Add FPS counter, VSync toggle, shader metadata system, and multi-pass infrastructure
- FPS counter in window title (updates every 500ms) - F4 key toggles VSync on/off - Shader metadata: Name and Author from comments - iChannel metadata parsing for multi-pass support - Base structures: ShaderBuffer, ShaderPass - FBO/texture management functions - Updated all 11 shaders with Name/Author metadata 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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// Name: Fractal Pyramid
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// Author: [TO_BE_COMPLETED]
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#version 330 core
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precision highp float;
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