Reestructura carpetes: src->source, third_party->source/external, shaders->data/shaders

This commit is contained in:
2026-05-04 13:21:34 +02:00
parent cec347a97c
commit e51ee84167
82 changed files with 36 additions and 39 deletions

View File

@@ -0,0 +1,61 @@
#version 450
// Name: Remember
// Author: diatribes
// URL: https://www.shadertoy.com/view/tXSBDK
layout(location = 0) in vec2 vUV;
layout(location = 0) out vec4 FragColor;
layout(set = 3, binding = 0) uniform ShadertoyUBO {
float iTime;
vec2 iResolution;
};
// fuzzy brain — Hash function to replace iChannel0 texture noise
float hash12(vec2 p) {
vec3 p3 = fract(vec3(p.xyx) * .1031);
p3 += dot(p3, p3.yzx + 33.33);
return fract((p3.x + p3.y) * p3.z);
}
void mainImage(out vec4 o, vec2 u) {
vec3 q, p = vec3(iResolution.xy, iResolution.x / iResolution.y);
float i = 0.0, s,
d = .125 * hash12(u),
t = iTime * .1;
u = (u + u - p.xy) / p.y;
if (abs(u.y) > .8) { o = vec4(0); return; }
o = vec4(0.0);
for (; i < 64.; i++) {
q = p = vec3(u * d, d + t * 5.);
p.xy *= mat2(cos(.1 * p.z + .1 * t + vec4(0, 33, 11, 0)));
q.xz = cos(q.xz);
p.z = cos(p.z);
for (s = 1.; s++ < 6.;
q += sin(.6 * t + p.zxy * .6),
p += sin(t + t + p.yzx * s) * .6);
d += s = .02 + abs(min(length(p + 3. * sin(p.z * .5)) - 4., length(q - 2. * sin(p.z * .4)) - 6.)) * .2;
vec4 brightTerm = min(.01 * vec4(6, 2, 1, 0) / max(length(u * sin(t + t + t)), 0.001), vec4(50.0));
o += brightTerm + 1. / s * length(u);
}
o = tanh(max(o / 6e2 + dot(u, u) * .35, 0.));
}
void main() {
vec2 fragCoordPixels = vUV * iResolution;
vec4 outColor;
mainImage(outColor, fragCoordPixels);
FragColor = outColor;
}