en proces de pasar a SDL3
This commit is contained in:
105
.gitignore
vendored
105
.gitignore
vendored
@@ -1,2 +1,107 @@
|
||||
demo6_palette
|
||||
build/
|
||||
|
||||
# ---> C++
|
||||
# Prerequisites
|
||||
*.d
|
||||
|
||||
# Compiled Object files
|
||||
*.slo
|
||||
*.lo
|
||||
*.o
|
||||
*.obj
|
||||
|
||||
# Precompiled Headers
|
||||
*.gch
|
||||
*.pch
|
||||
|
||||
# Compiled Dynamic libraries
|
||||
*.so
|
||||
*.dylib
|
||||
*.dll
|
||||
|
||||
# Fortran module files
|
||||
*.mod
|
||||
*.smod
|
||||
|
||||
# Compiled Static libraries
|
||||
*.lai
|
||||
*.la
|
||||
*.a
|
||||
*.lib
|
||||
|
||||
# Executables
|
||||
*.exe
|
||||
*.out
|
||||
*.app
|
||||
|
||||
# ---> macOS
|
||||
# General
|
||||
.DS_Store
|
||||
.AppleDouble
|
||||
.LSOverride
|
||||
|
||||
# Icon must end with two \r
|
||||
Icon
|
||||
|
||||
|
||||
# Thumbnails
|
||||
._*
|
||||
|
||||
# Files that might appear in the root of a volume
|
||||
.DocumentRevisions-V100
|
||||
.fseventsd
|
||||
.Spotlight-V100
|
||||
.TemporaryItems
|
||||
.Trashes
|
||||
.VolumeIcon.icns
|
||||
.com.apple.timemachine.donotpresent
|
||||
|
||||
# Directories potentially created on remote AFP share
|
||||
.AppleDB
|
||||
.AppleDesktop
|
||||
Network Trash Folder
|
||||
Temporary Items
|
||||
.apdisk
|
||||
|
||||
# ---> Windows
|
||||
# Windows thumbnail cache files
|
||||
Thumbs.db
|
||||
Thumbs.db:encryptable
|
||||
ehthumbs.db
|
||||
ehthumbs_vista.db
|
||||
|
||||
# Dump file
|
||||
*.stackdump
|
||||
|
||||
# Folder config file
|
||||
[Dd]esktop.ini
|
||||
|
||||
# Recycle Bin used on file shares
|
||||
$RECYCLE.BIN/
|
||||
|
||||
# Windows Installer files
|
||||
*.cab
|
||||
*.msi
|
||||
*.msix
|
||||
*.msm
|
||||
*.msp
|
||||
|
||||
# Windows shortcuts
|
||||
*.lnk
|
||||
|
||||
# ---> Linux
|
||||
*~
|
||||
|
||||
# temporary files which can be created if a process still has a handle open of a deleted file
|
||||
.fuse_hidden*
|
||||
|
||||
# KDE directory preferences
|
||||
.directory
|
||||
|
||||
# Linux trash folder which might appear on any partition or disk
|
||||
.Trash-*
|
||||
|
||||
# .nfs files are created when an open file is removed but is still being accessed
|
||||
.nfs*
|
||||
|
||||
|
||||
49
CMakeLists.txt
Normal file
49
CMakeLists.txt
Normal file
@@ -0,0 +1,49 @@
|
||||
cmake_minimum_required(VERSION 3.20)
|
||||
project(demo6_palette)
|
||||
|
||||
# Establecer el estándar de C++
|
||||
set(CMAKE_CXX_STANDARD 20)
|
||||
set(CMAKE_CXX_STANDARD_REQUIRED ON)
|
||||
|
||||
# Opciones comunes de compilación
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Os -ffunction-sections -fdata-sections")
|
||||
|
||||
# Buscar SDL3 automáticamente
|
||||
find_package(SDL3 REQUIRED)
|
||||
|
||||
# Si no se encuentra SDL3, generar un error
|
||||
if (NOT SDL3_FOUND)
|
||||
message(FATAL_ERROR "SDL3 no encontrado. Por favor, verifica su instalación.")
|
||||
endif()
|
||||
|
||||
# Archivos fuente
|
||||
file(GLOB SOURCE_FILES source/*.cpp)
|
||||
|
||||
# Comprobar si se encontraron archivos fuente
|
||||
if(NOT SOURCE_FILES)
|
||||
message(FATAL_ERROR "No se encontraron archivos fuente en el directorio 'source/'. Verifica la ruta.")
|
||||
endif()
|
||||
|
||||
# Detectar la plataforma y configuraciones específicas
|
||||
if(WIN32)
|
||||
set(PLATFORM windows)
|
||||
set(LINK_LIBS ${SDL3_LIBRARIES} mingw32 ws2_32)
|
||||
elseif(UNIX AND NOT APPLE)
|
||||
set(PLATFORM linux)
|
||||
set(LINK_LIBS ${SDL3_LIBRARIES})
|
||||
elseif(APPLE)
|
||||
set(PLATFORM macos)
|
||||
set(LINK_LIBS ${SDL3_LIBRARIES})
|
||||
endif()
|
||||
|
||||
# Incluir directorios de SDL3
|
||||
include_directories(${SDL3_INCLUDE_DIRS})
|
||||
|
||||
# Añadir el ejecutable reutilizando el nombre del proyecto
|
||||
add_executable(${PROJECT_NAME} ${SOURCE_FILES})
|
||||
|
||||
# Especificar la ubicación del ejecutable (en la raíz del proyecto)
|
||||
set_target_properties(${PROJECT_NAME} PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${CMAKE_SOURCE_DIR})
|
||||
|
||||
# Enlazar las bibliotecas necesarias
|
||||
target_link_libraries(${PROJECT_NAME} ${LINK_LIBS})
|
||||
26
Makefile
26
Makefile
@@ -1,12 +1,20 @@
|
||||
name = paleta
|
||||
executable = $(name)
|
||||
source = *.cpp
|
||||
# Variables comunes
|
||||
SOURCE := source/*.cpp
|
||||
EXECUTABLE_NAME := demo6_palette
|
||||
CXXFLAGS := -std=c++20 -Wall -Os -ffunction-sections -fdata-sections # Opciones comunes de compilación
|
||||
LDFLAGS := -lSDL3 # Flags de enlace comunes
|
||||
OUTPUT_EXT :=
|
||||
|
||||
windows:
|
||||
g++ $(source) -std=c++11 -Wall -lmingw32 -lSDL2main -lSDL2 -mwindows -o $(executable).exe
|
||||
# Detectar plataforma y configurar
|
||||
ifeq ($(OS),Windows_NT)
|
||||
LDFLAGS += -lmingw32 -lws2_32
|
||||
OUTPUT_EXT := .exe
|
||||
endif
|
||||
|
||||
linux:
|
||||
g++ $(source) -std=c++11 -Wall -lSDL2 -o $(executable).o
|
||||
# Regla principal: compilar el ejecutable
|
||||
all:
|
||||
$(CXX) $(SOURCE) $(CXXFLAGS) $(LDFLAGS) -o $(EXECUTABLE_NAME)$(OUTPUT_EXT)
|
||||
|
||||
macos:
|
||||
clang++ $(source) -std=c++11 -Wall -lSDL2 -ffunction-sections -fdata-sections -o $(executable).o
|
||||
# Regla para limpiar archivos generados
|
||||
clean:
|
||||
rm -f $(EXECUTABLE_NAME)$(OUTPUT_EXT)
|
||||
3
README.md
Normal file
3
README.md
Normal file
@@ -0,0 +1,3 @@
|
||||
# demo6_palette
|
||||
|
||||
Demo de SDL que mostra com canviar la paleta dels sprites
|
||||
|
Before Width: | Height: | Size: 273 B After Width: | Height: | Size: 273 B |
|
Before Width: | Height: | Size: 273 B After Width: | Height: | Size: 273 B |
|
Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 1.7 KiB |
@@ -2,11 +2,11 @@
|
||||
|
||||
void init()
|
||||
{
|
||||
jInit("tutorial_paleta", 320, 240, 2);
|
||||
jInit("demo6_palette", 320, 240, 2);
|
||||
jSetPal(0, 0x00000000);
|
||||
jCls(0);
|
||||
jSurface peiv = jLoadSurface("williams.gif");
|
||||
jLoadPal("pal01.gif");
|
||||
jSurface peiv = jLoadSurface("resources/williams.gif");
|
||||
jLoadPal("resources/pal01.gif");
|
||||
jSetSource(peiv);
|
||||
}
|
||||
|
||||
@@ -8,12 +8,12 @@ struct jSurface_s
|
||||
Uint16 w, h;
|
||||
};
|
||||
|
||||
static SDL_Window *jWin = NULL;
|
||||
static SDL_Renderer *jRen = NULL;
|
||||
static SDL_Texture *jTex = NULL;
|
||||
static SDL_Window *jWin = nullptr;
|
||||
static SDL_Renderer *jRen = nullptr;
|
||||
static SDL_Texture *jTex = nullptr;
|
||||
static jSurface jScreen;
|
||||
static jSurface jDestSurf;
|
||||
static jSurface jSourceSurf = NULL;
|
||||
static jSurface jSourceSurf = nullptr;
|
||||
static Uint32 paleta[256];
|
||||
static int jWidth = 320;
|
||||
static int jHeight = 240;
|
||||
@@ -31,19 +31,16 @@ jSurface jNewSurface(int w, int h)
|
||||
|
||||
void jDeleteSurface(jSurface surf)
|
||||
{
|
||||
if (surf == NULL)
|
||||
return;
|
||||
if (surf->data != NULL)
|
||||
if (surf)
|
||||
{
|
||||
free(surf->data);
|
||||
free(surf);
|
||||
free(surf);
|
||||
}
|
||||
}
|
||||
|
||||
void jSetDest(jSurface surf)
|
||||
{
|
||||
if (surf == NULL)
|
||||
jDestSurf = jScreen;
|
||||
else
|
||||
jDestSurf = surf;
|
||||
jDestSurf = (surf == nullptr) ? jScreen : surf;
|
||||
}
|
||||
|
||||
void jSetSource(jSurface surf)
|
||||
@@ -53,13 +50,17 @@ void jSetSource(jSurface surf)
|
||||
|
||||
void jBlit(int dx, int dy, int sx, int sy, int w, int h)
|
||||
{
|
||||
if (jSourceSurf == NULL)
|
||||
if (jSourceSurf == nullptr)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
for (int iy = 0; iy < h; ++iy)
|
||||
{
|
||||
for (int ix = 0; ix < w; ++ix)
|
||||
{
|
||||
jPutPixel(dx + ix, dy + iy, jGetPixel(sx + ix, sy + iy));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -67,7 +68,9 @@ jSurface jLoadSurface(const char *filename)
|
||||
{
|
||||
FILE *f = fopen(filename, "rb");
|
||||
if (!f)
|
||||
return NULL;
|
||||
{
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
fseek(f, 0, SEEK_END);
|
||||
long size = ftell(f);
|
||||
@@ -78,9 +81,9 @@ jSurface jLoadSurface(const char *filename)
|
||||
|
||||
Uint16 w, h;
|
||||
Uint8 *pixels = LoadGif(buffer, &w, &h);
|
||||
if (pixels == NULL)
|
||||
if (pixels == nullptr)
|
||||
{
|
||||
return NULL;
|
||||
return nullptr;
|
||||
}
|
||||
jSurface surf = (jSurface)malloc(sizeof(jSurface_s));
|
||||
surf->w = w;
|
||||
@@ -94,7 +97,9 @@ void jLoadPal(const char *filename)
|
||||
{
|
||||
FILE *f = fopen(filename, "rb");
|
||||
if (!f)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
fseek(f, 0, SEEK_END);
|
||||
long size = ftell(f);
|
||||
@@ -104,7 +109,7 @@ void jLoadPal(const char *filename)
|
||||
fclose(f);
|
||||
|
||||
Uint32 *pal = LoadPalette(buffer);
|
||||
if (pal == NULL)
|
||||
if (pal == nullptr)
|
||||
{
|
||||
return;
|
||||
}
|
||||
@@ -117,13 +122,13 @@ void jLoadPal(const char *filename)
|
||||
|
||||
void jInit(const char *titol, int w, int h, int z)
|
||||
{
|
||||
SDL_Init(SDL_INIT_EVERYTHING);
|
||||
SDL_Init(SDL_INIT_VIDEO);
|
||||
jWidth = w;
|
||||
jHeight = h;
|
||||
jZoom = z;
|
||||
jWin = SDL_CreateWindow(titol, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, w * z, h * z, SDL_WINDOW_SHOWN);
|
||||
jRen = SDL_CreateRenderer(jWin, -1, 0);
|
||||
SDL_RenderSetLogicalSize(jRen, w, h);
|
||||
jWin = SDL_CreateWindow(titol, w * z, h * z, 0);
|
||||
jRen = SDL_CreateRenderer(jWin, nullptr);
|
||||
SDL_SetRenderLogicalPresentation(jRen, w, h, SDL_LOGICAL_PRESENTATION_INTEGER_SCALE);
|
||||
jTex = SDL_CreateTexture(jRen, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, w, h);
|
||||
jScreen = jNewSurface(w, h);
|
||||
jDestSurf = jScreen;
|
||||
@@ -137,25 +142,31 @@ void jSetPal(int index, Uint32 color)
|
||||
void jCls(Uint8 color)
|
||||
{
|
||||
for (int i = 0; i < jDestSurf->w * jDestSurf->h; ++i)
|
||||
{
|
||||
jDestSurf->data[i] = color;
|
||||
}
|
||||
}
|
||||
|
||||
void jFlip()
|
||||
{
|
||||
Uint32 *pixels;
|
||||
int pitch;
|
||||
SDL_LockTexture(jTex, NULL, (void **)&pixels, &pitch);
|
||||
SDL_LockTexture(jTex, nullptr, (void **)&pixels, &pitch);
|
||||
for (int i = 0; i < jWidth * jHeight; ++i)
|
||||
{
|
||||
pixels[i] = paleta[jScreen->data[i]];
|
||||
}
|
||||
SDL_UnlockTexture(jTex);
|
||||
SDL_RenderCopy(jRen, jTex, NULL, NULL);
|
||||
SDL_RenderTexture(jRen, jTex, nullptr, nullptr);
|
||||
SDL_RenderPresent(jRen);
|
||||
}
|
||||
|
||||
void jPutPixel(int x, int y, Uint8 color)
|
||||
{
|
||||
if (x < 0 || y < 0 || x >= jDestSurf->w || y >= jDestSurf->h || color == transparentColor)
|
||||
{
|
||||
return;
|
||||
}
|
||||
jDestSurf->data[x + y * jDestSurf->w] = color;
|
||||
}
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
#pragma once
|
||||
#include <SDL2/SDL.h>
|
||||
#include <SDL3/SDL.h>
|
||||
|
||||
typedef struct jSurface_s *jSurface;
|
||||
|
||||
@@ -3,13 +3,13 @@
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
init();
|
||||
SDL_Event sdlEvent;
|
||||
SDL_Event event;
|
||||
bool exit = false;
|
||||
while (!exit)
|
||||
{
|
||||
while (SDL_PollEvent(&sdlEvent))
|
||||
while (SDL_PollEvent(&event))
|
||||
{
|
||||
if (sdlEvent.type == SDL_QUIT)
|
||||
if ((event.type == SDL_EVENT_QUIT) || (event.type == SDL_EVENT_KEY_DOWN && event.key.repeat == 0 && event.key.key == SDLK_ESCAPE))
|
||||
{
|
||||
exit = true;
|
||||
break;
|
||||
Reference in New Issue
Block a user