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shadertoy/.gitignore
2025-10-21 14:03:22 +02:00

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# Build output
/build/
/bin/
/out/
/CMakeFiles/
/CMakeCache.txt
/cmake_install.cmake
/Makefile
/*.cmake
/*.obj
/*.o
/*.lo
/*.a
/*.lib
/*.dll
/*.so
/*.dylib
/*.exe
/*.pdb
# Generated by CMake/IDE
/compile_commands.json
/.ninja*
/_deps/
/install_manifest.txt
# third_party build artifacts (keep sources but ignore local builds)
third_party/**/build/
third_party/**/CMakeFiles/
third_party/**/CMakeCache.txt
# IDEs and editors
.vscode/
.idea/
*.suo
*.user
*.userprefs
*.vcxproj*
*.sln
*.xcodeproj/
*.xcworkspace/
*.gradle/
# OS files
.DS_Store
Thumbs.db
# Logs and temporary files
*.log
*.tmp
*.swp
*~
*.bak
# Coverage and test artifacts
coverage/
coverage.info
*.gcda
*.gcno
# Python virtual envs (if any)
venv/
env/
__pycache__/
# Avoid committing local SDL runtime if you copy it next to the exe
SDL3.dll