte = dictionary[ ptr ].byte;
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dictionary_ind++;
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dictionary_ind++;
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prev = -1;
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continue;
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}
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dictionary[ dictionary_ind ].prev = prev;
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dictionary[ dictionary_ind ].len = dictionary[ prev ].len + 1;
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dictionary_ind++;
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// GIF89a mandates that this stops at 12 bits
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if ( ( dictionary_ind == ( 1 << ( code_length + 1 ) ) ) &&
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( code_length < 11 ) )
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else if (code == stop_code)
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{
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code_length++;
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dictionary = ( dictionary_entry_t * ) realloc( dictionary,
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sizeof( dictionary_entry_t ) * ( 1 << ( code_length + 1 ) ) );
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/*if ( input_length > 1 )
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{
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fprintf( stderr, "Malformed GIF (early stop code)\n" );
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exit( 0 );
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}*/
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break;
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}
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}
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prev = code;
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// Now copy the dictionary entry backwards into "out"
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match_len = dictionary[ code ].len;
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while ( code != -1 )
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{
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out[ dictionary[ code ].len - 1 ] = dictionary[ code ].byte;
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if ( dictionary[ code ].prev == code )
|
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// Update the dictionary with this character plus the _entry_
|
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// (character or string) that came before it
|
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if ((prev > -1) && (code_length < 12))
|
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{
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fprintf( stderr, "Internal error; self-reference." );
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exit( 0 );
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}
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code = dictionary[ code ].prev;
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}
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if (code > dictionary_ind)
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{
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fprintf(stderr, "code = %.02x, but dictionary_ind = %.02x\n",
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code, dictionary_ind);
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exit(0);
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}
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out += match_len;
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// Special handling for KwKwK
|
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if (code == dictionary_ind)
|
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{
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||||
int ptr = prev;
|
||||
|
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while (dictionary[ptr].prev != -1)
|
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{
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ptr = dictionary[ptr].prev;
|
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}
|
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dictionary[dictionary_ind].byte = dictionary[ptr].byte;
|
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}
|
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else
|
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{
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||||
int ptr = code;
|
||||
while (dictionary[ptr].prev != -1)
|
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{
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ptr = dictionary[ptr].prev;
|
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}
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dictionary[dictionary_ind].byte = dictionary[ptr].byte;
|
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}
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|
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dictionary[dictionary_ind].prev = prev;
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|
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dictionary[dictionary_ind].len = dictionary[prev].len + 1;
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dictionary_ind++;
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|
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// GIF89a mandates that this stops at 12 bits
|
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if ((dictionary_ind == (1 << (code_length + 1))) &&
|
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(code_length < 11))
|
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{
|
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code_length++;
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dictionary = (dictionary_entry_t *)realloc(dictionary,
|
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sizeof(dictionary_entry_t) * (1 << (code_length + 1)));
|
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}
|
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}
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|
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prev = code;
|
||||
|
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// Now copy the dictionary entry backwards into "out"
|
||||
match_len = dictionary[code].len;
|
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while (code != -1)
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{
|
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out[dictionary[code].len - 1] = dictionary[code].byte;
|
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if (dictionary[code].prev == code)
|
||||
{
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fprintf(stderr, "Internal error; self-reference.");
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exit(0);
|
||||
}
|
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code = dictionary[code].prev;
|
||||
}
|
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|
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out += match_len;
|
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}
|
||||
}
|
||||
}
|
||||
|
||||
static int read_sub_blocks( unsigned char* buffer, unsigned char **data )
|
||||
{
|
||||
int data_length;
|
||||
int index;
|
||||
unsigned char block_size;
|
||||
|
||||
// Everything following are data sub-blocks, until a 0-sized block is
|
||||
// encountered.
|
||||
data_length = 0;
|
||||
*data = NULL;
|
||||
index = 0;
|
||||
|
||||
while ( 1 )
|
||||
static int read_sub_blocks(unsigned char *buffer, unsigned char **data)
|
||||
{
|
||||
READ(&block_size, 1);
|
||||
int data_length;
|
||||
int index;
|
||||
unsigned char block_size;
|
||||
|
||||
if ( block_size == 0 ) // end of sub-blocks
|
||||
// Everything following are data sub-blocks, until a 0-sized block is
|
||||
// encountered.
|
||||
data_length = 0;
|
||||
*data = NULL;
|
||||
index = 0;
|
||||
|
||||
while (1)
|
||||
{
|
||||
break;
|
||||
READ(&block_size, 1);
|
||||
|
||||
if (block_size == 0) // end of sub-blocks
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
data_length += block_size;
|
||||
*data = (unsigned char *)realloc(*data, data_length);
|
||||
|
||||
// TODO this could be split across block size boundaries
|
||||
READ(*data + index, block_size);
|
||||
|
||||
index += block_size;
|
||||
}
|
||||
|
||||
data_length += block_size;
|
||||
*data = (unsigned char*)realloc( *data, data_length );
|
||||
|
||||
// TODO this could be split across block size boundaries
|
||||
READ(*data + index, block_size);
|
||||
|
||||
index += block_size;
|
||||
return data_length;
|
||||
}
|
||||
|
||||
return data_length;
|
||||
}
|
||||
unsigned char *process_image_descriptor(unsigned char *buffer,
|
||||
rgb *gct,
|
||||
int gct_size,
|
||||
int resolution_bits)
|
||||
{
|
||||
image_descriptor_t image_descriptor;
|
||||
int compressed_data_length;
|
||||
unsigned char *compressed_data = NULL;
|
||||
unsigned char lzw_code_size;
|
||||
int uncompressed_data_length = 0;
|
||||
unsigned char *uncompressed_data = NULL;
|
||||
|
||||
unsigned char* process_image_descriptor( unsigned char* buffer,
|
||||
rgb *gct,
|
||||
int gct_size,
|
||||
int resolution_bits )
|
||||
{
|
||||
image_descriptor_t image_descriptor;
|
||||
int compressed_data_length;
|
||||
unsigned char *compressed_data = NULL;
|
||||
unsigned char lzw_code_size;
|
||||
int uncompressed_data_length = 0;
|
||||
unsigned char *uncompressed_data = NULL;
|
||||
// TODO there could actually be lots of these
|
||||
READ(&image_descriptor, 9);
|
||||
|
||||
// TODO there could actually be lots of these
|
||||
READ(&image_descriptor, 9);
|
||||
// TODO if LCT = true, read the LCT
|
||||
|
||||
// TODO if LCT = true, read the LCT
|
||||
READ(&lzw_code_size, 1);
|
||||
|
||||
READ(&lzw_code_size, 1);
|
||||
compressed_data_length = read_sub_blocks(buffer, &compressed_data);
|
||||
|
||||
compressed_data_length = read_sub_blocks( buffer, &compressed_data );
|
||||
// width = image_descriptor.image_width;
|
||||
// height = image_descriptor.image_height;
|
||||
uncompressed_data_length = image_descriptor.image_width *
|
||||
image_descriptor.image_height;
|
||||
uncompressed_data = (unsigned char *)malloc(uncompressed_data_length);
|
||||
|
||||
// width = image_descriptor.image_width;
|
||||
// height = image_descriptor.image_height;
|
||||
uncompressed_data_length = image_descriptor.image_width *
|
||||
image_descriptor.image_height;
|
||||
uncompressed_data = (unsigned char*)malloc( uncompressed_data_length );
|
||||
uncompress(lzw_code_size, compressed_data, compressed_data_length,
|
||||
uncompressed_data);
|
||||
|
||||
uncompress( lzw_code_size, compressed_data, compressed_data_length,
|
||||
uncompressed_data );
|
||||
if (compressed_data)
|
||||
free(compressed_data);
|
||||
|
||||
if ( compressed_data ) free( compressed_data );
|
||||
// if ( uncompressed_data )
|
||||
// free( uncompressed_data );
|
||||
|
||||
//if ( uncompressed_data )
|
||||
// free( uncompressed_data );
|
||||
|
||||
return uncompressed_data;
|
||||
}
|
||||
return uncompressed_data;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param gif_file the file descriptor of a file containing a
|
||||
@@ -334,101 +331,104 @@ unsigned char* process_image_descriptor( unsigned char* buffer,
|
||||
*/
|
||||
#define rb (*(buffer++))
|
||||
|
||||
uint32_t* LoadPalette(unsigned char *buffer) {
|
||||
unsigned char header[7];
|
||||
screen_descriptor_t screen_descriptor;
|
||||
//int color_resolution_bits;
|
||||
|
||||
int global_color_table_size = 0; // number of entries in global_color_table
|
||||
uint32_t *global_color_table = NULL;
|
||||
|
||||
READ(header, 6);
|
||||
READ(&screen_descriptor, 7);
|
||||
|
||||
//color_resolution_bits = ((screen_descriptor.fields & 0x70) >> 4) + 1;
|
||||
global_color_table = (uint32_t *)calloc(1, 1024);
|
||||
|
||||
if (screen_descriptor.fields & 0x80) {
|
||||
global_color_table_size = 1 << (((screen_descriptor.fields & 0x07) + 1));
|
||||
|
||||
//global_color_table = (rgb *)malloc(3 * global_color_table_size);
|
||||
//READ(global_color_table, 3 * global_color_table_size);
|
||||
for (int i=0; i<global_color_table_size;++i) {
|
||||
global_color_table[i] = (buffer[0]<<16) + (buffer[1]<<8) + buffer[2];
|
||||
buffer+=3;
|
||||
}
|
||||
}
|
||||
return global_color_table;
|
||||
}
|
||||
|
||||
static unsigned char* process_gif_stream(unsigned char *buffer, unsigned short* w, unsigned short* h)
|
||||
{
|
||||
unsigned char header[ 7 ];
|
||||
screen_descriptor_t screen_descriptor;
|
||||
int color_resolution_bits;
|
||||
|
||||
int global_color_table_size =0; // number of entries in global_color_table
|
||||
rgb *global_color_table = NULL;
|
||||
|
||||
unsigned char block_type = 0x0;
|
||||
|
||||
// A GIF file starts with a Header (section 17)
|
||||
READ(header, 6);
|
||||
header[ 6 ] = 0x0;
|
||||
|
||||
// XXX there's another format, GIF87a, that you may still find
|
||||
// floating around.
|
||||
/*if ( strcmp( "GIF89a", (char*)header ) )
|
||||
uint32_t *LoadPalette(unsigned char *buffer)
|
||||
{
|
||||
fprintf( stderr,
|
||||
"Invalid GIF file (header is '%s', should be 'GIF89a')\n",
|
||||
header );
|
||||
return NULL;
|
||||
}*/
|
||||
unsigned char header[7];
|
||||
screen_descriptor_t screen_descriptor;
|
||||
// int color_resolution_bits;
|
||||
|
||||
// Followed by a logical screen descriptor
|
||||
// Note that this works because GIFs specify little-endian order; on a
|
||||
// big-endian machine, the height & width would need to be reversed.
|
||||
int global_color_table_size = 0; // number of entries in global_color_table
|
||||
uint32_t *global_color_table = NULL;
|
||||
|
||||
// Can't use sizeof here since GCC does byte alignment;
|
||||
// sizeof( screen_descriptor_t ) = 8!
|
||||
READ(&screen_descriptor, 7);
|
||||
*w = screen_descriptor.width;
|
||||
*h = screen_descriptor.height;
|
||||
READ(header, 6);
|
||||
READ(&screen_descriptor, 7);
|
||||
|
||||
color_resolution_bits = ( ( screen_descriptor.fields & 0x70 ) >> 4 ) + 1;
|
||||
// color_resolution_bits = ((screen_descriptor.fields & 0x70) >> 4) + 1;
|
||||
global_color_table = (uint32_t *)calloc(1, 1024);
|
||||
|
||||
if ( screen_descriptor.fields & 0x80 )
|
||||
{
|
||||
//int i;
|
||||
// If bit 7 is set, the next block is a global color table; read it
|
||||
global_color_table_size = 1 <<
|
||||
( ( ( screen_descriptor.fields & 0x07 ) + 1 ) );
|
||||
|
||||
global_color_table = ( rgb * ) malloc( 3 * global_color_table_size );
|
||||
|
||||
// XXX this could conceivably return a short count...
|
||||
READ(global_color_table, 3 * global_color_table_size);
|
||||
}
|
||||
|
||||
while ( block_type != TRAILER )
|
||||
{
|
||||
READ(&block_type, 1);
|
||||
|
||||
unsigned char size;
|
||||
switch ( block_type )
|
||||
if (screen_descriptor.fields & 0x80)
|
||||
{
|
||||
global_color_table_size = 1 << (((screen_descriptor.fields & 0x07) + 1));
|
||||
|
||||
// global_color_table = (rgb *)malloc(3 * global_color_table_size);
|
||||
// READ(global_color_table, 3 * global_color_table_size);
|
||||
for (int i = 0; i < global_color_table_size; ++i)
|
||||
{
|
||||
global_color_table[i] = (0xFF << 24) + (buffer[0] << 16) + (buffer[1] << 8) + buffer[2];
|
||||
buffer += 3;
|
||||
}
|
||||
}
|
||||
return global_color_table;
|
||||
}
|
||||
|
||||
static unsigned char *process_gif_stream(unsigned char *buffer, unsigned short *w, unsigned short *h)
|
||||
{
|
||||
unsigned char header[7];
|
||||
screen_descriptor_t screen_descriptor;
|
||||
int color_resolution_bits;
|
||||
|
||||
int global_color_table_size = 0; // number of entries in global_color_table
|
||||
rgb *global_color_table = NULL;
|
||||
|
||||
unsigned char block_type = 0x0;
|
||||
|
||||
// A GIF file starts with a Header (section 17)
|
||||
READ(header, 6);
|
||||
header[6] = 0x0;
|
||||
|
||||
// XXX there's another format, GIF87a, that you may still find
|
||||
// floating around.
|
||||
/*if ( strcmp( "GIF89a", (char*)header ) )
|
||||
{
|
||||
fprintf( stderr,
|
||||
"Invalid GIF file (header is '%s', should be 'GIF89a')\n",
|
||||
header );
|
||||
return NULL;
|
||||
}*/
|
||||
|
||||
// Followed by a logical screen descriptor
|
||||
// Note that this works because GIFs specify little-endian order; on a
|
||||
// big-endian machine, the height & width would need to be reversed.
|
||||
|
||||
// Can't use sizeof here since GCC does byte alignment;
|
||||
// sizeof( screen_descriptor_t ) = 8!
|
||||
READ(&screen_descriptor, 7);
|
||||
*w = screen_descriptor.width;
|
||||
*h = screen_descriptor.height;
|
||||
|
||||
color_resolution_bits = ((screen_descriptor.fields & 0x70) >> 4) + 1;
|
||||
|
||||
if (screen_descriptor.fields & 0x80)
|
||||
{
|
||||
// int i;
|
||||
// If bit 7 is set, the next block is a global color table; read it
|
||||
global_color_table_size = 1 << (((screen_descriptor.fields & 0x07) + 1));
|
||||
|
||||
global_color_table = (rgb *)malloc(3 * global_color_table_size);
|
||||
|
||||
// XXX this could conceivably return a short count...
|
||||
READ(global_color_table, 3 * global_color_table_size);
|
||||
}
|
||||
|
||||
while (block_type != TRAILER)
|
||||
{
|
||||
READ(&block_type, 1);
|
||||
|
||||
unsigned char size;
|
||||
switch (block_type)
|
||||
{
|
||||
case IMAGE_DESCRIPTOR:
|
||||
return process_image_descriptor(buffer,
|
||||
global_color_table,
|
||||
global_color_table_size,
|
||||
color_resolution_bits);
|
||||
return process_image_descriptor(buffer,
|
||||
global_color_table,
|
||||
global_color_table_size,
|
||||
color_resolution_bits);
|
||||
break;
|
||||
case EXTENSION_INTRODUCER:
|
||||
buffer++;
|
||||
size = *(buffer++);
|
||||
buffer += size;
|
||||
do {
|
||||
do
|
||||
{
|
||||
size = *(buffer++);
|
||||
buffer += size;
|
||||
} while (size != 0);
|
||||
@@ -441,18 +441,18 @@ static unsigned char* process_gif_stream(unsigned char *buffer, unsigned short*
|
||||
case TRAILER:
|
||||
break;
|
||||
default:
|
||||
fprintf( stderr, "Bailing on unrecognized block type %.02x\n",
|
||||
block_type );
|
||||
fprintf(stderr, "Bailing on unrecognized block type %.02x\n",
|
||||
block_type);
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
unsigned char* LoadGif(unsigned char *buffer, unsigned short* w, unsigned short* h) {
|
||||
return process_gif_stream(buffer, w, h);
|
||||
}
|
||||
unsigned char *LoadGif(unsigned char *buffer, unsigned short *w, unsigned short *h)
|
||||
{
|
||||
return process_gif_stream(buffer, w, h);
|
||||
}
|
||||
|
||||
/*int main( int argc, char *argv[] )
|
||||
{
|
||||
@@ -475,4 +475,4 @@ unsigned char* LoadGif(unsigned char *buffer, unsigned short* w, unsigned short*
|
||||
process_gif_stream( gif_file );
|
||||
|
||||
fclose( gif_file );
|
||||
}*/
|
||||
}*/}
|
||||
176
source/jUnit.cpp
176
source/jUnit.cpp
@@ -1,176 +0,0 @@
|
||||
#include "jUnit.h"
|
||||
#include "gif.c"
|
||||
#include <stdio.h>
|
||||
|
||||
struct jSurface_s
|
||||
{
|
||||
Uint8 *data;
|
||||
Uint16 w, h;
|
||||
};
|
||||
|
||||
static SDL_Window *jWin = nullptr;
|
||||
static SDL_Renderer *jRen = nullptr;
|
||||
static SDL_Texture *jTex = nullptr;
|
||||
static jSurface jScreen;
|
||||
static jSurface jDestSurf;
|
||||
static jSurface jSourceSurf = nullptr;
|
||||
static Uint32 paleta[256];
|
||||
static int jWidth = 320;
|
||||
static int jHeight = 240;
|
||||
static int jZoom = 2;
|
||||
static int transparentColor = 0;
|
||||
|
||||
jSurface jNewSurface(int w, int h)
|
||||
{
|
||||
jSurface surf = (jSurface)malloc(sizeof(jSurface_s));
|
||||
surf->w = w;
|
||||
surf->h = h;
|
||||
surf->data = (Uint8 *)malloc(w * h);
|
||||
return surf;
|
||||
}
|
||||
|
||||
void jDeleteSurface(jSurface surf)
|
||||
{
|
||||
if (surf)
|
||||
{
|
||||
free(surf->data);
|
||||
free(surf);
|
||||
}
|
||||
}
|
||||
|
||||
void jSetDest(jSurface surf)
|
||||
{
|
||||
jDestSurf = (surf == nullptr) ? jScreen : surf;
|
||||
}
|
||||
|
||||
void jSetSource(jSurface surf)
|
||||
{
|
||||
jSourceSurf = surf;
|
||||
}
|
||||
|
||||
void jBlit(int dx, int dy, int sx, int sy, int w, int h)
|
||||
{
|
||||
if (jSourceSurf == nullptr)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
for (int iy = 0; iy < h; ++iy)
|
||||
{
|
||||
for (int ix = 0; ix < w; ++ix)
|
||||
{
|
||||
jPutPixel(dx + ix, dy + iy, jGetPixel(sx + ix, sy + iy));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
jSurface jLoadSurface(const char *filename)
|
||||
{
|
||||
FILE *f = fopen(filename, "rb");
|
||||
if (!f)
|
||||
{
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
fseek(f, 0, SEEK_END);
|
||||
long size = ftell(f);
|
||||
fseek(f, 0, SEEK_SET);
|
||||
Uint8 *buffer = (Uint8 *)malloc(size);
|
||||
fread(buffer, size, 1, f);
|
||||
fclose(f);
|
||||
|
||||
Uint16 w, h;
|
||||
Uint8 *pixels = LoadGif(buffer, &w, &h);
|
||||
if (pixels == nullptr)
|
||||
{
|
||||
return nullptr;
|
||||
}
|
||||
jSurface surf = (jSurface)malloc(sizeof(jSurface_s));
|
||||
surf->w = w;
|
||||
surf->h = h;
|
||||
surf->data = pixels;
|
||||
free(buffer);
|
||||
return surf;
|
||||
}
|
||||
|
||||
void jLoadPal(const char *filename)
|
||||
{
|
||||
FILE *f = fopen(filename, "rb");
|
||||
if (!f)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
fseek(f, 0, SEEK_END);
|
||||
long size = ftell(f);
|
||||
fseek(f, 0, SEEK_SET);
|
||||
Uint8 *buffer = (Uint8 *)malloc(size);
|
||||
fread(buffer, size, 1, f);
|
||||
fclose(f);
|
||||
|
||||
Uint32 *pal = LoadPalette(buffer);
|
||||
if (pal == nullptr)
|
||||
{
|
||||
return;
|
||||
}
|
||||
free(buffer);
|
||||
for (int i = 0; i < 256; ++i)
|
||||
{
|
||||
paleta[i] = pal[i];
|
||||
}
|
||||
}
|
||||
|
||||
void jInit(const char *titol, int w, int h, int z)
|
||||
{
|
||||
SDL_Init(SDL_INIT_VIDEO);
|
||||
jWidth = w;
|
||||
jHeight = h;
|
||||
jZoom = z;
|
||||
jWin = SDL_CreateWindow(titol, w * z, h * z, 0);
|
||||
jRen = SDL_CreateRenderer(jWin, nullptr);
|
||||
SDL_SetRenderLogicalPresentation(jRen, w, h, SDL_LOGICAL_PRESENTATION_INTEGER_SCALE);
|
||||
jTex = SDL_CreateTexture(jRen, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, w, h);
|
||||
jScreen = jNewSurface(w, h);
|
||||
jDestSurf = jScreen;
|
||||
}
|
||||
|
||||
void jSetPal(int index, Uint32 color)
|
||||
{
|
||||
paleta[index] = color;
|
||||
}
|
||||
|
||||
void jCls(Uint8 color)
|
||||
{
|
||||
for (int i = 0; i < jDestSurf->w * jDestSurf->h; ++i)
|
||||
{
|
||||
jDestSurf->data[i] = color;
|
||||
}
|
||||
}
|
||||
|
||||
void jFlip()
|
||||
{
|
||||
Uint32 *pixels;
|
||||
int pitch;
|
||||
SDL_LockTexture(jTex, nullptr, (void **)&pixels, &pitch);
|
||||
for (int i = 0; i < jWidth * jHeight; ++i)
|
||||
{
|
||||
pixels[i] = paleta[jScreen->data[i]];
|
||||
}
|
||||
SDL_UnlockTexture(jTex);
|
||||
SDL_RenderTexture(jRen, jTex, nullptr, nullptr);
|
||||
SDL_RenderPresent(jRen);
|
||||
}
|
||||
|
||||
void jPutPixel(int x, int y, Uint8 color)
|
||||
{
|
||||
if (x < 0 || y < 0 || x >= jDestSurf->w || y >= jDestSurf->h || color == transparentColor)
|
||||
{
|
||||
return;
|
||||
}
|
||||
jDestSurf->data[x + y * jDestSurf->w] = color;
|
||||
}
|
||||
|
||||
Uint8 jGetPixel(int x, int y)
|
||||
{
|
||||
return jSourceSurf->data[x + y * jSourceSurf->w];
|
||||
}
|
||||
@@ -1,28 +0,0 @@
|
||||
#pragma once
|
||||
#include <SDL3/SDL.h>
|
||||
|
||||
typedef struct jSurface_s *jSurface;
|
||||
|
||||
void init();
|
||||
void update();
|
||||
|
||||
jSurface jNewSurface(int w, int h);
|
||||
void jDeleteSurface(jSurface surf);
|
||||
void jSetDest(jSurface surf);
|
||||
void jSetSource(jSurface surf);
|
||||
|
||||
jSurface jLoadSurface(const char* filename);
|
||||
|
||||
void jPutPixel(int x, int y, Uint8 color);
|
||||
Uint8 jGetPixel(int x, int y);
|
||||
|
||||
void jBlit(int dx, int dy, int sx, int sy, int w, int h);
|
||||
|
||||
void jInit(const char *titol, int w, int h, int z);
|
||||
|
||||
void jSetPal(int index, Uint32 color);
|
||||
void jLoadPal(const char *filename);
|
||||
|
||||
void jCls(Uint8 color);
|
||||
|
||||
void jFlip();
|
||||
55
source/main.cpp
Normal file
55
source/main.cpp
Normal file
@@ -0,0 +1,55 @@
|
||||
#include "palette.h"
|
||||
#include "defines.h"
|
||||
#include <SDL3/SDL.h>
|
||||
|
||||
void init()
|
||||
{
|
||||
Palette::init("demo6_palette", WINDOW_WIDTH, WINDOW_HEIGHT, WINDOW_ZOOM);
|
||||
Palette::Surface peiv = Palette::loadSurface("resources/williams.gif");
|
||||
Palette::loadPalette("resources/pal01.gif");
|
||||
Palette::setSrc(peiv);
|
||||
}
|
||||
|
||||
void update()
|
||||
{
|
||||
const int FRAME = (SDL_GetTicks() / ANIMATION_SPEED) % NUM_FRAMES;
|
||||
Palette::setPalette(255, 0xFF444466);
|
||||
Palette::clear(255);
|
||||
Palette::blit(SPRITE_POS_X, SPRITE_POS_Y, FRAME * SPRITE_WIDTH, 0, SPRITE_WIDTH, SPRITE_HEIGHT);
|
||||
}
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
init();
|
||||
SDL_Event event;
|
||||
bool should_exit = false;
|
||||
while (!should_exit)
|
||||
{
|
||||
while (SDL_PollEvent(&event))
|
||||
{
|
||||
// Evento de salida
|
||||
if (event.type == SDL_EVENT_QUIT)
|
||||
{
|
||||
should_exit = true;
|
||||
break;
|
||||
}
|
||||
|
||||
// Eventos de teclado
|
||||
if (event.type == SDL_EVENT_KEY_DOWN && event.key.repeat == 0)
|
||||
{
|
||||
switch (event.key.key)
|
||||
{
|
||||
case SDLK_ESCAPE:
|
||||
should_exit = true;
|
||||
break;
|
||||
|
||||
case SDLK_SPACE:
|
||||
Palette::switchPalette();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
update();
|
||||
Palette::flip();
|
||||
}
|
||||
}
|
||||
@@ -1,21 +0,0 @@
|
||||
#include "jUnit.h"
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
init();
|
||||
SDL_Event event;
|
||||
bool exit = false;
|
||||
while (!exit)
|
||||
{
|
||||
while (SDL_PollEvent(&event))
|
||||
{
|
||||
if ((event.type == SDL_EVENT_QUIT) || (event.type == SDL_EVENT_KEY_DOWN && event.key.repeat == 0 && event.key.key == SDLK_ESCAPE))
|
||||
{
|
||||
exit = true;
|
||||
break;
|
||||
}
|
||||
update();
|
||||
jFlip();
|
||||
}
|
||||
}
|
||||
}
|
||||
191
source/palette.cpp
Normal file
191
source/palette.cpp
Normal file
@@ -0,0 +1,191 @@
|
||||
#include "palette.h"
|
||||
#include "gif.c"
|
||||
#include <stdio.h>
|
||||
#include <array>
|
||||
#include <string>
|
||||
#include "defines.h"
|
||||
|
||||
namespace Palette
|
||||
{
|
||||
struct SurfaceData
|
||||
{
|
||||
Uint8 *data;
|
||||
Uint16 w, h;
|
||||
};
|
||||
|
||||
static SDL_Window *window = nullptr;
|
||||
static SDL_Renderer *renderer = nullptr;
|
||||
static SDL_Texture *texture = nullptr;
|
||||
static Surface screen;
|
||||
static Surface dst_surface;
|
||||
static Surface src_surface = nullptr;
|
||||
static Uint32 palette[256];
|
||||
static int width = 0;
|
||||
static int height = 0;
|
||||
static int zoom = 0;
|
||||
static int transparent_color = 14;
|
||||
static int palette_number = 0;
|
||||
|
||||
Surface newSurface(int w, int h)
|
||||
{
|
||||
Surface surf = (Surface)malloc(sizeof(SurfaceData));
|
||||
surf->w = w;
|
||||
surf->h = h;
|
||||
surf->data = (Uint8 *)malloc(w * h);
|
||||
return surf;
|
||||
}
|
||||
|
||||
void deleteSurface(Surface surf)
|
||||
{
|
||||
if (surf)
|
||||
{
|
||||
free(surf->data);
|
||||
free(surf);
|
||||
}
|
||||
}
|
||||
|
||||
void setDst(Surface surf)
|
||||
{
|
||||
dst_surface = (surf == nullptr) ? screen : surf;
|
||||
}
|
||||
|
||||
void setSrc(Surface surf)
|
||||
{
|
||||
src_surface = surf;
|
||||
}
|
||||
|
||||
void blit(int dx, int dy, int sx, int sy, int w, int h)
|
||||
{
|
||||
if (src_surface == nullptr)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
for (int iy = 0; iy < h; ++iy)
|
||||
{
|
||||
for (int ix = 0; ix < w; ++ix)
|
||||
{
|
||||
putPixel(dx + ix, dy + iy, getPixel(sx + ix, sy + iy));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Surface loadSurface(const char *filename)
|
||||
{
|
||||
FILE *f = fopen(filename, "rb");
|
||||
if (!f)
|
||||
{
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
fseek(f, 0, SEEK_END);
|
||||
long size = ftell(f);
|
||||
fseek(f, 0, SEEK_SET);
|
||||
Uint8 *buffer = (Uint8 *)malloc(size);
|
||||
fread(buffer, size, 1, f);
|
||||
fclose(f);
|
||||
|
||||
Uint16 w, h;
|
||||
Uint8 *pixels = GIF::LoadGif(buffer, &w, &h);
|
||||
if (pixels == nullptr)
|
||||
{
|
||||
return nullptr;
|
||||
}
|
||||
Surface surf = (Surface)malloc(sizeof(SurfaceData));
|
||||
surf->w = w;
|
||||
surf->h = h;
|
||||
surf->data = pixels;
|
||||
free(buffer);
|
||||
return surf;
|
||||
}
|
||||
|
||||
void loadPalette(const char *filename)
|
||||
{
|
||||
FILE *f = fopen(filename, "rb");
|
||||
if (!f)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
fseek(f, 0, SEEK_END);
|
||||
long size = ftell(f);
|
||||
fseek(f, 0, SEEK_SET);
|
||||
Uint8 *buffer = (Uint8 *)malloc(size);
|
||||
fread(buffer, size, 1, f);
|
||||
fclose(f);
|
||||
|
||||
Uint32 *pal = GIF::LoadPalette(buffer);
|
||||
if (pal == nullptr)
|
||||
{
|
||||
return;
|
||||
}
|
||||
free(buffer);
|
||||
for (int i = 0; i < 256; ++i)
|
||||
{
|
||||
palette[i] = pal[i];
|
||||
}
|
||||
}
|
||||
|
||||
void init(const char *titol, int w, int h, int z)
|
||||
{
|
||||
SDL_Init(SDL_INIT_VIDEO);
|
||||
width = w;
|
||||
height = h;
|
||||
zoom = z;
|
||||
window = SDL_CreateWindow(titol, w * z, h * z, 0);
|
||||
renderer = SDL_CreateRenderer(window, nullptr);
|
||||
SDL_SetRenderLogicalPresentation(renderer, w, h, SDL_LOGICAL_PRESENTATION_INTEGER_SCALE);
|
||||
texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, w, h);
|
||||
SDL_SetTextureScaleMode(texture, SDL_SCALEMODE_NEAREST);
|
||||
screen = newSurface(w, h);
|
||||
dst_surface = screen;
|
||||
}
|
||||
|
||||
void setPalette(int index, Uint32 color)
|
||||
{
|
||||
palette[index] = color;
|
||||
}
|
||||
|
||||
void clear(Uint8 color)
|
||||
{
|
||||
for (int i = 0; i < dst_surface->w * dst_surface->h; ++i)
|
||||
{
|
||||
dst_surface->data[i] = color;
|
||||
}
|
||||
}
|
||||
|
||||
void flip()
|
||||
{
|
||||
Uint32 *pixels;
|
||||
int pitch;
|
||||
SDL_LockTexture(texture, nullptr, (void **)&pixels, &pitch);
|
||||
for (int i = 0; i < width * height; ++i)
|
||||
{
|
||||
pixels[i] = palette[screen->data[i]];
|
||||
}
|
||||
SDL_UnlockTexture(texture);
|
||||
SDL_RenderTexture(renderer, texture, nullptr, nullptr);
|
||||
SDL_RenderPresent(renderer);
|
||||
}
|
||||
|
||||
void putPixel(int x, int y, Uint8 color)
|
||||
{
|
||||
if (x < 0 || y < 0 || x >= dst_surface->w || y >= dst_surface->h || color == transparent_color)
|
||||
{
|
||||
return;
|
||||
}
|
||||
dst_surface->data[x + y * dst_surface->w] = color;
|
||||
}
|
||||
|
||||
Uint8 getPixel(int x, int y)
|
||||
{
|
||||
return src_surface->data[x + y * src_surface->w];
|
||||
}
|
||||
|
||||
void switchPalette()
|
||||
{
|
||||
palette_number = (palette_number + 1) % NUM_PALETTES;
|
||||
std::array<std::string, NUM_PALETTES> palettes{"resources/pal01.gif", "resources/pal02.gif"};
|
||||
loadPalette(palettes.at(palette_number).c_str());
|
||||
}
|
||||
}
|
||||
30
source/palette.h
Normal file
30
source/palette.h
Normal file
@@ -0,0 +1,30 @@
|
||||
#pragma once
|
||||
|
||||
#include <SDL3/SDL.h>
|
||||
|
||||
namespace Palette
|
||||
{
|
||||
typedef struct SurfaceData *Surface;
|
||||
|
||||
Surface newSurface(int w, int h);
|
||||
void deleteSurface(Surface surf);
|
||||
void setDst(Surface surf);
|
||||
void setSrc(Surface surf);
|
||||
|
||||
Surface loadSurface(const char *filename);
|
||||
|
||||
void putPixel(int x, int y, Uint8 color);
|
||||
Uint8 getPixel(int x, int y);
|
||||
|
||||
void blit(int dx, int dy, int sx, int sy, int w, int h);
|
||||
|
||||
void init(const char *titol, int w, int h, int z);
|
||||
|
||||
void setPalette(int index, Uint32 color);
|
||||
void loadPalette(const char *filename);
|
||||
|
||||
void clear(Uint8 color);
|
||||
|
||||
void flip();
|
||||
void switchPalette();
|
||||
}
|
||||
Reference in New Issue
Block a user